pokecrystal/maps/IlexForest.asm

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2015-11-27 05:22:14 +00:00
const_value set 2
const ILEXFOREST_BIRD
const ILEXFOREST_YOUNGSTER1
const ILEXFOREST_BLACK_BELT
const ILEXFOREST_ROCKER
const ILEXFOREST_POKE_BALL1
const ILEXFOREST_KURT
const ILEXFOREST_LASS
const ILEXFOREST_YOUNGSTER2
const ILEXFOREST_POKE_BALL2
const ILEXFOREST_POKE_BALL3
const ILEXFOREST_POKE_BALL4
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IlexForest_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 2, UnknownScript_0x6eb03
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UnknownScript_0x6eb03:
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checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6eb34
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6eb35
if_equal $2, UnknownScript_0x6eb3c
if_equal $3, UnknownScript_0x6eb43
if_equal $4, UnknownScript_0x6eb4a
if_equal $5, UnknownScript_0x6eb51
if_equal $6, UnknownScript_0x6eb58
if_equal $7, UnknownScript_0x6eb5f
if_equal $8, UnknownScript_0x6eb66
if_equal $9, UnknownScript_0x6eb6d
if_equal $a, UnknownScript_0x6eb74
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UnknownScript_0x6eb34:
return
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UnknownScript_0x6eb35:
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moveperson ILEXFOREST_BIRD, $e, $1f
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb3c:
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moveperson ILEXFOREST_BIRD, $f, $19
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb43:
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moveperson ILEXFOREST_BIRD, $14, $18
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb4a:
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moveperson ILEXFOREST_BIRD, $1d, $16
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb51:
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moveperson ILEXFOREST_BIRD, $1c, $1f
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb58:
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moveperson ILEXFOREST_BIRD, $18, $23
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb5f:
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moveperson ILEXFOREST_BIRD, $16, $1f
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb66:
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moveperson ILEXFOREST_BIRD, $f, $1d
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb6d:
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moveperson ILEXFOREST_BIRD, $a, $23
appear ILEXFOREST_BIRD
return
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UnknownScript_0x6eb74:
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moveperson ILEXFOREST_BIRD, $6, $1c
appear ILEXFOREST_BIRD
return
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YoungsterScript_0x6eb7b:
faceplayer
loadfont
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checkevent EVENT_HERDED_FARFETCHD
iftrue UnknownScript_0x6eb89
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writetext UnknownText_0x6ef5c
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waitbutton
closetext
end
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UnknownScript_0x6eb89:
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writetext UnknownText_0x6f019
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waitbutton
closetext
end
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BirdScript_0x6eb8f:
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6ebba
if_equal $2, UnknownScript_0x6ebd9
if_equal $3, UnknownScript_0x6ec02
if_equal $4, UnknownScript_0x6ec2b
if_equal $5, UnknownScript_0x6ec54
if_equal $6, UnknownScript_0x6eca7
if_equal $7, UnknownScript_0x6ecd0
if_equal $8, UnknownScript_0x6ed0e
if_equal $9, UnknownScript_0x6ed50
if_equal $a, UnknownScript_0x6ed96
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UnknownScript_0x6ebba:
faceplayer
loadfont
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writetext UnknownText_0x6f06f
keeptextopen
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writetext UnknownText_0x6f086
cry FARFETCH_D
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waitbutton
closetext
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applymovement ILEXFOREST_BIRD, MovementData_0x6ee8f
moveperson ILEXFOREST_BIRD, $f, $19
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $2
end
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UnknownScript_0x6ebd9:
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scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ebf1
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applymovement ILEXFOREST_BIRD, MovementData_0x6ee95
moveperson ILEXFOREST_BIRD, $14, $18
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $3
end
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UnknownScript_0x6ebf1:
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applymovement ILEXFOREST_BIRD, MovementData_0x6ee9e
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
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UnknownScript_0x6ec02:
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scall UnknownScript_0x6eda1
if_equal $2, UnknownScript_0x6ec1a
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applymovement ILEXFOREST_BIRD, MovementData_0x6eea4
moveperson ILEXFOREST_BIRD, $1d, $16
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $4
end
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UnknownScript_0x6ec1a:
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applymovement ILEXFOREST_BIRD, MovementData_0x6eeab
