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battle
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
battle_anims
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Consistently name unknown fields in macros/wram as Fieldxx
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2017-12-29 16:19:51 +01:00 |
events
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Clean up .Jumptable: spaces
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2017-12-29 13:52:42 +01:00 |
phone
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LoadEDTile → CopyTilemapAtOnce (fix #345)
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2017-12-24 18:11:17 -05:00 |
routines
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
billspc.asm
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…
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billspctop.asm
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…
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breeding.asm
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…
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buy_sell_toss.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
card_flip.asm
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…
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caught_data.asm
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…
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cgb_layouts.asm
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…
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clock_reset.asm
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…
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color.asm
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
credits.asm
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Clean up .Jumptable: spaces
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2017-12-29 13:52:42 +01:00 |
crystal_colors.asm
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…
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crystal_intro.asm
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…
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debug.asm
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decorations.asm
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delete_save_change_clock.asm
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diploma.asm
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dma_transfer.asm
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dummy_game.asm
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…
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engine_flags.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
european_mail.asm
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…
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events.asm
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…
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events_2.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
events_3.asm
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…
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evolution_animation.asm
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evolve.asm
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experience.asm
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MAX_LEVEL = 255 should still compile
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2017-12-25 15:46:24 -05:00 |
gbc_only.asm
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…
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health.asm
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…
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init_gender.asm
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init_hof_credits.asm
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init_map.asm
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intro_menu.asm
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item_effects.asm
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items.asm
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landmarks.asm
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learn.asm
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link.asm
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…
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link_2.asm
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Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
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2017-12-24 19:35:35 -05:00 |
link_trade.asm
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
mail.asm
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mail_2.asm
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main_menu.asm
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map_object_action.asm
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Renaming: (fix #412)
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2017-12-24 14:33:17 -05:00 |
map_objects.asm
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…
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map_objects_2.asm
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map_palettes.asm
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map_setup.asm
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mart.asm
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math.asm
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menu.asm
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menu_2.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
mon_icons.asm
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…
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mon_menu.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
mon_stats.asm
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money.asm
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move_mon.asm
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move_mon_wo_mail.asm
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movement.asm
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Consistently name unknown fields in macros/wram as Fieldxx
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2017-12-29 16:19:51 +01:00 |
mystery_gift.asm
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
mystery_gift_2.asm
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…
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namingscreen.asm
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…
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npc_movement.asm
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Renaming: (fix #412)
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2017-12-24 14:33:17 -05:00 |
npctrade.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
options_menu.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
overworld.asm
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
pack.asm
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…
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party_menu.asm
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Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
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2017-12-25 14:23:16 -05:00 |
pic_animation.asm
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…
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player_gfx.asm
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
player_movement.asm
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player_object.asm
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player_step.asm
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pokedex.asm
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pokedex_2.asm
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pokedex_3.asm
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pokegear.asm
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predef.asm
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Fix issue #345:
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2017-12-24 15:03:20 -05:00 |
print_party.asm
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printer.asm
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
printer_serial.asm
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Clean up .Jumptable: spaces
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2017-12-29 13:52:42 +01:00 |
printnum.asm
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…
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radio.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
rtc.asm
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save.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
scripting.asm
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Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
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2017-12-28 22:13:39 -05:00 |
scrolling_menu.asm
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search.asm
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search2.asm
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select_menu.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
sgb_layouts.asm
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slot_machine.asm
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spawn_points.asm
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specials.asm
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sprite_anims.asm
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sprites.asm
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start_menu.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
stats_screen.asm
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Clean up .Jumptable: spaces
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2017-12-29 13:52:42 +01:00 |
switch_items.asm
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tempmon.asm
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tile_events.asm
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time.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
time_capsule.asm
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time_capsule_2.asm
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timeofdaypals.asm
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timeset.asm
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title.asm
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tmhm.asm
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Split battle/ into data/ and engine/ components
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2017-12-26 17:47:05 -05:00 |
tmhm2.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
trade_animation.asm
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
trainer_card.asm
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types.asm
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unown_dex.asm
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unown_puzzle.asm
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unused_title.asm
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
variables.asm
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Rename "map permissions" to "map environment" (fix #396)
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2017-12-24 13:08:38 -05:00 |
warp_connection.asm
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wildmons.asm
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