.. |
breeding
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
battle_start.asm
|
Movement constants, script stack
|
2015-11-16 11:53:26 -05:00 |
billspc.asm
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
buena_phone_scripts.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
card_flip.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
clock_reset.asm
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
color.asm
|
Options menu, some mobile fns
|
2015-11-16 16:46:32 -05:00 |
credits.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
credits_crystal.asm
|
Remove trailing newlines.
|
2015-06-23 12:24:51 -06:00 |
decorations.asm
|
engine/decorations.asm
|
2015-11-17 16:12:27 -05:00 |
diploma.asm
|
More specials; bank 12 mobile
|
2015-11-16 22:29:54 -05:00 |
dummy_game.asm
|
SpriteAnim
|
2015-11-13 10:48:49 -05:00 |
engine_flags.asm
|
sprite engine; tileset constants
|
2015-11-13 00:49:27 -05:00 |
events.asm
|
Fix some movement macro/function names
|
2015-11-15 21:28:15 -05:00 |
events_2.asm
|
More map object, swap StandingTile and NextTile
|
2015-11-14 23:02:38 -05:00 |
events_3.asm
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
events_crystal.asm
|
Recombine the event engine objects.
|
2014-12-29 08:08:03 -08:00 |
evolution_animation.asm
|
SpriteAnim
|
2015-11-13 10:48:49 -05:00 |
facings.asm
|
Fix some movement macro/function names
|
2015-11-15 21:28:15 -05:00 |
fruit_trees.asm
|
give/takeitem *, 1: the 1 is optional
|
2015-11-04 20:20:14 -05:00 |
healmachineanim.asm
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
landmarks.asm
|
Move some gfx files around, also clock reset fn
|
2015-11-10 11:05:26 -05:00 |
link.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
mail.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
main_menu.asm
|
More specials; bank 12 mobile
|
2015-11-16 22:29:54 -05:00 |
map_objects.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
map_setup.asm
|
More map object work
|
2015-11-14 14:41:47 -05:00 |
map_triggers.asm
|
Fix errors in global substitution
|
2015-11-03 07:11:32 -05:00 |
mart.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
menu.asm
|
enum macros/move_anim.asm, resolve battle/anims.asm function labels
|
2015-11-10 16:53:37 -05:00 |
money.asm
|
Split up some more banks in main.asm
|
2015-11-16 21:46:36 -05:00 |
more_phone_scripts.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
movement.asm
|
Movement constants, script stack
|
2015-11-16 11:53:26 -05:00 |
namingscreen.asm
|
SpriteAnim
|
2015-11-13 10:48:49 -05:00 |
options_menu.asm
|
Options menu, some mobile fns
|
2015-11-16 16:46:32 -05:00 |
overworld.asm
|
More map object, swap StandingTile and NextTile
|
2015-11-14 23:02:38 -05:00 |
pack.asm
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
party_menu.asm
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
phone.asm
|
enum macros/move_anim.asm, resolve battle/anims.asm function labels
|
2015-11-10 16:53:37 -05:00 |
phone_scripts.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
pokecenter_pc.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
pokedex.asm
|
sprite engine; tileset constants
|
2015-11-13 00:49:27 -05:00 |
pokegear.asm
|
engine/pokegear.asm
|
2015-11-16 21:07:26 -05:00 |
predef.asm
|
Phone scripts and specials
|
2015-11-17 12:29:37 -05:00 |
radio.asm
|
enum macros/move_anim.asm, resolve battle/anims.asm function labels
|
2015-11-10 16:53:37 -05:00 |
save.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
scripting.asm
|
Little cleanup on engine/scripting.asm
|
2015-11-16 12:49:42 -05:00 |
selectmenu.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
slot_machine.asm
|
SpriteAnim
|
2015-11-13 10:48:49 -05:00 |
spawn_points.asm
|
Replaced GROUP_, MAP_ references with the map macro
|
2015-07-23 12:59:19 -04:00 |
specials.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
sprites.asm
|
Creation of constants for OBJECT_09 indices
|
2015-11-13 18:59:49 -05:00 |
startmenu.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
std_scripts.asm
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
time.asm
|
About time I got to these functions
|
2015-10-24 10:39:52 -04:00 |
timeofdaypals.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
timeset.asm
|
Split up some more banks in main.asm
|
2015-11-16 21:46:36 -05:00 |
title.asm
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
tmhm.asm
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
town_map.asm
|
engine/pokegear.asm
|
2015-11-16 21:07:26 -05:00 |
trainer_card.asm
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
wildmons.asm
|
Options menu, some mobile fns
|
2015-11-16 16:46:32 -05:00 |