moveperson ILEXFOREST_BIRD, $f, $19
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $2
end
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UnknownScript_0x6ec2b:
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scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec43
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applymovement ILEXFOREST_BIRD, MovementData_0x6eeb1
moveperson ILEXFOREST_BIRD, $1c, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $5
end
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UnknownScript_0x6ec43:
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applymovement ILEXFOREST_BIRD, MovementData_0x6eeb8
moveperson ILEXFOREST_BIRD, $14, $18
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $3
end
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UnknownScript_0x6ec54:
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scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec85
if_equal $2, UnknownScript_0x6ec74
if_equal $3, UnknownScript_0x6ec96
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applymovement ILEXFOREST_BIRD, MovementData_0x6eebd
moveperson ILEXFOREST_BIRD, $18, $23
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $6
end
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UnknownScript_0x6ec74:
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applymovement ILEXFOREST_BIRD, MovementData_0x6eec7
moveperson ILEXFOREST_BIRD, $16, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $7
end
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UnknownScript_0x6ec85:
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applymovement ILEXFOREST_BIRD, MovementData_0x6eecc
moveperson ILEXFOREST_BIRD, $1d, $16
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $4
end
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UnknownScript_0x6ec96:
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applymovement ILEXFOREST_BIRD, MovementData_0x6eed2
moveperson ILEXFOREST_BIRD, $1d, $16
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $4
end
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UnknownScript_0x6eca7:
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scall UnknownScript_0x6eda1
if_equal $3, UnknownScript_0x6ecbf
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applymovement ILEXFOREST_BIRD, MovementData_0x6eee6
moveperson ILEXFOREST_BIRD, $16, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $7
end
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UnknownScript_0x6ecbf:
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applymovement ILEXFOREST_BIRD, MovementData_0x6eeef
moveperson ILEXFOREST_BIRD, $1c, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $5
end
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UnknownScript_0x6ecd0:
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scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ecfd
if_equal $2, UnknownScript_0x6ecec
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applymovement ILEXFOREST_BIRD, MovementData_0x6eef8
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
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UnknownScript_0x6ecec:
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef00
moveperson ILEXFOREST_BIRD, $18, $23
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $6
end
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UnknownScript_0x6ecfd:
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef09
moveperson ILEXFOREST_BIRD, $1c, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $5
end
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UnknownScript_0x6ed0e:
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scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ed3f
if_equal $2, UnknownScript_0x6ed3f
if_equal $3, UnknownScript_0x6ed2e
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef10
moveperson ILEXFOREST_BIRD, $a, $23
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $9
end
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UnknownScript_0x6ed2e:
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef18
moveperson ILEXFOREST_BIRD, $16, $1f
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $7
end
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UnknownScript_0x6ed3f:
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef1e
moveperson ILEXFOREST_BIRD, $f, $19
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $2
end
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UnknownScript_0x6ed50:
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scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ed85
if_equal $3, UnknownScript_0x6ed74
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef23
moveperson ILEXFOREST_BIRD, $6, $1c
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $a
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appear ILEXFOREST_BLACK_BELT
setevent EVENT_CHARCOAL_KILN_BOSS
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setevent EVENT_HERDED_FARFETCHD
end
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UnknownScript_0x6ed74:
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef33
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
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UnknownScript_0x6ed85:
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applymovement ILEXFOREST_BIRD, MovementData_0x6ef3d
moveperson ILEXFOREST_BIRD, $f, $1d
disappear ILEXFOREST_BIRD
appear ILEXFOREST_BIRD
loadvar FarfetchdPosition, $8
end
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UnknownScript_0x6ed96:
