pokecrystal/gfx/pics/064/frames.asm

20 lines
380 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c
.frame2
db $01 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d, $2e, $2f
db $30, $31
.frame3
db $01 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d, $32, $33
db $30, $34
.frame4
db $02 ; bitmask
db $35, $36, $37
; 0xd4f27