pokecrystal/maps/IlexForest.asm

977 lines
20 KiB
NASM

const_value set 2
const ILEXFOREST_BIRD
const ILEXFOREST_YOUNGSTER1
const ILEXFOREST_BLACK_BELT
const ILEXFOREST_ROCKER
const ILEXFOREST_POKE_BALL1
const ILEXFOREST_KURT
const ILEXFOREST_LASS
const ILEXFOREST_YOUNGSTER2
const ILEXFOREST_POKE_BALL2
const ILEXFOREST_POKE_BALL3
const ILEXFOREST_POKE_BALL4
IlexForest_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 2, UnknownScript_0x6eb03
UnknownScript_0x6eb03:
checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6eb34
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6eb35
if_equal $2, UnknownScript_0x6eb3c
if_equal $3, UnknownScript_0x6eb43
if_equal $4, UnknownScript_0x6eb4a
if_equal $5, UnknownScript_0x6eb51
if_equal $6, UnknownScript_0x6eb58
if_equal $7, UnknownScript_0x6eb5f
if_equal $8, UnknownScript_0x6eb66
if_equal $9, UnknownScript_0x6eb6d
if_equal $a, UnknownScript_0x6eb74
UnknownScript_0x6eb34:
return
UnknownScript_0x6eb35:
moveperson ILEXFOREST_BIRD, $e, $1f
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb3c:
moveperson ILEXFOREST_BIRD, $f, $19
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb43:
moveperson ILEXFOREST_BIRD, $14, $18
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb4a:
moveperson ILEXFOREST_BIRD, $1d, $16
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb51:
moveperson ILEXFOREST_BIRD, $1c, $1f
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb58:
moveperson ILEXFOREST_BIRD, $18, $23
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb5f:
moveperson ILEXFOREST_BIRD, $16, $1f
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb66:
moveperson ILEXFOREST_BIRD, $f, $1d
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb6d:
moveperson ILEXFOREST_BIRD, $a, $23
appear ILEXFOREST_BIRD
return
UnknownScript_0x6eb74:
moveperson ILEXFOREST_BIRD, $6, $1c
appear ILEXFOREST_BIRD
return
YoungsterScript_0x6eb7b:
faceplayer
loadfont
checkevent EVENT_HERDED_FARFETCHD
iftrue UnknownScript_0x6eb89
writetext UnknownText_0x6ef5c
waitbutton
closetext
end
UnknownScript_0x6eb89:
writetext UnknownText_0x6f019
waitbutton
closetext
end
BirdScript_0x6eb8f:
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6ebba
if_equal $2, UnknownScript_0x6ebd9
if_equal $3, UnknownScript_0x6ec02
if_equal $4, UnknownScript_0x6ec2b
if_equal $5, UnknownScript_0x6ec54
if_equal $6, UnknownScript_0x6eca7
if_equal $7, UnknownScript_0x6ecd0
if_equal $8, UnknownScript_0x6ed0e
if_equal $9, UnknownScript_0x6ed50
if_equal $a, UnknownScript_0x6ed96
UnknownScript_0x6ebba:
faceplayer
loadfont
writetext UnknownText_0x6f06f
keeptextopen
writetext UnknownText_0x6f086
cry FARFETCH_D
waitbutton
closetext
applymovement ILEXFOREST_BIRD, MovementData_0x6ee8f
moveperson ILEXFOREST_BIRD, $f, $19
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $2
end
UnknownScript_0x6ebd9:
scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ebf1
applymovement ILEXFOREST_BIRD, MovementData_0x6ee95
moveperson ILEXFOREST_BIRD, $14, $18
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $3
end
UnknownScript_0x6ebf1:
applymovement ILEXFOREST_BIRD, MovementData_0x6ee9e
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ec02:
scall UnknownScript_0x6eda1
if_equal $2, UnknownScript_0x6ec1a
applymovement ILEXFOREST_BIRD, MovementData_0x6eea4
moveperson ILEXFOREST_BIRD, $1d, $16
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $4
end
UnknownScript_0x6ec1a:
applymovement ILEXFOREST_BIRD, MovementData_0x6eeab
