pokecrystal/engine/routines
mid-kid 0d9241889f Organize the engine/ directory, take 3
Renamed `title` to `movies`.
Moved some functions from `engine/routines/` to their fitting
directories, and cleaned up the base `engine/` directory.
Moved `engine/pokemon/tmhm.asm` back to `engine/items/`.

Made a new subdirectory:
* engine/tilesets: Contains all map-related graphics routines.
2018-03-25 16:18:33 +02:00
..
emptyallsrambanks.asm Use BANK for hardcoded SRAM banks (except for vestigial refs to JP's banks 4-7) 2018-01-08 17:13:37 -05:00
flagpredef.asm Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
getsquareroot.asm Cleaner Pokédex code 2018-01-16 17:59:05 -05:00
initlist.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
math.asm Organize the engine/ directory 2018-03-13 13:21:40 +01:00
predef.asm Organize the engine/ directory, take 3 2018-03-25 16:18:33 +02:00
printnum.asm Organize the engine/ directory 2018-03-13 13:21:40 +01:00
sine.asm Macro factors out sine code, just like sine data, since it's used 5 times 2018-02-03 21:11:55 -05:00
unreferenced_getgen1trainerclassname.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00