mirror of https://github.com/pret/pokecrystal.git
1372 lines
21 KiB
NASM
1372 lines
21 KiB
NASM
NAMINGSCREEN_CURSOR EQU $7e
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NAMINGSCREEN_BORDER EQU "■" ; $60
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NAMINGSCREEN_MIDDLELINE EQU "→" ; $eb
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NAMINGSCREEN_UNDERLINE EQU "<DOT>" ; $f2
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_NamingScreen:
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call DisableSpriteUpdates
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call NamingScreen
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call ReturnToMapWithSpeechTextbox
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ret
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NamingScreen:
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ld hl, wNamingScreenDestinationPointer
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ld [hl], e
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inc hl
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ld [hl], d
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ld hl, wNamingScreenType
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ld [hl], b
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ld hl, wOptions
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ld a, [hl]
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push af
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set NO_TEXT_SCROLL, [hl]
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ldh a, [hMapAnims]
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push af
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xor a
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ldh [hMapAnims], a
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ldh a, [hInMenu]
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push af
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ld a, $1
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ldh [hInMenu], a
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call .SetUpNamingScreen
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call DelayFrame
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.loop
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call NamingScreenJoypadLoop
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jr nc, .loop
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pop af
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ldh [hInMenu], a
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pop af
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ldh [hMapAnims], a
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pop af
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ld [wOptions], a
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call ClearJoypad
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ret
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.SetUpNamingScreen:
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call ClearBGPalettes
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ld b, SCGB_DIPLOMA
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call GetSGBLayout
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call DisableLCD
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call LoadNamingScreenGFX
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call NamingScreen_InitText
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ld a, LCDC_DEFAULT
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ldh [rLCDC], a
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call .GetNamingScreenSetup
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call WaitBGMap
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call WaitTop
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call SetPalettes
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call NamingScreen_InitNameEntry
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ret
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.GetNamingScreenSetup:
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ld a, [wNamingScreenType]
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maskbits NUM_NAME_TYPES
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ld e, a
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ld d, 0
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ld hl, .Jumptable
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl
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.Jumptable:
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; entries correspond to NAME_* constants
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dw .Pokemon
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dw .Player
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dw .Rival
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dw .Mom
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dw .Box
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dw .Tomodachi
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dw .Pokemon
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dw .Pokemon
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.Pokemon:
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ld a, [wCurPartySpecies]
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ld [wTempIconSpecies], a
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ld hl, LoadMenuMonIcon
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ld a, BANK(LoadMenuMonIcon)
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ld e, MONICON_NAMINGSCREEN
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rst FarCall
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ld a, [wCurPartySpecies]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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hlcoord 5, 2
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call PlaceString
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ld l, c
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ld h, b
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ld de, .NicknameStrings
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call PlaceString