moveperson ILEXFOREST_BIRD, $f, $19
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $2
end
UnknownScript_0x6ec2b:
scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec43
applymovement ILEXFOREST_BIRD, MovementData_0x6eeb1
moveperson ILEXFOREST_BIRD, $1c, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $5
end
UnknownScript_0x6ec43:
applymovement ILEXFOREST_BIRD, MovementData_0x6eeb8
moveperson ILEXFOREST_BIRD, $14, $18
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $3
end
UnknownScript_0x6ec54:
scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec85
if_equal $2, UnknownScript_0x6ec74
if_equal $3, UnknownScript_0x6ec96
applymovement ILEXFOREST_BIRD, MovementData_0x6eebd
moveperson ILEXFOREST_BIRD, $18, $23
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $6
end
UnknownScript_0x6ec74:
applymovement ILEXFOREST_BIRD, MovementData_0x6eec7
moveperson ILEXFOREST_BIRD, $16, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $7
end
UnknownScript_0x6ec85:
applymovement ILEXFOREST_BIRD, MovementData_0x6eecc
moveperson ILEXFOREST_BIRD, $1d, $16
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $4
end
UnknownScript_0x6ec96:
applymovement ILEXFOREST_BIRD, MovementData_0x6eed2
moveperson ILEXFOREST_BIRD, $1d, $16
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $4
end
UnknownScript_0x6eca7:
scall UnknownScript_0x6eda1
if_equal $3, UnknownScript_0x6ecbf
applymovement ILEXFOREST_BIRD, MovementData_0x6eee6
moveperson ILEXFOREST_BIRD, $16, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $7
end
UnknownScript_0x6ecbf:
applymovement ILEXFOREST_BIRD, MovementData_0x6eeef
moveperson ILEXFOREST_BIRD, $1c, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $5
end
UnknownScript_0x6ecd0:
scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ecfd
if_equal $2, UnknownScript_0x6ecec
applymovement ILEXFOREST_BIRD, MovementData_0x6eef8
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ecec:
applymovement ILEXFOREST_BIRD, MovementData_0x6ef00
moveperson ILEXFOREST_BIRD, $18, $23
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $6
end
UnknownScript_0x6ecfd:
applymovement ILEXFOREST_BIRD, MovementData_0x6ef09
moveperson ILEXFOREST_BIRD, $1c, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $5
end
UnknownScript_0x6ed0e:
scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ed3f
if_equal $2, UnknownScript_0x6ed3f
if_equal $3, UnknownScript_0x6ed2e
applymovement ILEXFOREST_BIRD, MovementData_0x6ef10
moveperson ILEXFOREST_BIRD, $a, $23
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $9
end
UnknownScript_0x6ed2e:
applymovement ILEXFOREST_BIRD, MovementData_0x6ef18
moveperson ILEXFOREST_BIRD, $16, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $7
end
UnknownScript_0x6ed3f:
applymovement ILEXFOREST_BIRD, MovementData_0x6ef1e
moveperson ILEXFOREST_BIRD, $f, $19
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $2
end
UnknownScript_0x6ed50:
scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ed85
if_equal $3, UnknownScript_0x6ed74
applymovement ILEXFOREST_BIRD, MovementData_0x6ef23
moveperson ILEXFOREST_BIRD, $6, $1c
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $a
appear ILEXFOREST_BLACK_BELT
setevent EVENT_CHARCOAL_KILN_BOSS
setevent EVENT_HERDED_FARFETCHD
end
UnknownScript_0x6ed74:
applymovement ILEXFOREST_BIRD, MovementData_0x6ef33
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ed85:
applymovement ILEXFOREST_BIRD, MovementData_0x6ef3d
