pokecrystal/gfx/pics/208/frames.asm

21 lines
438 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a, $3b, $3c
db $3d, $3e, $3f
.frame2
db $00 ; bitmask
db $31, $32, $33, $40, $41, $42, $43, $44, $39, $3a, $45, $46
db $3d, $3e, $3f
.frame3
db $01 ; bitmask
db $47, $31, $48, $49, $4a, $32, $4b, $33, $40, $41, $42, $43
db $44, $39, $3a, $45, $46, $3d, $3e, $3f
.frame4
db $02 ; bitmask
db $4c
; 0xd8fc2