pokecrystal/macros/scripts
Sylvie 2265e53d24
Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141)
This makes their big-endianness obvious and matches `bigdw`
2024-10-17 14:52:47 -04:00
..
audio.asm Fix macro definitiosn for unused commands 2023-05-06 20:12:45 -04:00
battle_anims.asm Replace magic numbers with TILE_WIDTH (#1056) 2023-07-26 19:50:16 -05:00
battle_commands.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
events.asm Rename `dt` and `dd` to `bigdt` and `bigdd` (#1141) 2024-10-17 14:52:47 -04:00
maps.asm Relabel some `map_object` struct fields (#1029) 2023-01-03 22:16:08 -05:00
movement.asm Identify various "????"s (#1125) 2024-06-11 20:54:45 -04:00
oam_anims.asm Verify that there aren't too many OAM constants 2023-08-15 19:45:33 -04:00
pic_anims.asm Split "gfx anims" into "pic anims" and "sprite anims" 2022-07-04 01:11:42 -04:00
text.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00