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ed96:
faceplayer
loadfont
writetext UnknownText_0x6f086
cry FARFETCH_D
waitbutton
closetext
end
UnknownScript_0x6eda1:
faceplayer
loadfont
writetext UnknownText_0x6f086
cry FARFETCH_D
waitbutton
closetext
checkcode VAR_FACING
end
BlackBeltScript_0x6edae:
faceplayer
loadfont
checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6edd8
writetext UnknownText_0x6f099
keeptextopen
verbosegiveitem HM_CUT
setevent EVENT_GOT_HM01_CUT
writetext UnknownText_0x6f141
waitbutton
closetext
setevent EVENT_ILEX_FOREST_FARFETCHD
setevent EVENT_ILEX_FOREST_APPRENTICE
setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
clearevent EVENT_CHARCOAL_KILN_FARFETCH_D
clearevent EVENT_CHARCOAL_KILN_APPRENTICE
clearevent EVENT_CHARCOAL_KILN_BOSS
end
UnknownScript_0x6edd8:
writetext UnknownText_0x6f1c0
waitbutton
closetext
end
RockerScript_0x6edde:
faceplayer
loadfont
checkevent EVENT_GOT_TM02_HEADBUTT
iftrue UnknownScript_0x6edf3
writetext UnknownText_0x6f21b
keeptextopen
verbosegiveitem TM_HEADBUTT
iffalse UnknownScript_0x6edf7
setevent EVENT_GOT_TM02_HEADBUTT
UnknownScript_0x6edf3:
writetext UnknownText_0x6f26d
waitbutton
UnknownScript_0x6edf7:
closetext
end
TrainerBug_catcherWayne:
trainer EVENT_BEAT_BUG_CATCHER_WAYNE, BUG_CATCHER, WAYNE, Bug_catcherWayneSeenText, Bug_catcherWayneBeatenText, 0, Bug_catcherWayneScript
Bug_catcherWayneScript:
end_if_just_battled
loadfont
writetext UnknownText_0x6f571
waitbutton
closetext
end
LassScript_0x6ee0d:
jumptextfaceplayer UnknownText_0x6f2af
ItemFragment_0x6ee10:
db REVIVE, 1
ItemFragment_0x6ee12:
db X_ATTACK, 1
ItemFragment_0x6ee14:
db ANTIDOTE, 1
ItemFragment_0x6ee16:
db ETHER, 1
MapIlexForestSignpostItem1:
dwb EVENT_ILEX_FOREST_HIDDEN_ETHER, ETHER
MapIlexForestSignpostItem2:
dwb EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION, SUPER_POTION
MapIlexForestSignpostItem3:
dwb EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL, FULL_HEAL
IlexForestBoulder:
; unused
jumpstd strengthboulder
MapIlexForestSignpost0Script:
jumptext UnknownText_0x6f2de
MapIlexForestSignpost4Script:
checkevent EVENT_FOREST_IS_RESTLESS
iftrue UnknownScript_0x6ee30
jump UnknownScript_0x6ee35
UnknownScript_0x6ee30:
checkitem GS_BALL
iftrue UnknownScript_0x6ee38
UnknownScript_0x6ee35:
jumptext UnknownText_0x6f358
UnknownScript_0x6ee38:
loadfont
writetext UnknownText_0x6f394
yesorno
iftrue UnknownScript_0x6ee42
closetext
end
UnknownScript_0x6ee42:
takeitem GS_BALL
clearevent EVENT_FOREST_IS_RESTLESS
setevent EVENT_AZALEA_TOWN_KURT
disappear ILEXFOREST_LASS
clearevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
writetext UnknownText_0x6f43b
waitbutton
closetext
pause 20
showemote EMOTE_SHOCK, PLAYER, 20
special Special_RotatePalettesRightMusic
applymovement PLAYER, MovementData_0x6ef58
pause 30
spriteface PLAYER, DOWN
pause 20
clearflag ENGINE_HAVE_EXAMINED_GS_BALL
special Special_CelebiShrineEvent
scriptedpokedata CELEBI, 30
startbattle
returnafterbattle
pause 20
special CheckCaughtCelebi
iffalse UnknownScript_0x6ee8e
appear ILEXFOREST_KURT
applymovement ILEXFOREST_KURT, MovementData_0x6ef4e
loadfont
writetext UnknownText_0x6f452
waitbutton
closetext
applymovement ILEXFOREST_KURT, MovementData_0x6ef53
disappear ILEXFOREST_KURT
UnknownScript_0x6ee8e:
end
MovementData_0x6ee8f:
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ee95:
big_step_up
big_step_up
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_down