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inc de
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hlcoord 5, 4
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call PlaceString
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farcall GetGender
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jr c, .genderless
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ld a, "♂"
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jr nz, .place_gender
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ld a, "♀"
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.place_gender
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hlcoord 1, 2
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ld [hl], a
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.genderless
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call .StoreMonIconParams
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ret
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.NicknameStrings:
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db "'S@"
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db "NICKNAME?@"
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.Player:
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farcall GetPlayerIcon
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call .LoadSprite
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hlcoord 5, 2
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ld de, .PlayerNameString
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call PlaceString
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call .StoreSpriteIconParams
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ret
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.PlayerNameString:
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db "YOUR NAME?@"
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.Rival:
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ld de, SilverSpriteGFX
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ld b, BANK(SilverSpriteGFX)
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call .LoadSprite
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hlcoord 5, 2
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ld de, .RivalNameString
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call PlaceString
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call .StoreSpriteIconParams
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ret
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.RivalNameString:
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db "RIVAL'S NAME?@"
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.Mom:
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ld de, MomSpriteGFX
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ld b, BANK(MomSpriteGFX)
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call .LoadSprite
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hlcoord 5, 2
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ld de, .MomNameString
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call PlaceString
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call .StoreSpriteIconParams
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ret
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.MomNameString:
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db "MOTHER'S NAME?@"
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.Box:
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ld de, PokeBallSpriteGFX
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ld hl, vTiles0 tile $00
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lb bc, BANK(PokeBallSpriteGFX), 4
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call Request2bpp
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xor a ; SPRITE_ANIM_DICT_DEFAULT and tile offset $00
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ld hl, wSpriteAnimDict
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ld [hli], a
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ld [hl], a
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depixel 4, 4, 4, 0
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ld a, SPRITE_ANIM_INDEX_RED_WALK
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call InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
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add hl, bc
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ld [hl], $0
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hlcoord 5, 2
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ld de, .BoxNameString
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call PlaceString
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call .StoreBoxIconParams
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ret
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.BoxNameString:
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db "BOX NAME?@"
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.Tomodachi:
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hlcoord 3, 2
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ld de, .oTomodachi_no_namae_sutoringu
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call PlaceString
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call .StoreSpriteIconParams
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ret
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.oTomodachi_no_namae_sutoringu
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db "おともだち の なまえは?@"
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.LoadSprite:
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push de
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ld hl, vTiles0 tile $00
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ld c, 4
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push bc
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call Request2bpp
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pop bc
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ld hl, 12 tiles
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add hl, de
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ld e, l
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ld d, h
