pokecrystal/engine
Rangi 06eb89d903 "┘" + 1 == " "
Using X+1 makes sense when X is the last control character in a contiguous group, but "┘" is not, so we can use the first non-control character
2018-06-25 14:09:56 -04:00
..
battle Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
battle_anims No space between labels and bodies 2018-06-25 12:24:18 -04:00
events No space between labels and bodies 2018-06-25 12:24:18 -04:00
games No space between labels and bodies 2018-06-25 12:24:18 -04:00
gfx Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
items Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
link Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
math No space between labels and bodies 2018-06-25 12:24:18 -04:00
menus No space between labels and bodies 2018-06-25 12:24:18 -04:00
movie No space between labels and bodies 2018-06-25 12:24:18 -04:00
overworld Merge events_2.asm with events.asm 2018-06-25 13:48:16 -04:00
phone Single newline at the end of files 2018-06-25 12:07:35 -04:00
pokedex Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
pokegear Use charmap “ and ” 2018-06-25 13:54:30 -04:00
pokemon "┘" + 1 == " " 2018-06-25 14:09:56 -04:00
printer Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
rtc Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
tilesets Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
predef.asm Remove all address comments 2018-06-24 16:13:22 +02:00
smallflag.asm Remove all address comments 2018-06-24 16:13:22 +02:00