step_end
MovementData_0x6ee9e:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
MovementData_0x6eea4:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6eeab:
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eeb1:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
MovementData_0x6eeb8:
big_step_left
jump_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eebd:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eec7:
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eecc:
big_step_up
big_step_up
big_step_up
big_step_right
big_step_up
step_end
MovementData_0x6eed2:
big_step_right
turn_head_up
db $3e ; movement
turn_head_down
db $3e ; movement
turn_head_up
db $3e ; movement
big_step_down
big_step_down
fix_facing
jump_step_up
step_sleep_8
step_sleep_8
remove_fixed_facing
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6eee6:
big_step_left
big_step_left
big_step_left
big_step_up
big_step_up
big_step_right
big_step_up
big_step_up
step_end
MovementData_0x6eeef:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6eef8:
big_step_up
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6ef00:
big_step_down
big_step_down
big_step_left
big_step_down
big_step_down
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6ef09:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6ef10:
big_step_down
big_step_left
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
MovementData_0x6ef18:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6ef1e:
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef23:
big_step_left
big_step_left
fix_facing
jump_step_right
step_sleep_8
step_sleep_8
remove_fixed_facing
big_step_left
big_step_left
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef33:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef3d:
big_step_left
big_step_left
fix_facing
jump_step_right
step_sleep_8
step_sleep_8
remove_fixed_facing
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef4e:
step_up
step_up
step_up
step_up
step_end
MovementData_0x6ef53:
step_down
step_down
step_down
step_down
step_end
MovementData_0x6ef58:
fix_facing
slow_step_down
remove_fixed_facing
step_end
UnknownText_0x6ef5c:
text "Oh, man… My boss"
line "is going to be"
cont "steaming…"
para "The FARFETCH'D"
line "that CUTS trees"
para "for charcoal took"
line "off on me."
para "I can't go looking"
line "for it here in the"
cont "ILEX FOREST."
para "It's too big, dark"
line "and scary for me…"
done
UnknownText_0x6f019:
text "Wow! Thanks a"
line "whole bunch!"
para "My boss's #MON"
line "won't obey me be-"
cont "cause I don't have"
cont "a BADGE."
done
UnknownText_0x6f06f:
text "It's the missing"
line "#MON!"
done
UnknownText_0x6f086:
text "FARFETCH'D: Kwaa!"
done
UnknownText_0x6f099:
text "Ah! My FARFETCH'D!"
para "You found it for"
line "us, kid?"
para "Without it, we"
line "wouldn't be able"
para "to CUT trees for"
line "charcoal."
para "Thanks, kid!"
para "Now, how can I"
line "thank you…"
para "I know! Here, take"
line "this."
done
UnknownText_0x6f141:
text "That's the CUT HM."
line "Teach that to a"
para "#MON to clear"
line "small trees."
para "Of course, you"
line "have to have the"
para "GYM BADGE from"
line "AZALEA to use it."
done
UnknownText_0x6f1c0:
text "Do you want to"
line "apprentice as a"
para "charcoal maker"
line "with me?"
para "You'll be first-"
line "rate in ten years!"
done
UnknownText_0x6f21b:
text "What am I doing?"
para "I'm shaking trees"
line "using HEADBUTT."