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ld hl, vTiles0 tile $04
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call Request2bpp
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xor a ; SPRITE_ANIM_DICT_DEFAULT and tile offset $00
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ld hl, wSpriteAnimDict
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ld [hli], a
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ld [hl], a
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pop de
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ld b, SPRITE_ANIM_INDEX_RED_WALK
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ld a, d
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cp HIGH(KrisSpriteGFX)
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jr nz, .not_kris
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ld a, e
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cp LOW(KrisSpriteGFX)
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jr nz, .not_kris
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ld b, SPRITE_ANIM_INDEX_BLUE_WALK
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.not_kris
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ld a, b
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depixel 4, 4, 4, 0
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call InitSpriteAnimStruct
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ret
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.StoreMonIconParams:
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ld a, MON_NAME_LENGTH - 1
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hlcoord 5, 6
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jr .StoreParams
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.StoreSpriteIconParams:
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ld a, PLAYER_NAME_LENGTH - 1
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hlcoord 5, 6
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jr .StoreParams
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.StoreBoxIconParams:
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ld a, BOX_NAME_LENGTH - 1
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hlcoord 5, 4
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jr .StoreParams
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.StoreParams:
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ld [wNamingScreenMaxNameLength], a
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ld a, l
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ld [wNamingScreenStringEntryCoord], a
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ld a, h
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ld [wNamingScreenStringEntryCoord + 1], a
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ret
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NamingScreen_IsTargetBox:
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; Return z if [wNamingScreenType] == NAME_BOX.
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push bc
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push af
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ld a, [wNamingScreenType]
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sub NAME_BOX - 1
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ld b, a
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pop af
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dec b
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pop bc
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ret
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NamingScreen_InitText:
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call WaitTop
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hlcoord 0, 0
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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ld a, NAMINGSCREEN_BORDER
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call ByteFill
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hlcoord 1, 1
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lb bc, 6, 18
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call NamingScreen_IsTargetBox
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jr nz, .not_box
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lb bc, 4, 18
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.not_box
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call ClearBox
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ld de, NameInputUpper
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NamingScreen_ApplyTextInputMode:
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call NamingScreen_IsTargetBox
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jr nz, .not_box
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assert BoxNameInputLower - NameInputLower == BoxNameInputUpper - NameInputUpper
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ld hl, BoxNameInputLower - NameInputLower
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add hl, de
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ld d, h
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ld e, l
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.not_box
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push de
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hlcoord 1, 8
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lb bc, 7, 18
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call NamingScreen_IsTargetBox
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jr nz, .not_box_2
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hlcoord 1, 6
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lb bc, 9, 18
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.not_box_2
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call ClearBox
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hlcoord 1, 16
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lb bc, 1, 18
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call ClearBox
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pop de
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hlcoord 2, 8
