mirror of https://github.com/pret/pokecrystal.git
118 lines
1.7 KiB
NASM
118 lines
1.7 KiB
NASM
FruitTreeScript::
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callasm GetCurTreeFruit
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opentext
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readmem wCurFruit
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getitemname STRING_BUFFER_3, USE_SCRIPT_VAR
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writetext FruitBearingTreeText
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promptbutton
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callasm TryResetFruitTrees
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callasm CheckFruitTree
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iffalse .fruit
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writetext NothingHereText
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waitbutton
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sjump .end
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.fruit
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writetext HeyItsFruitText
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readmem wCurFruit
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giveitem ITEM_FROM_MEM
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iffalse .packisfull
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promptbutton
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writetext ObtainedFruitText
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callasm PickedFruitTree
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specialsound
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itemnotify
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sjump .end
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.packisfull
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promptbutton
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writetext FruitPackIsFullText
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waitbutton
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.end
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closetext
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end
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GetCurTreeFruit:
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ld a, [wCurFruitTree]
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dec a
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call GetFruitTreeItem
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ld [wCurFruit], a
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ret
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TryResetFruitTrees:
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ld hl, wDailyFlags1
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bit DAILYFLAGS1_ALL_FRUIT_TREES_F, [hl]
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ret nz
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jp ResetFruitTrees
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CheckFruitTree:
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ld b, 2
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call GetFruitTreeFlag
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ld a, c
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ld [wScriptVar], a
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ret
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PickedFruitTree:
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farcall StubbedTrainerRankings_FruitPicked
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ld b, 1
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jp GetFruitTreeFlag
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ResetFruitTrees:
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xor a
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ld hl, wFruitTreeFlags
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rept (NUM_FRUIT_TREES + 7) / 8 - 1
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ld [hli], a
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endr
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ld [hl], a
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ld hl, wDailyFlags1
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set DAILYFLAGS1_ALL_FRUIT_TREES_F, [hl]
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ret
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GetFruitTreeFlag:
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push hl
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push de
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ld a, [wCurFruitTree]
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dec a
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ld e, a
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ld d, 0
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ld hl, wFruitTreeFlags
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call FlagAction
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pop de
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pop hl
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ret
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GetFruitTreeItem:
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push hl
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push de
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ld e, a
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ld d, 0
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ld hl, FruitTreeItems
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add hl, de
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ld a, [hl]
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pop de
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pop hl
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ret
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INCLUDE "data/items/fruit_trees.asm"
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FruitBearingTreeText:
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text_far _FruitBearingTreeText
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text_end
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HeyItsFruitText:
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text_far _HeyItsFruitText
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text_end
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ObtainedFruitText:
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text_far _ObtainedFruitText
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text_end
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FruitPackIsFullText:
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text_far _FruitPackIsFullText
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text_end
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NothingHereText:
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text_far _NothingHereText
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text_end
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