pokecrystal/audio
Ryan Tandy 3fc2ba41f7 Clarify naming of SFX_GET_EGG_* pointers
In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.

SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00
..
music Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
cries.asm Remove all address comments 2018-06-24 16:13:22 +02:00
cry_pointers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
drumkits.asm Remove all address comments 2018-06-24 16:13:22 +02:00
engine.asm Identify some more WRAM labels 2019-04-19 11:35:27 -04:00
music_pointers.asm No space between labels and bodies 2018-06-25 12:24:18 -04:00
notes.asm Remove all address comments 2018-06-24 16:13:22 +02:00
sfx.asm Clarify naming of SFX_GET_EGG_* pointers 2019-09-23 10:03:19 -07:00
sfx_crystal.asm Remove all address comments 2018-06-24 16:13:22 +02:00
sfx_pointers.asm Clarify naming of SFX_GET_EGG_* pointers 2019-09-23 10:03:19 -07:00
wave_samples.asm Remove all address comments 2018-06-24 16:13:22 +02:00