faceplayer
loadfont
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writetext UnknownText_0x6f086
cry FARFETCH_D
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waitbutton
closetext
end
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UnknownScript_0x6eda1:
faceplayer
loadfont
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writetext UnknownText_0x6f086
cry FARFETCH_D
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waitbutton
closetext
checkcode VAR_FACING
end
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BlackBeltScript_0x6edae:
faceplayer
loadfont
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checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6edd8
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writetext UnknownText_0x6f099
keeptextopen
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verbosegiveitem HM_CUT
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setevent EVENT_GOT_HM01_CUT
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writetext UnknownText_0x6f141
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waitbutton
closetext
setevent EVENT_ILEX_FOREST_FARFETCHD
setevent EVENT_ILEX_FOREST_APPRENTICE
setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
clearevent EVENT_CHARCOAL_KILN_FARFETCH_D
clearevent EVENT_CHARCOAL_KILN_APPRENTICE
clearevent EVENT_CHARCOAL_KILN_BOSS
end
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UnknownScript_0x6edd8:
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writetext UnknownText_0x6f1c0
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waitbutton
closetext
end
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RockerScript_0x6edde:
faceplayer
loadfont
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checkevent EVENT_GOT_TM02_HEADBUTT
iftrue UnknownScript_0x6edf3
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writetext UnknownText_0x6f21b
keeptextopen
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verbosegiveitem TM_HEADBUTT
iffalse UnknownScript_0x6edf7
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setevent EVENT_GOT_TM02_HEADBUTT
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UnknownScript_0x6edf3:
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writetext UnknownText_0x6f26d
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waitbutton
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UnknownScript_0x6edf7:
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closetext
end
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TrainerBug_catcherWayne:
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trainer EVENT_BEAT_BUG_CATCHER_WAYNE, BUG_CATCHER, WAYNE, Bug_catcherWayneSeenText, Bug_catcherWayneBeatenText, 0, Bug_catcherWayneScript
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Bug_catcherWayneScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x6f571
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waitbutton
closetext
end
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LassScript_0x6ee0d:
jumptextfaceplayer UnknownText_0x6f2af
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ItemFragment_0x6ee10:
db REVIVE, 1
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ItemFragment_0x6ee12:
db X_ATTACK, 1
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ItemFragment_0x6ee14:
db ANTIDOTE, 1
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ItemFragment_0x6ee16:
db ETHER, 1
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MapIlexForestSignpostItem1:
dwb EVENT_ILEX_FOREST_HIDDEN_ETHER, ETHER
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MapIlexForestSignpostItem2:
dwb EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION, SUPER_POTION
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MapIlexForestSignpostItem3:
dwb EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL, FULL_HEAL
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IlexForestBoulder:
; unused
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jumpstd strengthboulder
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MapIlexForestSignpost0Script:
jumptext UnknownText_0x6f2de
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MapIlexForestSignpost4Script:
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checkevent EVENT_FOREST_IS_RESTLESS
iftrue UnknownScript_0x6ee30
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jump UnknownScript_0x6ee35
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UnknownScript_0x6ee30:
checkitem GS_BALL
iftrue UnknownScript_0x6ee38
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UnknownScript_0x6ee35:
jumptext UnknownText_0x6f358
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UnknownScript_0x6ee38:
loadfont
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writetext UnknownText_0x6f394
yesorno
iftrue UnknownScript_0x6ee42
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closetext
end
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UnknownScript_0x6ee42:
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takeitem GS_BALL
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clearevent EVENT_FOREST_IS_RESTLESS
setevent EVENT_AZALEA_TOWN_KURT
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disappear ILEXFOREST_LASS
clearevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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writetext UnknownText_0x6f43b
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waitbutton
closetext
pause 20
showemote EMOTE_SHOCK, PLAYER, 20
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special Special_RotatePalettesRightMusic