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ld b, $5
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call NamingScreen_IsTargetBox
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jr nz, .row
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hlcoord 2, 6
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ld b, $6
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.row
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ld c, $11
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.col
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ld a, [de]
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ld [hli], a
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inc de
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dec c
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jr nz, .col
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push de
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ld de, 2 * SCREEN_WIDTH - $11
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add hl, de
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pop de
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dec b
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jr nz, .row
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ret
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NamingScreenJoypadLoop:
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call JoyTextDelay
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .quit
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call .RunJumptable
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farcall PlaySpriteAnimationsAndDelayFrame
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call .UpdateStringEntry
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call DelayFrame
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and a
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ret
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.quit
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callfar ClearSpriteAnims
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call ClearSprites
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xor a
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ldh [hSCX], a
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ldh [hSCY], a
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scf
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ret
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.UpdateStringEntry:
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xor a
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ldh [hBGMapMode], a
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hlcoord 1, 5
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call NamingScreen_IsTargetBox
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jr nz, .got_coords
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hlcoord 1, 3
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.got_coords
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lb bc, 1, 18
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call ClearBox
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ld hl, wNamingScreenDestinationPointer
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ld e, [hl]
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inc hl
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ld d, [hl]
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ld hl, wNamingScreenStringEntryCoord
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ld a, [hli]
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ld h, [hl]
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ld l, a
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call PlaceString
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ld a, $1
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ldh [hBGMapMode], a
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ret
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.RunJumptable:
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jumptable .Jumptable, wJumptableIndex
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.Jumptable:
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dw .InitCursor
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dw .ReadButtons
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.InitCursor:
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depixel 10, 3
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call NamingScreen_IsTargetBox
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jr nz, .got_cursor_position
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ld d, 8 * 8
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.got_cursor_position
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ld a, SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
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call InitSpriteAnimStruct
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ld a, c
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ld [wNamingScreenCursorObjectPointer], a
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ld a, b
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ld [wNamingScreenCursorObjectPointer + 1], a
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ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
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add hl, bc
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ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_VAR3
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add hl, bc
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ld [hl], a
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ld hl, wJumptableIndex
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inc [hl]
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ret
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.ReadButtons:
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ld hl, hJoyPressed
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ld a, [hl]
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and A_BUTTON
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jr nz, .a
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ld a, [hl]
