pokecrystal/gfx/pics/151/frames.asm

22 lines
360 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame5
db $3e, $62
.frame1
db $00 ; bitmask
db $19, $1a, $1b
.frame2
db $01 ; bitmask
db $1c, $1a, $1d, $1b
.frame3
db $02 ; bitmask
db $1e, $1f, $20, $21, $22, $23, $24, $25, $26, $27, $28, $29
db $2a, $2b, $2c, $2d, $2e, $2f, $30
.frame4
db $03 ; bitmask
db $31, $1d
db $04, $1b ; unused
; 0xd6240