applymovement PLAYER, MovementData_0x6ef58
pause 30
spriteface PLAYER, DOWN
pause 20
clearflag ENGINE_HAVE_EXAMINED_GS_BALL
2015-10-01 20:55:24 +00:00
special Special_CelebiShrineEvent
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scriptedpokedata CELEBI, 30
startbattle
returnafterbattle
pause 20
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special CheckCaughtCelebi
iffalse UnknownScript_0x6ee8e
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appear ILEXFOREST_KURT
applymovement ILEXFOREST_KURT, MovementData_0x6ef4e
loadfont
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writetext UnknownText_0x6f452
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waitbutton
closetext
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applymovement ILEXFOREST_KURT, MovementData_0x6ef53
disappear ILEXFOREST_KURT
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UnknownScript_0x6ee8e:
end
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MovementData_0x6ee8f:
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
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MovementData_0x6ee95:
big_step_up
big_step_up
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_down
step_end
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MovementData_0x6ee9e:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
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MovementData_0x6eea4:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
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MovementData_0x6eeab:
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
step_end
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MovementData_0x6eeb1:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
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MovementData_0x6eeb8:
big_step_left
jump_step_left
big_step_left
big_step_left
step_end
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MovementData_0x6eebd:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_left
big_step_left
big_step_left
big_step_left
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6eec7:
big_step_left
big_step_left
big_step_left
big_step_left
step_end
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MovementData_0x6eecc:
big_step_up
big_step_up
big_step_up
big_step_right
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6eed2:
big_step_right
turn_head_up
db $3e ; movement
turn_head_down
db $3e ; movement
turn_head_up
db $3e ; movement
big_step_down
big_step_down
fix_facing
jump_step_up
2015-11-12 04:38:57 +00:00
step_sleep_8
step_sleep_8
remove_fixed_facing
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6eee6:
big_step_left
big_step_left
big_step_left
big_step_up
big_step_up
big_step_right
big_step_up
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6eeef:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6eef8:
big_step_up
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
big_step_left
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef00:
big_step_down
big_step_down
big_step_left
big_step_down
big_step_down
big_step_right
big_step_right
big_step_right
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef09:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef10:
big_step_down
big_step_left
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef18:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef1e:
big_step_up
big_step_up
big_step_up
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef23:
big_step_left
big_step_left
fix_facing
jump_step_right
2015-11-12 04:38:57 +00:00
step_sleep_8
step_sleep_8
remove_fixed_facing
big_step_left
big_step_left
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef33:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef3d:
big_step_left
big_step_left
fix_facing
jump_step_right
2015-11-12 04:38:57 +00:00
step_sleep_8
step_sleep_8
remove_fixed_facing
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef4e:
step_up
step_up
step_up
step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef53:
step_down
step_down
step_down
step_down
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x6ef58:
fix_facing
slow_step_down
remove_fixed_facing
step_end
2015-07-10 08:20:21 +00:00
UnknownText_0x6ef5c:
text "Oh, man… My boss"
line "is going to be"
cont "steaming…"
para "The FARFETCH'D"
line "that CUTS trees"
para "for charcoal took"
line "off on me."
para "I can't go looking"
line "for it here in the"
cont "ILEX FOREST."
para "It's too big, dark"
line "and scary for me…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f019:
text "Wow! Thanks a"
line "whole bunch!"
para "My boss's #MON"
line "won't obey me be-"
cont "cause I don't have"
cont "a BADGE."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f06f:
text "It's the missing"
line "#MON!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f086:
text "FARFETCH'D: Kwaa!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f099:
text "Ah! My FARFETCH'D!"
para "You found it for"
line "us, kid?"
para "Without it, we"
line "wouldn't be able"
para "to CUT trees for"
line "charcoal."
para "Thanks, kid!"
para "Now, how can I"
line "thank you…"
para "I know! Here, take"
line "this."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f141:
text "That's the CUT HM."
line "Teach that to a"
para "#MON to clear"
line "small trees."
para "Of course, you"
line "have to have the"
para "GYM BADGE from"
line "AZALEA to use it."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f1c0:
text "Do you want to"
line "apprentice as a"
para "charcoal maker"
line "with me?"
