Commit Graph

18 Commits

Author SHA1 Message Date
Rangi 17894e5f39 Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:40 -05:00
Rangi 6220200f0f Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
Rangi bcc0d633e9 Identify the remaining (non-mobile) uses of another WRAM union 2020-10-29 14:51:41 -04:00
Rangi fce6243b43 Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
Rangi 576cbf5b3e Miscellaneous fixes, including one for the Pokédex design flaw by ax6 2020-04-18 17:31:51 -04:00
Rangi 0ef004a4db `dsprite y, ypx, x, xpx, off, attr` -> `dbsprite x, y, xpx, ypx, off, attr` 2020-04-04 16:00:30 -04:00
Rangi 0ee9d7a48b Upgrade to rgbds 0.4.0
- fail for rgbds < 0.4.0
- `rst <Label>`
- `ds <count>, <byte>`
- `shift <N>`
- ASCII "\r"
- Sorted .sym file
2020-04-04 15:15:02 -04:00
mid-kid 26b8bf003e Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
2020-02-13 18:31:10 +01:00
Rangi 88465686cf Remove the nested UNION within battle WRAM 2019-01-30 19:29:34 -05:00
Rangi eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi dba7f59d83 More OAM coordinate consistency 2018-07-15 11:58:01 -04:00
Rangi aa334dc5b9 Use specific constants for overwritten text tiles 2018-06-25 23:14:52 -04:00
Rangi a6560d0871 Use charmap values 2018-06-25 15:32:07 -04:00
Rangi 1caa50a647 No space between labels and bodies 2018-06-25 12:24:18 -04:00
mid-kid 1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
Rangi 81306889e3 Merge branch 'master' of https://github.com/pret/pokecrystal 2018-04-04 23:56:40 -04:00
mid-kid 81fff9bb80 Fix file permissions
I have no idea why this was a thing (do people store this repo on FAT32
flash drives or something?), but quite a bit of files had a permission
of 755. This isn't really a problem, but it's inconsistent and weird.
2018-04-01 17:05:10 +02:00
mid-kid 97c511cd2f Organize the engine/ directory, take 2
Renamed `game` to `games` and `menu` to `menus`.
Moved some functions from `engine/routines/` to their fitting subdirectories.

Made two new subdirectories:
* engine/rtc: Contains all RTC-related things. Menus, hardware, misc
functions.
* engine/items: Contains all item-related things. Pack, item effects,
other item handlers.
2018-03-14 13:28:36 +01:00