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and B_BUTTON
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jr nz, .b
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ld a, [hl]
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and START
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jr nz, .start
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ld a, [hl]
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and SELECT
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jr nz, .select
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ret
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.a
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call .GetCursorPosition
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cp $1
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jr z, .select
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cp $2
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jr z, .b
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cp $3
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jr z, .end
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call NamingScreen_GetLastCharacter
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call NamingScreen_TryAddCharacter
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ret nc
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.start
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ld hl, wNamingScreenCursorObjectPointer
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ld c, [hl]
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inc hl
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ld b, [hl]
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], $8
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld [hl], $4
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call NamingScreen_IsTargetBox
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ret nz
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inc [hl]
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ret
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.b
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call NamingScreen_DeleteCharacter
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ret
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.end
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call NamingScreen_StoreEntry
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ld hl, wJumptableIndex
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set 7, [hl]
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ret
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.select
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ld hl, wNamingScreenLetterCase
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ld a, [hl]
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xor 1
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ld [hl], a
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jr z, .upper
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ld de, NameInputLower
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call NamingScreen_ApplyTextInputMode
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ret
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.upper
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ld de, NameInputUpper
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call NamingScreen_ApplyTextInputMode
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ret
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.GetCursorPosition:
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ld hl, wNamingScreenCursorObjectPointer
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ld c, [hl]
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inc hl
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ld b, [hl]
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NamingScreen_GetCursorPosition:
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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push bc
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ld b, $4
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call NamingScreen_IsTargetBox
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jr nz, .not_box
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inc b
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.not_box
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cp b
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pop bc
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jr nz, .not_bottom_row
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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cp $3
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jr c, .case_switch
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cp $6
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jr c, .delete
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ld a, $3
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ret
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.case_switch
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ld a, $1
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ret
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.delete
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ld a, $2
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ret
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.not_bottom_row
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xor a
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ret
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NamingScreen_AnimateCursor:
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call .GetDPad
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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ld e, a
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swap e
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], e
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ld d, $4
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call NamingScreen_IsTargetBox
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jr nz, .ok
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inc d
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.ok
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cp d
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ld de, .LetterEntries
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ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 0
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jr nz, .ok2
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ld de, .CaseDelEnd
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ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 1
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.ok2
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ld hl, SPRITEANIMSTRUCT_VAR3
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add hl, bc
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add [hl] ; default SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR
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ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld l, [hl]
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ld h, $0
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add hl, de
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ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_XOFFSET
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add hl, bc
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ld [hl], a
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ret
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.LetterEntries:
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db $00, $10, $20, $30, $40, $50, $60, $70, $80
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.CaseDelEnd:
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db $00, $00, $00, $30, $30, $30, $60, $60, $60
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.GetDPad:
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ld hl, hJoyLast
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ld a, [hl]
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and D_UP
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jr nz, .up
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ld a, [hl]
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and D_DOWN
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jr nz, .down
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ld a, [hl]
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and D_LEFT
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jr nz, .left
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ld a, [hl]
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and D_RIGHT
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jr nz, .right
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ret
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.right
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call NamingScreen_GetCursorPosition
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and a
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jr nz, .target_right
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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cp $8
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jr nc, .wrap_left
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inc [hl]
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ret
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.wrap_left
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ld [hl], $0
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ret
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.target_right
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cp $3
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jr nz, .no_wrap_target_left
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xor a
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.no_wrap_target_left
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ld e, a
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add a
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add e
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], a
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ret
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.left
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call NamingScreen_GetCursorPosition
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and a
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jr nz, .target_left
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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and a
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jr z, .wrap_right
|
|
dec [hl]
|
|
ret
|
|
|
|
.wrap_right
|
|
ld [hl], $8
|
|
ret
|
|
|
|
.target_left
|
|
cp $1
|
|
jr nz, .no_wrap_target_right
|
|
ld a, $4
|
|
.no_wrap_target_right
|
|
dec a
|
|
dec a
|
|
ld e, a
|
|
add a
|
|
add e
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.down
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
call NamingScreen_IsTargetBox
|
|
jr nz, .not_box
|
|
cp $5
|
|
jr nc, .wrap_up
|
|
inc [hl]
|
|
ret
|
|
|
|
.not_box
|
|
cp $4
|
|
jr nc, .wrap_up
|
|
inc [hl]
|
|
ret
|
|
|
|
.wrap_up
|
|
ld [hl], $0
|
|
ret
|
|
|
|
.up
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .wrap_down
|
|
dec [hl]
|
|
ret
|
|
|
|
.wrap_down
|
|
ld [hl], $4
|
|
call NamingScreen_IsTargetBox
|
|
ret nz
|
|
inc [hl]
|
|
ret
|
|
|
|
NamingScreen_TryAddCharacter:
|
|
ld a, [wNamingScreenLastCharacter] ; lost
|
|
MailComposition_TryAddCharacter:
|
|
ld a, [wNamingScreenMaxNameLength]
|
|
ld c, a
|
|
ld a, [wNamingScreenCurNameLength]
|
|
cp c
|
|
ret nc
|
|
|
|
ld a, [wNamingScreenLastCharacter]
|
|
|
|
NamingScreen_LoadNextCharacter:
|
|
call NamingScreen_GetTextCursorPosition
|
|
ld [hl], a
|
|
|
|
NamingScreen_AdvanceCursor_CheckEndOfString:
|
|
ld hl, wNamingScreenCurNameLength
|
|
inc [hl]
|
|
call NamingScreen_GetTextCursorPosition
|
|
ld a, [hl]
|
|
cp "@"
|
|
jr z, .end_of_string
|
|
ld [hl], NAMINGSCREEN_UNDERLINE
|
|
and a
|
|
ret
|
|
|
|
.end_of_string
|
|
scf
|
|
ret
|
|
|
|
AddDakutenToCharacter: ; unreferenced
|
|
ld a, [wNamingScreenCurNameLength]
|
|
and a
|
|
ret z
|
|
push hl
|
|
ld hl, wNamingScreenCurNameLength
|
|
dec [hl]
|
|
call NamingScreen_GetTextCursorPosition
|
|
ld c, [hl]
