Commit Graph

2562 Commits

Author SHA1 Message Date
PikalaxALT d9300a9bec Fix unnecessary white space and retire add_n_times 2015-07-20 11:28:05 -04:00
PikalaxALT bef792f2d2 More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
yenatch a3c6931fa8 Use pngs for some misc graphics. 2015-07-18 22:01:59 -07:00
PikalaxALT 60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT e674869018 Updated signpost items and person_event flags 2015-07-18 16:00:53 -04:00
yenatch 8186190ef1 Fix filenames and use pngs for credits graphics. 2015-07-18 00:05:14 -07:00
yenatch 20e275da30 Remove filename clutter from monster and trainer pics. 2015-07-17 23:59:32 -07:00
PikalaxALT 0fcef5fc08 More annotations and interpretations of functions and scripts 2015-07-17 17:17:10 -04:00
PikalaxALT 894955f9d9 Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
PikalaxALT 7054bfe717 More annotations 2015-07-15 22:56:42 -04:00
PikalaxALT 39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
PikalaxALT 67e56102ef Merge branch 'master' into map_enum 2015-07-13 10:24:29 -04:00
PikalaxALT 8fa8e29170 - Update variable sprites to use constants rather than fixed values 2015-07-13 02:29:10 -04:00
PikalaxALT 3a9f537f8a Enumerate various constants 2015-07-13 01:44:27 -04:00
PikalaxALT 006fc87597 Replaced EVENT_ALWAYS_THERE with -1 2015-07-13 00:29:20 -04:00
PikalaxALT 249bad9551 Replace EVENT_ALWAYS_THERE with -1 2015-07-13 00:18:01 -04:00
PikalaxALT 39d8b6c83f Minor update to previous 2015-07-12 02:50:14 -04:00
PikalaxALT d282fe4799 Event and engine constant enumeration; replace static flag numbers with their constant names 2015-07-12 02:00:17 -04:00
yenatch 621a36ae15 Depend less on the submodule in gfx.py. 2015-07-11 10:34:26 -07:00
IIMarckus 63cc4daae2 prefix wram varables with w. 2015-07-10 14:04:00 -06:00
IIMarckus 388336353d Fix mislabeled engine flags. 2015-07-10 06:12:28 -06:00
IIMarckus 07a12b37b6 Add more event flags. 2015-07-10 06:08:03 -06:00
IIMarckus 86c13acf84 Add more event flags and fight counters for phone scripts. 2015-07-10 04:31:08 -06:00
IIMarckus d1fbc077a7 Label fight counters for phone call rematches. 2015-07-10 03:37:34 -06:00
IIMarckus e118dfe727 checkcode $11 is how much time is left in the Bug Catching Contest. 2015-07-10 03:04:41 -06:00
IIMarckus a711b45404 checkcode $1a is Kenji's break schedule. 2015-07-10 03:03:08 -06:00
IIMarckus f6546ad535 Mark maps with permission constants. 2015-07-10 03:00:46 -06:00
IIMarckus 63079fa1fe Trim address comments from maps. 2015-07-10 02:45:35 -06:00
IIMarckus 718c2260e9 Use constants for overworld phone script flags. 2015-07-10 02:36:57 -06:00
IIMarckus 2c98c694e3 Fill out trainer event flags. 2015-07-10 02:20:21 -06:00
IIMarckus ac88c43b14 Clean up gym leader scripts. 2015-07-10 01:00:27 -06:00
IIMarckus 9f1bba2f3a Use decimal for Pokédex count. 2015-07-10 00:30:30 -06:00
IIMarckus 6ef52ba676 Split the sixth argument of map_header into separate arguments.
From PikalaxALT.
2015-07-09 20:23:32 -06:00
IIMarckus 6f3b2d6de8 Add constants for checkcodes.
From PikalaxALT.
2015-07-09 20:23:23 -06:00
IIMarckus e79f04e32d Fix previous. 2015-07-08 20:29:23 -06:00
IIMarckus b82b27c264 Represent the Poké Ball battle transition in binary, not hex. 2015-07-08 20:18:21 -06:00
yenatch 904ab6c05b Merge pull request #297 from PikalaxALT/master
- Renamed "Functiond283" to "GetPocketCapacity" and updated the point…
2015-07-03 13:56:09 -04:00
Scott Norton f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch 9c4fb6a6a4 Add a script to convert project-specific graphics.
This is an alternative to terrible hacks like filename metadata, and might combat submodule bloat.
2015-06-28 23:53:49 -07:00
yenatch e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
yenatch c00949dddf Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
yenatch d6f7dc3206 Fix the Nurse std comments. 2015-06-26 23:17:10 -07:00
yenatch 0f57aefdf2 Merge branch 'tilesets' into master
Conflicts:
	tilesets/tileset_headers.asm
2015-06-26 11:00:39 -07:00
yenatch 07b9c4b030 Fix the make pngs target. 2015-06-26 10:47:13 -07:00
yenatch bf500883fc Fix a typo in the unused title screen labels. 2015-06-26 10:46:52 -07:00
yenatch 5a61c9cdd0 Use a macro for tileset headers. 2015-06-26 10:46:28 -07:00
yenatch f9805056bb Make files for most of the special tileset palettes. 2015-06-26 10:45:24 -07:00
IIMarckus 89073da581 Label flypoint callbacks. 2015-06-25 23:30:16 -06:00
IIMarckus ded477e69e Delete unused file. 2015-06-25 22:35:06 -06:00