pokecrystal/engine/events
duckie 1febb75bf9
Update mislabeled sweet_scent.asm subroutine (#1140)
2024-10-17 16:57:59 -04:00
..
battle_tower In labels, stick to Place for text without delay, and Print for text with letter delay (#1078) 2024-01-07 14:06:40 +01:00
bug_contest Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
pokerus
basement_key.asm
buena.asm Identify some wMenuJoypad-related button constants 2022-03-09 19:42:26 -05:00
buena_menu.asm
card_key.asm
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
catch_tutorial_input.asm
celebi.asm Rename wVramState to wStateFlags and use flag constants (#1078) 2024-01-07 14:27:22 +01:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:05 -05:00
checksave.asm
checktime.asm
daycare.asm Rename `MON_ID` to `MON_OT_ID` (#1114) 2024-04-27 12:16:34 -05:00
diploma.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
dratini.asm
elevator.asm Identify scrolling menu lists in WRAM 2021-03-08 09:41:55 -05:00
engine_flags.asm
field_moves.asm Rename wVramState to wStateFlags and use flag constants (#1078) 2024-01-07 14:27:22 +01:00
fish.asm
fishing_gfx.asm
forced_movement.asm
fruit_trees.asm Clear however many bytes are needed for wFruitTreeFlags 2022-02-14 17:28:08 -05:00
haircut.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
halloffame.asm Rename `MON_ID` to `MON_OT_ID` (#1114) 2024-04-27 12:16:34 -05:00
happiness_egg.asm Rename some labels 2020-12-23 16:29:30 -05:00
heal_machine_anim.asm wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
hidden_item.asm
itemfinder.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
kurt.asm Rename some labels 2020-12-23 16:29:30 -05:00
kurt_selectquantity_interpretjoypad.asm
lucky_number.asm Rename `MON_ID` to `MON_OT_ID` (#1114) 2024-04-27 12:16:34 -05:00
magikarp.asm Rename `MON_ID` to `MON_OT_ID` (#1114) 2024-04-27 12:16:34 -05:00
magnet_train.asm Use constants for VBlank handlers 2024-05-22 21:02:55 -04:00
map_name_sign.asm Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094) 2023-11-19 20:04:45 -05:00
misc_scripts.asm Rename some labels 2020-12-23 16:29:30 -05:00
mom.asm Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141) 2024-10-17 14:52:47 -04:00
mom_phone.asm Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141) 2024-10-17 14:52:47 -04:00
money.asm Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141) 2024-10-17 14:52:47 -04:00
move_deleter.asm Rename some labels 2020-12-23 16:29:30 -05:00
move_tutor.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
name_rater.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
npc_trade.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
odd_egg.asm Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
overworld.asm Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-07 14:51:27 +01:00
play_slow_cry.asm
poisonstep.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
poisonstep_pals.asm Resolve some "???" comments 2020-11-17 11:09:02 -05:00
poke_seer.asm Rename `MON_ID` to `MON_OT_ID` (#1114) 2024-04-27 12:16:34 -05:00
pokecenter_pc.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
pokepic.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
print_photo.asm
print_unown.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-07 13:36:05 +01:00
print_unown_2.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
prof_oaks_pc.asm
repel.asm
sacred_ash.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
shuckle.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
specials.asm Rename some labels 2020-12-23 16:29:30 -05:00
squirtbottle.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
std_collision.asm
std_scripts.asm Refer to "Rival", not "Silver" (#983) 2022-08-10 21:24:56 -04:00
sweet_scent.asm Update mislabeled sweet_scent.asm subroutine (#1140) 2024-10-17 16:57:59 -04:00
trainer_scripts.asm
treemons.asm Identify various "????"s (#1125) 2024-06-11 20:54:45 -04:00
unown_walls.asm Refactor the Unown wall word data (#1131) 2024-07-24 10:56:46 -04:00
whiteout.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00