|
|
pop hl
|
|
|
|
.loop
|
|
ld a, [hli]
|
|
cp -1
|
|
jr z, NamingScreen_AdvanceCursor_CheckEndOfString
|
|
cp c
|
|
jr z, .done
|
|
inc hl
|
|
jr .loop
|
|
|
|
.done
|
|
ld a, [hl]
|
|
jr NamingScreen_LoadNextCharacter
|
|
|
|
INCLUDE "data/text/unused_dakutens.asm"
|
|
|
|
NamingScreen_DeleteCharacter:
|
|
ld hl, wNamingScreenCurNameLength
|
|
ld a, [hl]
|
|
and a
|
|
ret z
|
|
dec [hl]
|
|
call NamingScreen_GetTextCursorPosition
|
|
ld [hl], NAMINGSCREEN_UNDERLINE
|
|
inc hl
|
|
ld a, [hl]
|
|
cp NAMINGSCREEN_UNDERLINE
|
|
ret nz
|
|
ld [hl], NAMINGSCREEN_MIDDLELINE
|
|
ret
|
|
|
|
NamingScreen_GetTextCursorPosition:
|
|
push af
|
|
ld hl, wNamingScreenDestinationPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [wNamingScreenCurNameLength]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
pop af
|
|
ret
|
|
|
|
NamingScreen_InitNameEntry:
|
|
; load NAMINGSCREEN_UNDERLINE, (NAMINGSCREEN_MIDDLELINE * [wNamingScreenMaxNameLength]), "@" into the dw address at wNamingScreenDestinationPointer
|
|
ld hl, wNamingScreenDestinationPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld [hl], NAMINGSCREEN_UNDERLINE
|
|
inc hl
|
|
ld a, [wNamingScreenMaxNameLength]
|
|
dec a
|
|
ld c, a
|
|
ld a, NAMINGSCREEN_MIDDLELINE
|
|
.loop
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .loop
|
|
ld [hl], "@"
|
|
ret
|
|
|
|
NamingScreen_StoreEntry:
|
|
ld hl, wNamingScreenDestinationPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [wNamingScreenMaxNameLength]
|
|
ld c, a
|
|
.loop
|
|
ld a, [hl]
|
|
cp NAMINGSCREEN_MIDDLELINE
|
|
jr z, .terminator
|
|
cp NAMINGSCREEN_UNDERLINE
|
|
jr nz, .not_terminator
|
|
.terminator
|
|
ld [hl], "@"
|
|
.not_terminator
|
|
inc hl
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
|
|
NamingScreen_GetLastCharacter:
|
|
ld hl, wNamingScreenCursorObjectPointer
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, SPRITEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
add [hl]
|
|
sub $8
|
|
srl a
|
|
srl a
|
|
srl a
|
|
ld e, a
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
add [hl]
|
|
sub $10
|
|
srl a
|
|
srl a
|
|
srl a
|
|
ld d, a
|
|
hlcoord 0, 0
|
|
ld bc, SCREEN_WIDTH
|
|
.loop
|
|
ld a, d
|
|
and a
|
|
jr z, .done
|
|
add hl, bc
|
|
dec d
|
|
jr .loop
|
|
|
|
.done
|
|
add hl, de
|
|
ld a, [hl]
|
|
ld [wNamingScreenLastCharacter], a
|
|
ret
|
|
|
|
LoadNamingScreenGFX:
|
|
call ClearSprites
|
|
callfar ClearSpriteAnims
|
|
call LoadStandardFont
|
|
call LoadFontsExtra
|
|
|
|
ld de, NamingScreenGFX_MiddleLine
|
|
ld hl, vTiles0 tile NAMINGSCREEN_MIDDLELINE
|
|
lb bc, BANK(NamingScreenGFX_MiddleLine), 1
|
|
call Get1bpp
|
|
|
|
ld de, NamingScreenGFX_UnderLine
|
|
ld hl, vTiles0 tile NAMINGSCREEN_UNDERLINE
|
|
lb bc, BANK(NamingScreenGFX_UnderLine), 1
|
|
call Get1bpp
|
|
|
|
ld de, vTiles2 tile NAMINGSCREEN_BORDER
|
|
ld hl, NamingScreenGFX_Border
|
|
ld bc, 1 tiles
|
|
ld a, BANK(NamingScreenGFX_Border)
|
|
call FarCopyBytes
|
|
|
|
ld de, vTiles0 tile NAMINGSCREEN_CURSOR
|
|
ld hl, NamingScreenGFX_Cursor
|
|
ld bc, 2 tiles
|
|
ld a, BANK(NamingScreenGFX_Cursor)
|
|
call FarCopyBytes
|
|
|
|
ld a, SPRITE_ANIM_DICT_TEXT_CURSOR
|
|
ld hl, wSpriteAnimDict + (NUM_SPRITEANIMDICT_ENTRIES - 1) * 2
|
|
ld [hli], a
|
|
ld [hl], NAMINGSCREEN_CURSOR
|
|
xor a
|
|
ldh [hSCY], a
|
|
ld [wGlobalAnimYOffset], a
|
|
ldh [hSCX], a
|
|
ld [wGlobalAnimXOffset], a
|
|
ld [wJumptableIndex], a
|
|
ld [wNamingScreenLetterCase], a
|
|
ldh [hBGMapMode], a
|
|
ld [wNamingScreenCurNameLength], a
|
|
ld a, $7
|
|
ldh [hWX], a
|
|
ret
|
|
|
|
NamingScreenGFX_Border:
|
|
INCBIN "gfx/naming_screen/border.2bpp"
|
|
|
|
NamingScreenGFX_Cursor:
|
|
INCBIN "gfx/naming_screen/cursor.2bpp"
|
|
|
|
INCLUDE "data/text/name_input_chars.asm"
|
|
|
|
NamingScreenGFX_End: ; unreferenced
|
|
INCBIN "gfx/naming_screen/end.1bpp"
|
|
|
|
NamingScreenGFX_MiddleLine:
|
|
INCBIN "gfx/naming_screen/middle_line.1bpp"
|
|
|
|
NamingScreenGFX_UnderLine:
|
|
INCBIN "gfx/naming_screen/underline.1bpp"
|
|
|
|
_ComposeMailMessage:
|
|
ld hl, wNamingScreenDestinationPointer
|
|
ld [hl], e
|
|
inc hl
|
|
ld [hl], d
|
|
ldh a, [hMapAnims]
|
|
push af
|
|
xor a
|
|
ldh [hMapAnims], a
|
|
ldh a, [hInMenu]
|
|
push af
|
|
ld a, $1
|
|
ldh [hInMenu], a
|
|
call .InitBlankMail
|
|
call DelayFrame
|
|
|
|
.loop
|
|
call .DoMailEntry
|
|
jr nc, .loop
|
|
|
|
pop af
|
|
ldh [hInMenu], a
|
|
pop af
|
|
ldh [hMapAnims], a
|
|
ret
|
|
|
|
.InitBlankMail:
|
|
call ClearBGPalettes
|
|
call DisableLCD
|
|
call LoadNamingScreenGFX
|
|
ld de, vTiles0 tile $00
|
|
ld hl, .MailIcon
|
|
ld bc, 8 tiles
|
|
ld a, BANK(.MailIcon)
|
|
call FarCopyBytes
|
|
xor a ; SPRITE_ANIM_DICT_DEFAULT and tile offset $00
|
|
ld hl, wSpriteAnimDict
|
|
ld [hli], a
|
|
ld [hl], a
|
|
|
|
; init mail icon
|
|
depixel 3, 2
|
|
ld a, SPRITE_ANIM_INDEX_PARTY_MON
|
|
call InitSpriteAnimStruct
|
|
|
|
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
|
add hl, bc
|
|
ld [hl], $0
|
|
call .InitCharset
|
|
ld a, LCDC_DEFAULT
|
|
ldh [rLCDC], a
|
|
call .initwNamingScreenMaxNameLength
|
|
ld b, SCGB_DIPLOMA
|
|
call GetSGBLayout
|
|
call WaitBGMap
|
|
call WaitTop
|
|
ld a, %11100100
|
|
call DmgToCgbBGPals
|
|
ld a, %11100100
|
|
call DmgToCgbObjPal0
|
|
call NamingScreen_InitNameEntry
|
|
ld hl, wNamingScreenDestinationPointer
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
ld hl, MAIL_LINE_LENGTH
|
|
add hl, de
|
|
ld [hl], "<NEXT>"
|
|
ret
|
|
|
|
.MailIcon:
|
|
INCBIN "gfx/icons/mail_big.2bpp"
|
|
|
|
.initwNamingScreenMaxNameLength
|
|
ld a, MAIL_MSG_LENGTH + 1
|
|
ld [wNamingScreenMaxNameLength], a
|
|
ret
|
|
|
|
.PleaseWriteAMailString: ; unreferenced
|
|
db "メールを かいてね@"
|
|
|
|
.InitCharset:
|
|
call WaitTop
|
|
hlcoord 0, 0
|
|
ld bc, 6 * SCREEN_WIDTH
|
|
ld a, NAMINGSCREEN_BORDER
|
|
call ByteFill
|
|
hlcoord 0, 6
|
|
ld bc, 12 * SCREEN_WIDTH
|
|
ld a, " "
|
|
call ByteFill
|
|
hlcoord 1, 1
|
|
lb bc, 4, SCREEN_WIDTH - 2
|
|
call ClearBox
|
|
ld de, MailEntry_Uppercase
|
|
|
|
.PlaceMailCharset:
|
|
hlcoord 1, 7
|
|
ld b, 6
|
|
.next
|
|
ld c, SCREEN_WIDTH - 1
|
|
.loop_
|
|
ld a, [de]
|
|
ld [hli], a
|
|
inc de
|
|
dec c
|
|
jr nz, .loop_
|
|
push de
|
|
ld de, SCREEN_WIDTH + 1
|
|
add hl, de
|
|
pop de
|
|
dec b
|
|
