Remy Oukaour
af4001132e
Break up engine/events_3.asm
2018-01-11 23:50:44 -05:00
Remy Oukaour
417937cffc
Resolve #461
2018-01-10 13:47:57 -05:00
Remy Oukaour
5c5f8b325f
Move data/palettes/ .pal files into gfx/
2018-01-09 23:21:32 -05:00
Remy Oukaour
f22485b08d
Binary tilemaps
2018-01-09 22:44:06 -05:00
Remy Oukaour
4f01dff6c2
Use OAM flags in dsprite data
2018-01-02 17:26:23 -05:00
xCrystal
37369d1ae0
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
xCrystal
def3b60493
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
xCrystal
50fc9c3389
endm -> ENDM
2017-12-28 22:31:16 +01:00
xCrystal
333524f0be
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
Remy Oukaour
e34e68095d
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
Remy Oukaour
7d4486e6a3
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
...
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
2017-12-24 19:35:35 -05:00
Remy Oukaour
fa98c29fa4
Add more palettes to data/palettes/
2017-12-15 22:36:33 -05:00
Remy Oukaour
e48a401290
Reorganize macros
2017-12-14 00:36:24 -05:00
Remy Oukaour
ab7025a144
Consistent code formatting: no redundant `a`s and spaces after commas
2017-12-10 00:06:20 -05:00
Remy Oukaour
32ea595c47
Move some gfx/unknown/ files into meaningful directories
2017-12-09 23:37:08 -05:00
Ben10do
e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
...
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.
This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
pikalaxalt
3713b71d9e
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
pikalaxalt
6be4cd4da9
Local labels starting with lowercase letters are no longer decorated with a trailing colon
2016-04-10 15:01:49 -04:00
pikalaxalt
bf73772a56
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
PikalaxALT
f030315b1f
jumptable macro repurposed
2015-12-26 21:59:03 -05:00
PikalaxALT
ecd277204a
Card Flip
2015-12-11 16:59:40 -05:00
PikalaxALT
15a03a2577
Unown Puzzles
2015-12-11 11:33:14 -05:00
PikalaxALT
f198dfd862
card flip (checkpoint commit)
2015-12-11 08:17:38 -05:00
PikalaxALT
7f68db68ad
underground switches, town map
2015-12-09 11:39:35 -05:00
PikalaxALT
7b3090e22a
Annotate battle tower text bug
2015-11-20 15:15:32 -05:00
PikalaxALT
40802da3cf
Map header labels, tileset constants
2015-11-12 11:10:19 -05:00
PikalaxALT
2ffcb4b490
More splits; map setup labels
2015-11-11 23:38:57 -05:00