para "It's fun. Here,"
line "you try it too!"
done
UnknownText_0x6f26d:
text "Rattle trees with"
line "HEADBUTT. Some-"
cont "times, sleeping"
cont "#MON fall out."
done
UnknownText_0x6f2af:
text "Did something"
line "happen to the"
cont "forest's guardian?"
done
UnknownText_0x6f2de:
text "ILEX FOREST is"
line "so overgrown with"
para "trees that you"
line "can't see the sky."
para "Please watch out"
line "for items that may"
cont "have been dropped."
done
UnknownText_0x6f358:
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
done
UnknownText_0x6f394:
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
para "Oh? What is this?"
para "It's a hole."
line "It looks like the"
para "GS BALL would fit"
line "inside it."
para "Want to put the GS"
line "BALL here?"
done
UnknownText_0x6f43b:
text "<PLAYER> put in the"
line "GS BALL."
done
UnknownText_0x6f452:
text "Whew, wasn't that"
line "something!"
para "<PLAYER>, that was"
line "fantastic. Thanks!"
para "The legends about"
line "that SHRINE were"
cont "real after all."
para "I feel inspired by"
line "what I just saw."
para "It motivates me to"
line "make better BALLS!"
para "I'm going!"
done
Bug_catcherWayneSeenText:
text "Don't sneak up on"
line "me like that!"
para "You frightened a"
line "#MON away!"
done
Bug_catcherWayneBeatenText:
text "I hadn't seen that"
line "#MON before…"
done
UnknownText_0x6f571:
text "A #MON I've"
line "never seen before"
para "fell out of the"
line "tree when I used"
cont "HEADBUTT."
para "I ought to use"
line "HEADBUTT in other"
cont "places too."
done
IlexForest_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $5, $1, 3, ROUTE_34_ILEX_FOREST_GATE
warp_def $2a, $3, 1, ILEX_FOREST_AZALEA_GATE
warp_def $2b, $3, 2, ILEX_FOREST_AZALEA_GATE
.XYTriggers:
db 0
.Signposts:
db 5
signpost 17, 3, SIGNPOST_READ, MapIlexForestSignpost0Script
signpost 7, 11, SIGNPOST_ITEM, MapIlexForestSignpostItem1
signpost 14, 22, SIGNPOST_ITEM, MapIlexForestSignpostItem2
signpost 17, 1, SIGNPOST_ITEM, MapIlexForestSignpostItem3
signpost 22, 8, SIGNPOST_UP, MapIlexForestSignpost4Script
.PersonEvents:
db 11
person_event SPRITE_BIRD, 31, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BirdScript_0x6eb8f, EVENT_ILEX_FOREST_FARFETCHD
person_event SPRITE_YOUNGSTER, 28, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x6eb7b, EVENT_ILEX_FOREST_APPRENTICE
person_event SPRITE_BLACK_BELT, 28, 5, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackBeltScript_0x6edae, EVENT_ILEX_FOREST_CHARCOAL_MASTER
person_event SPRITE_ROCKER, 14, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, RockerScript_0x6edde, -1
person_event SPRITE_POKE_BALL, 32, 20, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee10, EVENT_ILEX_FOREST_REVIVE
person_event SPRITE_KURT, 29, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_ILEX_FOREST_KURT
person_event SPRITE_LASS, 24, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, LassScript_0x6ee0d, EVENT_ILEX_FOREST_LASS
person_event SPRITE_YOUNGSTER, 1, 12, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 0, TrainerBug_catcherWayne, -1
person_event SPRITE_POKE_BALL, 17, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee12, EVENT_ILEX_FOREST_X_ATTACK
person_event SPRITE_POKE_BALL, 7, 17, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee14, EVENT_ILEX_FOREST_ANTIDOTE
person_event SPRITE_POKE_BALL, 1, 27, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee16, EVENT_ILEX_FOREST_ETHER