para "You'll be first-"
line "rate in ten years!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f21b:
text "What am I doing?"
para "I'm shaking trees"
line "using HEADBUTT."
para "It's fun. Here,"
line "you try it too!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f26d:
text "Rattle trees with"
line "HEADBUTT. Some-"
cont "times, sleeping"
cont "#MON fall out."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f2af:
text "Did something"
line "happen to the"
cont "forest's guardian?"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f2de:
text "ILEX FOREST is"
line "so overgrown with"
para "trees that you"
line "can't see the sky."
para "Please watch out"
line "for items that may"
cont "have been dropped."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f358:
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f394:
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
para "Oh? What is this?"
para "It's a hole."
line "It looks like the"
para "GS BALL would fit"
line "inside it."
para "Want to put the GS"
line "BALL here?"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f43b:
text "<PLAYER> put in the"
line "GS BALL."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f452:
text "Whew, wasn't that"
line "something!"
para "<PLAYER>, that was"
line "fantastic. Thanks!"
para "The legends about"
line "that SHRINE were"
cont "real after all."
para "I feel inspired by"
line "what I just saw."
para "It motivates me to"
line "make better BALLS!"
para "I'm going!"
done
2015-07-10 08:20:21 +00:00
Bug_catcherWayneSeenText:
text "Don't sneak up on"
line "me like that!"
para "You frightened a"
line "#MON away!"
done
2015-07-10 08:20:21 +00:00
Bug_catcherWayneBeatenText:
text "I hadn't seen that"
line "#MON before…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6f571:
text "A #MON I've"
line "never seen before"
para "fell out of the"
line "tree when I used"
cont "HEADBUTT."
para "I ought to use"
line "HEADBUTT in other"
cont "places too."
done
2015-07-10 08:20:21 +00:00
IlexForest_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $5, $1, 3, ROUTE_34_ILEX_FOREST_GATE
warp_def $2a, $3, 1, ILEX_FOREST_AZALEA_GATE
warp_def $2b, $3, 2, ILEX_FOREST_AZALEA_GATE
.XYTriggers:
db 0
.Signposts:
db 5
signpost 17, 3, SIGNPOST_READ, MapIlexForestSignpost0Script
signpost 7, 11, SIGNPOST_ITEM, MapIlexForestSignpostItem1
signpost 14, 22, SIGNPOST_ITEM, MapIlexForestSignpostItem2
signpost 17, 1, SIGNPOST_ITEM, MapIlexForestSignpostItem3
signpost 22, 8, SIGNPOST_UP, MapIlexForestSignpost4Script
.PersonEvents:
db 11
person_event SPRITE_BIRD, 31, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BirdScript_0x6eb8f, EVENT_ILEX_FOREST_FARFETCHD
person_event SPRITE_YOUNGSTER, 28, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x6eb7b, EVENT_ILEX_FOREST_APPRENTICE
person_event SPRITE_BLACK_BELT, 28, 5, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackBeltScript_0x6edae, EVENT_ILEX_FOREST_CHARCOAL_MASTER
person_event SPRITE_ROCKER, 14, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, RockerScript_0x6edde, -1
person_event SPRITE_POKE_BALL, 32, 20, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee10, EVENT_ILEX_FOREST_REVIVE
person_event SPRITE_KURT, 29, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_ILEX_FOREST_KURT
person_event SPRITE_LASS, 24, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, LassScript_0x6ee0d, EVENT_ILEX_FOREST_LASS
person_event SPRITE_YOUNGSTER, 1, 12, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 0, TrainerBug_catcherWayne, -1
person_event SPRITE_POKE_BALL, 17, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee12, EVENT_ILEX_FOREST_X_ATTACK
person_event SPRITE_POKE_BALL, 7, 17, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee14, EVENT_ILEX_FOREST_ANTIDOTE
person_event SPRITE_POKE_BALL, 1, 27, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x6ee16, EVENT_ILEX_FOREST_ETHER