jr nz, .next
|
|
ret
|
|
|
|
.DoMailEntry:
|
|
call JoyTextDelay
|
|
ld a, [wJumptableIndex]
|
|
bit 7, a
|
|
jr nz, .exit_mail
|
|
call .DoJumptable
|
|
farcall PlaySpriteAnimationsAndDelayFrame
|
|
call .Update
|
|
call DelayFrame
|
|
and a
|
|
ret
|
|
|
|
.exit_mail
|
|
callfar ClearSpriteAnims
|
|
call ClearSprites
|
|
xor a
|
|
ldh [hSCX], a
|
|
ldh [hSCY], a
|
|
scf
|
|
ret
|
|
|
|
.Update:
|
|
xor a
|
|
ldh [hBGMapMode], a
|
|
hlcoord 1, 1
|
|
lb bc, 4, 18
|
|
call ClearBox
|
|
ld hl, wNamingScreenDestinationPointer
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
hlcoord 2, 2
|
|
call PlaceString
|
|
ld a, $1
|
|
ldh [hBGMapMode], a
|
|
ret
|
|
|
|
.DoJumptable:
|
|
jumptable .Jumptable, wJumptableIndex
|
|
|
|
.Jumptable:
|
|
dw .init_blinking_cursor
|
|
dw .process_joypad
|
|
|
|
.init_blinking_cursor
|
|
depixel 9, 2
|
|
ld a, SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
|
call InitSpriteAnimStruct
|
|
ld a, c
|
|
ld [wNamingScreenCursorObjectPointer], a
|
|
ld a, b
|
|
ld [wNamingScreenCursorObjectPointer + 1], a
|
|
ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, SPRITEANIMSTRUCT_VAR3
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, wJumptableIndex
|
|
inc [hl]
|
|
ret
|
|
|
|
.process_joypad
|
|
ld hl, hJoyPressed
|
|
ld a, [hl]
|
|
and A_BUTTON
|
|
jr nz, .a
|
|
ld a, [hl]
|
|
and B_BUTTON
|
|
jr nz, .b
|
|
ld a, [hl]
|
|
and START
|
|
jr nz, .start
|
|
ld a, [hl]
|
|
and SELECT
|
|
jr nz, .select
|
|
ret
|
|
|
|
.a
|
|
call NamingScreen_PressedA_GetCursorCommand
|
|
cp $1
|
|
jr z, .select
|
|
cp $2
|
|
jr z, .b
|
|
cp $3
|
|
jr z, .finished
|
|
call NamingScreen_GetLastCharacter
|
|
call MailComposition_TryAddLastCharacter
|
|
jr c, .start
|
|
ld hl, wNamingScreenCurNameLength
|
|
ld a, [hl]
|
|
cp MAIL_LINE_LENGTH
|
|
ret nz
|
|
inc [hl]
|
|
call NamingScreen_GetTextCursorPosition
|
|
ld [hl], NAMINGSCREEN_UNDERLINE
|
|
dec hl
|
|
ld [hl], "<NEXT>"
|
|
ret
|
|
|
|
.start
|
|
ld hl, wNamingScreenCursorObjectPointer
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld [hl], $9
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld [hl], $5
|
|
ret
|
|
|
|
.b
|
|
call NamingScreen_DeleteCharacter
|
|
ld hl, wNamingScreenCurNameLength
|
|
ld a, [hl]
|
|
cp MAIL_LINE_LENGTH
|
|
ret nz
|
|
dec [hl]
|
|
call NamingScreen_GetTextCursorPosition
|
|
ld [hl], NAMINGSCREEN_UNDERLINE
|
|
inc hl
|
|
ld [hl], "<NEXT>"
|
|
ret
|
|
|
|
.finished
|
|
call NamingScreen_StoreEntry
|
|
ld hl, wJumptableIndex
|
|
set 7, [hl]
|
|
ret
|
|
|
|
.select
|
|
ld hl, wNamingScreenLetterCase
|
|
ld a, [hl]
|
|
xor 1
|
|
ld [hl], a
|
|
jr nz, .switch_to_lowercase
|
|
ld de, MailEntry_Uppercase
|
|
call .PlaceMailCharset
|
|
ret
|
|
|
|
.switch_to_lowercase
|
|
ld de, MailEntry_Lowercase
|
|
call .PlaceMailCharset
|
|
ret
|
|
|
|
; called from engine/gfx/sprite_anims.asm
|
|
|
|
ComposeMail_AnimateCursor:
|
|
call .GetDPad
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld e, a
|
|
swap e
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], e
|
|
cp $5
|
|
ld de, .LetterEntries
|
|
ld a, 0
|
|
jr nz, .got_pointer
|
|
ld de, .CaseDelEnd
|
|
ld a, 1
|
|
.got_pointer
|
|
ld hl, SPRITEANIMSTRUCT_VAR3
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld l, [hl]
|
|
ld h, 0
|
|
add hl, de
|
|
ld a, [hl]
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.LetterEntries:
|
|
db $00, $10, $20, $30, $40, $50, $60, $70, $80, $90
|
|
|
|
.CaseDelEnd:
|
|
db $00, $00, $00, $30, $30, $30, $60, $60, $60, $60
|
|
|
|
.GetDPad:
|
|
ld hl, hJoyLast
|
|
ld a, [hl]
|
|
and D_UP
|
|
jr nz, .up
|
|
ld a, [hl]
|
|
and D_DOWN
|
|
jr nz, .down
|
|
ld a, [hl]
|
|
and D_LEFT
|
|
jr nz, .left
|
|
ld a, [hl]
|
|
and D_RIGHT
|
|
jr nz, .right
|
|
ret
|
|
|
|
.right
|
|
call ComposeMail_GetCursorPosition
|
|
and a
|
|
jr nz, .case_del_done_right
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $9
|
|
jr nc, .wrap_around_letter_right
|
|
inc [hl]
|
|
ret
|
|
|
|
.wrap_around_letter_right
|
|
ld [hl], $0
|
|
ret
|
|
|
|
.case_del_done_right
|
|
cp $3
|
|
jr nz, .wrap_around_command_right
|
|
xor a
|
|
.wrap_around_command_right
|
|
ld e, a
|
|
add a
|
|
add e
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.left
|
|
call ComposeMail_GetCursorPosition
|
|
and a
|
|
jr nz, .caps_del_done_left
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .wrap_around_letter_left
|
|
dec [hl]
|
|
ret
|
|
|
|
.wrap_around_letter_left
|
|
ld [hl], $9
|
|
ret
|
|
|
|
.caps_del_done_left
|
|
cp $1
|
|
jr nz, .wrap_around_command_left
|
|
ld a, $4
|
|
.wrap_around_command_left
|
|
dec a
|
|
dec a
|
|
ld e, a
|
|
add a
|
|
add e
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.down
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $5
|
|
jr nc, .wrap_around_down
|
|
inc [hl]
|
|
ret
|
|
|
|
.wrap_around_down
|
|
ld [hl], $0
|
|
ret
|
|
|
|
.up
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .wrap_around_up
|
|
dec [hl]
|
|
ret
|
|
|
|
.wrap_around_up
|
|
ld [hl], $5
|
|
ret
|
|
|
|
NamingScreen_PressedA_GetCursorCommand:
|
|
ld hl, wNamingScreenCursorObjectPointer
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
|
|
ComposeMail_GetCursorPosition:
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $5
|
|
jr nz, .letter
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $3
|
|
jr c, .case
|
|
cp $6
|
|
jr c, .del
|
|
ld a, $3
|
|
ret
|
|
|
|
.case
|
|
ld a, $1
|
|
ret
|
|
|
|
.del
|
|
ld a, $2
|
|
ret
|
|
|
|
.letter
|
|
xor a
|
|
ret
|
|
|
|
MailComposition_TryAddLastCharacter:
|
|
ld a, [wNamingScreenLastCharacter]
|
|
jp MailComposition_TryAddCharacter
|
|
|
|
.add_dakuten ; unreferenced
|
|
ld a, [wNamingScreenCurNameLength]
|
|
and a
|
|
ret z
|
|
cp $11
|
|
jr nz, .one_back
|
|
push hl
|
|
ld hl, wNamingScreenCurNameLength
|
|
dec [hl]
|
|
dec [hl]
|
|
jr .continue
|
|
|
|
.one_back
|
|
push hl
|
|
ld hl, wNamingScreenCurNameLength
|
|
dec [hl]
|
|
|
|
.continue
|
|
call NamingScreen_GetTextCursorPosition
|
|
ld c, [hl]
|
|
pop hl
|
|
.loop
|
|
ld a, [hli]
|
|
cp -1 ; end?
|
|
jp z, NamingScreen_AdvanceCursor_CheckEndOfString
|
|
cp c
|
|
jr z, .done
|
|
inc hl
|
|
jr .loop
|
|
|
|
.done
|
|
ld a, [hl]
|
|
jp NamingScreen_LoadNextCharacter
|
|
|
|
INCLUDE "data/text/mail_input_chars.asm"
|