yenatch
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2a429da419
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Remove unnecessary 2bpp files
These can be generated using gfx.py and are non-essential to compile.
This reduces the size of the repository significantly.
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2013-02-11 04:24:01 -05:00 |
yenatch
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087e2556f2
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Move compressed trainer pics into the main folder
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2013-02-09 05:08:56 -05:00 |
yenatch
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76b284c8f0
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Dump and include trainer palettes
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2013-02-09 04:54:18 -05:00 |
yenatch
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90af5b2a5e
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dump and incbin monster palettes
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2013-02-07 21:19:38 -05:00 |
yenatch
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034609e725
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Split pic pointers into files
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2013-02-05 18:28:45 -05:00 |
yenatch
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1e5bcb5268
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Some more icon asm
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2013-02-04 04:33:53 -05:00 |
Sanky
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a632c8d6b7
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Add menu icons.
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2013-02-03 11:39:53 +01:00 |
yenatch
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b13fba2500
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Some more uncompressed gfx
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2013-01-30 22:41:26 -05:00 |
yenatch
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859edf6f6b
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split off animation data chunks into files
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2013-01-23 16:47:10 -05:00 |
yenatch
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9aaa774c68
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rename unown animation pointer files
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2013-01-23 16:44:26 -05:00 |
yenatch
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3ba86a82eb
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dump pic animations
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2013-01-23 15:25:49 -05:00 |
yenatch
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d340d840fe
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restructure pic graphics
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2013-01-22 04:22:53 -05:00 |
yenatch
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2cdf7a3688
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include all compressed and decompressed graphics
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map
fixes #33, #34 and #35
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2013-01-04 04:08:13 -06:00 |
yenatch
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7613a0e601
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add original compressed gfx data
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2013-01-02 04:41:34 -05:00 |
yenatch
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a3fe9c00d0
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decompress all known gfx
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2012-12-31 22:53:40 -05:00 |
Sanky
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be7d4577bd
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Split more font files.
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2012-07-09 22:56:33 +02:00 |