Rangi
|
e22670438e
|
Badge type boosts make sense in data/types/
|
2018-01-28 01:17:32 -05:00 |
Rangi
|
0cf4eb6895
|
Move-unique effect commands consistently go in engine/battle/move_effects/
|
2018-01-26 11:36:00 -05:00 |
Rangi
|
a0cc4a3392
|
Move power data belongs in data/moves/
|
2018-01-26 11:01:15 -05:00 |
Rangi
|
87514598be
|
More battle data in data/battle/
|
2018-01-25 21:34:42 -05:00 |
Rangi
|
d504fb8852
|
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
|
2018-01-25 20:34:33 -05:00 |
Rangi
|
132fe46925
|
Rename some routines to avoid conflicts when removing "Special_" prefixes
|
2018-01-24 11:12:02 -05:00 |
Rangi
|
ead103d2c6
|
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
|
2018-01-23 16:08:43 -05:00 |
Rangi
|
cb5e3378de
|
Move type data to data/types/
|
2018-01-22 16:23:34 -05:00 |
Rangi
|
4d8528f903
|
More engine flag constants
|
2018-01-22 14:34:55 -05:00 |
Rangi
|
125d51b3b2
|
More engine bit flag constants
|
2018-01-22 13:57:44 -05:00 |
Rangi
|
7cef012335
|
wUnlockedUnowns engine flag constants
Use local labels for "End"ings
|
2018-01-22 13:00:35 -05:00 |
Remy Oukaour
|
732bb36c86
|
Scale addresses with PARTY_LENGTH
|
2018-01-20 14:10:31 -05:00 |
Remy Oukaour
|
05382d3e3c
|
PARTY_LENGTH; MON_NAME; sgb_border.bin
|
2018-01-20 12:25:55 -05:00 |
Remy Oukaour
|
b071dd364f
|
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
|
2018-01-19 21:49:16 -05:00 |
Remy Oukaour
|
b199f6cfbf
|
Use hSerialConnectionStatus constants elsewhere
|
2018-01-19 19:31:45 -05:00 |
Remy Oukaour
|
0c6338836d
|
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
|
2018-01-19 14:49:43 -05:00 |
Remy Oukaour
|
f556ab9a4c
|
Comment on RIVAL1 item
|
2018-01-18 12:03:58 -05:00 |
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
Remy Oukaour
|
8048082114
|
Remove Predef_ prefix from routines listed in PredefPointers
|
2018-01-16 14:39:28 -05:00 |
Remy Oukaour
|
14c8cf5b48
|
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
|
2018-01-14 23:43:51 -05:00 |
Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
Remy Oukaour
|
eb3102200f
|
More Battle Tower map script constants, fewer raw hex values
|
2018-01-14 19:26:55 -05:00 |
mid-kid
|
11d67567d2
|
Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
|
2018-01-14 11:59:56 +01:00 |
Remy Oukaour
|
2ab60fa8a4
|
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
|
2018-01-13 16:38:14 -05:00 |
Remy Oukaour
|
f1e1b26138
|
More gfx/**/*.pal files
|
2018-01-12 14:54:00 -05:00 |
Remy Oukaour
|
94d6a32721
|
Use maskbits some more
|
2018-01-11 14:27:19 -05:00 |
Remy Oukaour
|
0a3b251dcb
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
Remy Oukaour
|
c8575823a0
|
Battle data goes in data/battle/
TreeMons, like fish groups, have constants
|
2018-01-10 17:30:27 -05:00 |
Remy Oukaour
|
417937cffc
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
Remy Oukaour
|
ee4ec65fc1
|
map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
|
2018-01-10 02:30:17 -05:00 |
Remy Oukaour
|
a8cf8979d9
|
Do a little cleanup towards issue #465
|
2018-01-09 17:20:47 -05:00 |
Remy Oukaour
|
11556196ba
|
Consistent sine wave code formatting
|
2018-01-09 16:39:36 -05:00 |
Remy Oukaour
|
a849c3557b
|
More comments
Fix some constants
|
2018-01-09 15:39:48 -05:00 |
Remy Oukaour
|
5a73a62d9b
|
Move battle engine data into data/
IsJohtoGymLeader → IsGymLeader
|
2018-01-09 15:12:49 -05:00 |
Adelaide Walter
|
94f32db7bc
|
Document hardcoded SRAM addresses.
|
2018-01-08 22:48:58 -05:00 |
Adelaide Walter
|
d6f20ae746
|
Use BANK for hardcoded SRAM banks (except for vestigial refs to JP's banks 4-7)
|
2018-01-08 17:13:37 -05:00 |
xCrystal
|
2c789b64b1
|
Predef_FlagAction -> Predef_SmallFarFlagAction
|
2018-01-07 11:53:20 +01:00 |
xCrystal
|
e9e8bf6eb1
|
Predef_Flag -> Predef_FlagAction
|
2018-01-05 11:05:01 +01:00 |
Adelaide Walter
|
fb422e8d9c
|
Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls.
|
2018-01-04 14:53:50 -05:00 |
Adelaide Walter
|
9d0ba6bfd3
|
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
|
2018-01-03 19:12:45 -05:00 |
Adelaide Walter
|
0caea0f820
|
Use BANK for all hardcoded banks with BANK in comments.
|
2018-01-02 16:46:40 -05:00 |
xCrystal
|
aa9a0a900d
|
No more mobile EQUS ret (replace with Stubbed_ + ret)
|
2018-01-02 20:00:14 +01:00 |
xCrystal
|
b4e087167f
|
More unreferenced labels and unused text
|
2018-01-02 19:38:56 +01:00 |
xCrystal
|
d7970f749a
|
Consistent predef function names
|
2018-01-02 18:49:25 +01:00 |
Remy Oukaour
|
be2aeedcf0
|
More clarification
|
2018-01-02 11:53:06 -05:00 |
Remy Oukaour
|
d435bd8911
|
Reword Magikarp length comments
|
2018-01-02 11:50:08 -05:00 |
xCrystal
|
6f0b81504d
|
More unreferenced labels cleanup
|
2018-01-02 16:04:21 +01:00 |
xCrystal
|
7a24703398
|
Clean up Predef function names
|
2018-01-02 15:05:14 +01:00 |
xCrystal
|
9a3088e50c
|
Clean up XXX comments for unused content
|
2018-01-02 13:26:18 +01:00 |