yenatch
|
ec8c9688ce
|
move rst.asm and interrupts.asm into home/
|
2017-12-24 21:47:11 -05:00 |
Remy Oukaour
|
040aa7cb17
|
LoadEDTile → CopyTilemapAtOnce (fix #345)
|
2017-12-24 18:11:17 -05:00 |
Remy Oukaour
|
9973e43d5a
|
Fix issue #345:
- GetMonFrontpic → GetEnemyMonFrontpic
- GetMonBackpic → GetBattleMonBackpic
- FrontpicPredef → GetAnimatedFrontpicPredef
- GetFrontpic → GetMonFrontpic
- GetBackpic → GetMonBackpic
- CutAndPasteMap → PadMapForHDMATransfer
|
2017-12-24 15:03:20 -05:00 |
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
Remy Oukaour
|
c66d195089
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
Remy Oukaour
|
b423e3b90b
|
Split more code from home.asm into home/ files
|
2017-12-22 22:50:28 -05:00 |
Remy Oukaour
|
25a3960646
|
Move some more main.asm routines into individual files
|
2017-12-16 19:00:50 -05:00 |
Remy Oukaour
|
f96aab4014
|
Correct some documentation comments
|
2017-12-15 21:32:43 -05:00 |
Remy Oukaour
|
e48a401290
|
Reorganize macros
|
2017-12-14 00:36:24 -05:00 |
Remy Oukaour
|
f1f84743f7
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
Remy Oukaour
|
4afc2f01ef
|
Add member constants for the base data struct, same as most other structs
|
2017-12-11 17:35:35 -05:00 |
Remy Oukaour
|
5be98bae3c
|
Move more data tables into data/ files.
|
2017-12-11 15:20:32 -05:00 |
Remy Oukaour
|
ab7025a144
|
Consistent code formatting: no redundant `a`s and spaces after commas
|
2017-12-10 00:06:20 -05:00 |
Remy Oukaour
|
512863989f
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
PikalaxALT
|
0e470bc785
|
Fix section linking
Create linker script and float all sections
|
2017-09-23 23:04:10 -04:00 |
pikalaxalt
|
4e2487c056
|
hLCDCPointer and InitList
|
2016-06-13 22:53:33 -04:00 |
pikalaxalt
|
789ebc7304
|
Port homecall macro
|
2016-05-27 10:41:59 -04:00 |
pikalaxalt
|
1be6923c06
|
Inexplicably empty function with malformed predef pointer, but what are you gonna do about it?
|
2016-05-11 21:24:14 -04:00 |
pikalaxalt
|
46ecd5b869
|
Name all functions in event/
|
2016-05-10 12:59:34 -04:00 |
pikalaxalt
|
ae36ef2c7f
|
Labeled every function in ROM0 that's referenced in the source
|
2016-05-10 12:31:49 -04:00 |
pikalaxalt
|
8c26547645
|
Mobile and more battle anims
|
2016-05-05 15:07:37 -04:00 |
pikalaxalt
|
a613ed915c
|
HDMA transfer functions
|
2016-05-04 22:34:09 -04:00 |
pikalaxalt
|
bf73772a56
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
PikalaxALT
|
599e6e8d16
|
Battle animation annotations
|
2016-03-01 22:31:21 -05:00 |
PikalaxALT
|
b272c0c375
|
Fix marts using hard-coded bank number
|
2016-01-27 12:25:12 -05:00 |
PikalaxALT
|
2ed6c357af
|
More WRAM tidying
|
2016-01-12 12:46:18 -05:00 |
PikalaxALT
|
1637d915d4
|
Restored StandingTile and introduced LastTile
|
2016-01-11 02:28:09 -05:00 |
PikalaxALT
|
a2a2668233
|
Dummy Game
|
2015-12-28 17:09:53 -05:00 |
PikalaxALT
|
f030315b1f
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
PikalaxALT
|
2bd45ca574
|
Move effects; no more reloadmapmusic, returnafterbattle
|
2015-12-26 19:22:27 -05:00 |
PikalaxALT
|
987ed1fafb
|
More work on slots; WRAM cleanup, Move Deleter
|
2015-12-19 14:48:30 -05:00 |
PikalaxALT
|
d644406f61
|
More menu stuff
|
2015-12-17 22:31:16 -05:00 |
PikalaxALT
|
77ef8404a1
|
Menu
|
2015-12-15 18:59:49 -05:00 |
PikalaxALT
|
ecd277204a
|
Card Flip
|
2015-12-11 16:59:40 -05:00 |
PikalaxALT
|
6eac26732a
|
Celebi Event
|
2015-12-05 15:38:25 -05:00 |
PikalaxALT
|
5b94d54a6c
|
More work on animations
|
2015-12-04 08:46:11 -05:00 |
PikalaxALT
|
d314bdb4fa
|
Pokedex labels
|
2015-11-29 21:34:59 -05:00 |
PikalaxALT
|
8612a4a531
|
Renaming sections, further dissolving main.asm
|
2015-11-28 15:13:40 -05:00 |
PikalaxALT
|
01792e00d2
|
Rename several script commands
|
2015-11-25 10:16:29 -05:00 |
PikalaxALT
|
7b3090e22a
|
Annotate battle tower text bug
|
2015-11-20 15:15:32 -05:00 |
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
PikalaxALT
|
8a6a1a7d77
|
CmdQueues
|
2015-11-18 23:16:25 -05:00 |
PikalaxALT
|
e88c88ff20
|
engine/decorations.asm
|
2015-11-17 16:12:27 -05:00 |
PikalaxALT
|
ead04b3b75
|
Backup prior to global introduction of PERSONTYPE constants
|
2015-11-15 14:59:38 -05:00 |
PikalaxALT
|
ed44de4bb4
|
More map object work
|
2015-11-14 14:41:47 -05:00 |
PikalaxALT
|
21276b79f1
|
SpriteAnim
|
2015-11-13 10:48:49 -05:00 |
PikalaxALT
|
2ffcb4b490
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
PikalaxALT
|
91068077f0
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
PikalaxALT
|
b522b0f165
|
engine/mart.asm
|
2015-11-11 14:12:46 -05:00 |
PikalaxALT
|
4b35fa0582
|
Added w3 and w5 labels for misc/mobile_40.asm
|
2015-11-10 23:23:28 -05:00 |