pokecrystal/engine/menus
Rangi 97e981985b Correct some filename comments 2020-11-17 11:12:21 -05:00
..
delete_save.asm Harmonize engine/menus with pokegold 2020-06-18 10:11:12 -04:00
empty_sram.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
init_gender.asm More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00
intro_menu.asm Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
main_menu.asm Identify more WRAM labels, and start a <X>_DummyFunction label convention 2020-10-28 14:34:38 -04:00
menu.asm Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
menu_2.asm Identify more uses of wBuffer1-6 2020-11-03 19:53:07 -05:00
naming_screen.asm Correct some filename comments 2020-11-17 11:12:21 -05:00
options_menu.asm Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
save.asm Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
savemenu_copytilemapatonce.asm Format all CopyTilemapAtOnce variations the same way 2020-05-16 22:25:52 -04:00
scrolling_menu.asm Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:40 -05:00
start_menu.asm Replace "Unreferenced" labels with "; unreferenced" comments 2020-06-21 16:27:43 -04:00
trainer_card.asm Replace many '; unused' with '; unreferenced' 2020-10-28 10:21:10 -04:00