yenatch
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f4e9dc2d33
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label banks in map headers
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2013-05-22 15:09:37 -04:00 |
yenatch
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ee4203a56d
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minecart tile animations
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2013-05-22 14:57:33 -04:00 |
yenatch
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c15e7b8619
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safari fountain tile animations
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2013-05-22 02:56:25 -04:00 |
yenatch
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6dde0b274d
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ilex forest tree tile animations
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2013-05-21 18:32:55 -04:00 |
yenatch
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399925fff5
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gbz80disasm: rgbds uses brackets for ld hl, sp+x
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2013-05-21 16:43:54 -04:00 |
yenatch
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2236e27933
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cave water + park fountain tile animations
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2013-05-21 12:37:58 -04:00 |
Bryan Bishop
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fdc1609f2a
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Merge pull request #138 from yenatch/master
automated png compression + gfx fixes + no more windows
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2013-05-18 01:49:03 -07:00 |
yenatch
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ca22f95db0
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get rid of windows build components
who needs those anyway?
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2013-05-18 04:46:52 -04:00 |
yenatch
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40946fd525
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confident enough in lz make target to include it in general compile
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2013-05-18 04:46:52 -04:00 |
yenatch
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e3565bd700
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gfx: safer alternating-byte detection in compression
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2013-05-18 04:46:52 -04:00 |
yenatch
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b5e0efc118
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Working lz make target
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2013-05-18 04:46:52 -04:00 |
yenatch
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77e365d49f
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gfx: fix a typo
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2013-05-18 04:46:52 -04:00 |
yenatch
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604cafc278
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gfx: lz to png from command line
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2013-05-18 04:46:52 -04:00 |
yenatch
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a1b9fdc9c9
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gfx.py: remove trailing tabs
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2013-05-18 04:46:51 -04:00 |
yenatch
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abaed2145f
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gfx.py: get rid of argparse
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2013-05-18 04:46:47 -04:00 |
Bryan Bishop
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f10019710f
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load labels only once in gbz80disasm
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2013-05-17 15:58:47 -05:00 |
yenatch
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3a0e80932e
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fix data-handling errors in gfx.py
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2013-05-17 01:59:23 -04:00 |
Bryan Bishop
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5feb5fd208
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Merge pull request #137 from yenatch/master
gbz80disasm reads wram/gbhw/hram and spaces blocks of asm
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2013-05-15 12:09:31 -07:00 |
yenatch
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5521aa5ce0
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gbz80disasm: include comments on unresolved backward relative jumps
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2013-05-15 14:57:04 -04:00 |
yenatch
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b38e287409
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gbz80disasm: don't look for outstanding labels that are behind the origin
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2013-05-15 14:40:20 -04:00 |
yenatch
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ffd562351b
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preprocessor: minor optimization in separate_comment
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2013-05-15 14:39:43 -04:00 |
yenatch
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a6fee3622a
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gbz80disasm: don't include comments on relative jumps
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2013-05-15 14:39:43 -04:00 |
yenatch
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81e42e41da
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gbz80disasm: reti is an ender
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2013-05-15 14:39:43 -04:00 |
yenatch
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3cf6603b45
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gbz80disasm: space out blocks of asm
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2013-05-15 14:39:42 -04:00 |
yenatch
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82d723840b
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gbz80disasm: clean up $ff00+x handling
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2013-05-15 14:39:19 -04:00 |
yenatch
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1bdcac1fe1
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gbz80disasm: read labels from wram/gbhw/hram
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2013-05-14 21:01:46 -04:00 |
yenatch
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0fc866caa5
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wram: find() instead of split()
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2013-05-14 20:25:43 -04:00 |
yenatch
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aed0202999
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gbz80disasm: bank 1 was being read as bank 0
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2013-05-14 18:18:07 -04:00 |
yenatch
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aecce03834
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wram.py: bss and constant parsing
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2013-05-14 18:11:19 -04:00 |
yenatch
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5b95c5aad7
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transition gbz80disasm to use a bytearray instead of RomStr
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2013-05-14 14:38:57 -04:00 |
yenatch
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313e853e39
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remove redundant code from find_label in gbz80disasm
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2013-05-14 13:56:34 -04:00 |
yenatch
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b9bd11e34d
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fix bank-checking for labels in gbz80disasm
bank 1 is not fixed like bank 0
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2013-05-14 13:46:38 -04:00 |
yenatch
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7232eb5d64
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fix calls to $1078 (PlaceString)
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2013-05-14 13:28:50 -04:00 |
yenatch
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ea8bfe03b6
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add char 4b and cleanup surrounding chars
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2013-05-14 13:25:30 -04:00 |
Bryan Bishop
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14567c2bee
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Merge pull request #136 from yenatch/master
Map connections, almost.
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2013-05-14 07:31:56 -07:00 |
yenatch
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0f3e9c6f7e
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mixed up connection y/x offset wram labels
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2013-05-13 22:09:01 -04:00 |
yenatch
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956cb50712
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EnterMapConnection
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2013-05-13 20:52:10 -04:00 |
yenatch
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e384a889cc
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GetAnyMapBlockdataBank
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2013-05-13 19:08:46 -04:00 |
yenatch
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ceb4c138db
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FillMapConnections
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2013-05-13 18:49:45 -04:00 |
yenatch
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91ebc0836b
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connection hram labels
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2013-05-13 18:47:35 -04:00 |
yenatch
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db84ec18d9
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connection wram labels for each direction
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2013-05-13 18:47:31 -04:00 |
yenatch
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6464df7b11
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GetMapConnection
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2013-05-13 15:41:09 -04:00 |
yenatch
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afa35111a4
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Map connection wram labels
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2013-05-13 15:37:14 -04:00 |
Bryan Bishop
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e420a33178
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Merge pull request #135 from iimarckus/oakintro
Add more stuff related to player naming.
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2013-05-13 09:00:46 -07:00 |
IIMarckus
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f5d1572adb
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Add more stuff related to player naming.
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2013-05-13 02:21:56 -06:00 |
Bryan Bishop
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d8b53bf8a0
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Merge pull request #134 from iimarckus/oakintro
Add some naming screen stuff.
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2013-05-12 17:42:54 -07:00 |
IIMarckus
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e7208f1964
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Add some naming screen stuff.
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2013-05-12 18:36:40 -06:00 |
Bryan Bishop
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fae0707556
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Merge pull request #133 from iimarckus/oakintro
Oak speech.
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2013-05-12 16:18:22 -07:00 |
IIMarckus
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5419d34a21
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Add Oak's speech.
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2013-05-12 17:10:29 -06:00 |
IIMarckus
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5ac569e5f3
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Add pointers to Oak speech text.
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2013-05-12 16:55:25 -06:00 |