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battle_tower
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In labels, stick to Place for text without delay, and Print for text with letter delay (#1078)
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2024-01-07 14:06:40 +01:00 |
bug_contest
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
pokerus
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…
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basement_key.asm
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…
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buena.asm
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Identify some wMenuJoypad-related button constants
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2022-03-09 19:42:26 -05:00 |
buena_menu.asm
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…
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card_key.asm
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…
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catch_tutorial.asm
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Use ~X instead of $ff ^ X
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2021-11-23 20:37:18 -05:00 |
catch_tutorial_input.asm
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…
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celebi.asm
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Rename wVramState to wStateFlags and use flag constants (#1078)
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2024-01-07 14:27:22 +01:00 |
checkforhiddenitems.asm
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Rename GetFarHalfword to GetFarWord
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2021-01-09 15:16:05 -05:00 |
checksave.asm
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…
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checktime.asm
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…
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daycare.asm
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Rename `MON_ID` to `MON_OT_ID` (#1114)
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2024-04-27 12:16:34 -05:00 |
diploma.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
dratini.asm
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…
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elevator.asm
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Identify scrolling menu lists in WRAM
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2021-03-08 09:41:55 -05:00 |
engine_flags.asm
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…
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field_moves.asm
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Rename wVramState to wStateFlags and use flag constants (#1078)
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2024-01-07 14:27:22 +01:00 |
fish.asm
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…
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fishing_gfx.asm
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…
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forced_movement.asm
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…
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fruit_trees.asm
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Clear however many bytes are needed for wFruitTreeFlags
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2022-02-14 17:28:08 -05:00 |
haircut.asm
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Clean up bugs commented in the source code (#912)
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2022-07-09 16:12:02 -05:00 |
halloffame.asm
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Rename `MON_ID` to `MON_OT_ID` (#1114)
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2024-04-27 12:16:34 -05:00 |
happiness_egg.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
heal_machine_anim.asm
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wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971)
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2022-07-09 17:18:22 -04:00 |
hidden_item.asm
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…
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itemfinder.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
kurt.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
kurt_selectquantity_interpretjoypad.asm
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…
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lucky_number.asm
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Rename `MON_ID` to `MON_OT_ID` (#1114)
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2024-04-27 12:16:34 -05:00 |
magikarp.asm
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Rename `MON_ID` to `MON_OT_ID` (#1114)
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2024-04-27 12:16:34 -05:00 |
magnet_train.asm
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Use constants for VBlank handlers
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2024-05-22 21:02:55 -04:00 |
map_name_sign.asm
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Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094)
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2023-11-19 20:04:45 -05:00 |
misc_scripts.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
mom.asm
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Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141)
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2024-10-17 14:52:47 -04:00 |
mom_phone.asm
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Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141)
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2024-10-17 14:52:47 -04:00 |
money.asm
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Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141)
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2024-10-17 14:52:47 -04:00 |
move_deleter.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
move_tutor.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
name_rater.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
npc_trade.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
odd_egg.asm
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Some Mobile code labeling and removed magic numbers (#993)
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2022-09-14 19:49:58 -05:00 |
overworld.asm
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Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078)
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2024-01-07 14:51:27 +01:00 |
play_slow_cry.asm
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…
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poisonstep.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
poisonstep_pals.asm
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Resolve some "???" comments
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2020-11-17 11:09:02 -05:00 |
poke_seer.asm
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Rename `MON_ID` to `MON_OT_ID` (#1114)
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2024-04-27 12:16:34 -05:00 |
pokecenter_pc.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
pokepic.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
print_photo.asm
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…
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print_unown.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-07 13:36:05 +01:00 |
print_unown_2.asm
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Use rgbds 0.5.0
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2021-04-19 16:31:37 -04:00 |
prof_oaks_pc.asm
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…
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repel.asm
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…
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sacred_ash.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
shuckle.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
specials.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
squirtbottle.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
std_collision.asm
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…
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std_scripts.asm
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
sweet_scent.asm
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Update mislabeled sweet_scent.asm subroutine (#1140)
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2024-10-17 16:57:59 -04:00 |
trainer_scripts.asm
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…
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treemons.asm
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Identify various "????"s (#1125)
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2024-06-11 20:54:45 -04:00 |
unown_walls.asm
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Refactor the Unown wall word data (#1131)
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2024-07-24 10:56:46 -04:00 |
whiteout.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |