pokecrystal/docs
i0brendan0 0e45563497 Add Fix for Lock On Status Moves
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on.
2018-02-19 02:54:13 -06:00
..
images Tileset images are 128px wide 2018-01-03 02:02:15 -05:00
assembly_programming.md Expand assembly documentation 2017-12-25 14:33:18 -05:00
battle_anim_commands.md </code> 2018-01-17 14:53:08 -05:00
bugs_and_glitches.md Add Fix for Lock On Status Moves 2018-02-19 02:54:13 -06:00
design_flaws.md Group engine/pokedex files 2018-01-21 18:00:23 -05:00
event_commands.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
map_scripts.md Rename some tilesets (close #467) 2018-01-17 14:50:34 -05:00
menu.md Markdown formatting 2018-01-15 00:05:20 -05:00
move_effect_commands.md Other files belong in data/battle/ 2018-01-10 17:49:19 -05:00
movement_commands.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
music_commands.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
pic_animations.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
text_commands.md More charmap and home/text.asm documentation for JP chars 2018-01-18 18:34:20 -05:00