Remy Oukaour
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c6a4d35d57
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npc_sprites.pal matches PAL_NPC constants
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2018-01-12 02:56:14 -05:00 |
Remy Oukaour
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d83aefb30a
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Use more constants in scripts
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2018-01-12 02:27:42 -05:00 |
Remy Oukaour
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af4001132e
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Break up engine/events_3.asm
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2018-01-11 23:50:44 -05:00 |
Remy Oukaour
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163f3e0c3f
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Local UI tiles don't belong in charmap
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png
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2018-01-11 22:49:45 -05:00 |
Remy Oukaour
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177341425c
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Use charmap frame characters
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2018-01-11 21:14:35 -05:00 |
Remy Oukaour
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17f34cb29c
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Disambiguate some uses of wcf64/5/6
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2018-01-11 15:36:11 -05:00 |
Remy Oukaour
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fd0a78d708
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Trainer card has state constants and WRAM labels
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2018-01-11 14:43:18 -05:00 |
Remy Oukaour
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94d6a32721
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Use maskbits some more
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2018-01-11 14:27:19 -05:00 |
Remy Oukaour
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a436bbc23b
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Move party menu qualities to data/
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2018-01-11 02:54:07 -05:00 |
Remy Oukaour
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1a2bc57841
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Event script–related constants go in constants/script_constants.asm
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2018-01-11 02:35:46 -05:00 |
Remy Oukaour
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2d0506ecf9
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Group item and deco data more
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2018-01-11 01:54:49 -05:00 |
Remy Oukaour
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b45f89f80c
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
Remy Oukaour
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cc8dac5a22
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Use constants and data for Unown chamber events
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2018-01-11 00:25:14 -05:00 |
Remy Oukaour
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0a3b251dcb
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Arrays end with -1, not $ff
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2018-01-10 22:53:42 -05:00 |
Remy Oukaour
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d91e42ca5e
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Group some mutually edited files in data/sprites/
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2018-01-10 18:10:01 -05:00 |
Remy Oukaour
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c8575823a0
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Battle data goes in data/battle/
TreeMons, like fish groups, have constants
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2018-01-10 17:30:27 -05:00 |
Remy Oukaour
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28d5169a11
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maskbits <count> +- 1
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2018-01-10 14:03:11 -05:00 |
Remy Oukaour
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bc79f17b9d
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More maskbits
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2018-01-10 13:59:07 -05:00 |
Remy Oukaour
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417937cffc
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Resolve #461
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2018-01-10 13:47:57 -05:00 |
Remy Oukaour
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cc95d1208d
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Use maskbits more, and clarify its usage
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2018-01-10 11:57:28 -05:00 |
Remy Oukaour
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22b607b664
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Move radio channel data into data/
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2018-01-10 11:30:12 -05:00 |
Remy Oukaour
|
16eb97ae9c
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Constant swap explains this Battle Tower bug
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2018-01-10 02:55:44 -05:00 |
Remy Oukaour
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7de7441e72
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gfx/*.asm files have INCBINs
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2018-01-10 02:38:45 -05:00 |
Remy Oukaour
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ee4ec65fc1
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map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
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2018-01-10 02:30:17 -05:00 |
Remy Oukaour
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9af6d8d0f1
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Split tilesets/ into gfx/tilesets and data/tilesets/
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2018-01-09 23:53:58 -05:00 |
Remy Oukaour
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5c5f8b325f
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Move data/palettes/ .pal files into gfx/
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2018-01-09 23:21:32 -05:00 |
Remy Oukaour
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f22485b08d
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Binary tilemaps
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2018-01-09 22:44:06 -05:00 |
Remy Oukaour
|
feb34b49ba
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data/phone_text → data/phone/text
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2018-01-09 19:51:30 -05:00 |
Remy Oukaour
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cc0fd6e12c
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CRYSTAL11 → _CRYSTAL11
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2018-01-09 17:26:40 -05:00 |
Remy Oukaour
|
a8cf8979d9
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Do a little cleanup towards issue #465
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2018-01-09 17:20:47 -05:00 |
Remy Oukaour
|
ce50d1b2cb
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Clearer Battle Tower code
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2018-01-09 16:55:11 -05:00 |
Remy Oukaour
|
11556196ba
|
Consistent sine wave code formatting
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2018-01-09 16:39:36 -05:00 |
Remy Oukaour
|
a849c3557b
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More comments
Fix some constants
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2018-01-09 15:39:48 -05:00 |
Remy Oukaour
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5a73a62d9b
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Move battle engine data into data/
IsJohtoGymLeader → IsGymLeader
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2018-01-09 15:12:49 -05:00 |
Remy Oukaour
|
2f741dfa03
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Remove old Python class names from script command param doc comments
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2018-01-09 01:02:29 -05:00 |
Remy Oukaour
|
05e5eaf12f
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Eliminate version.asm (resolves #464)
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2018-01-09 00:51:53 -05:00 |
Remy Oukaour
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459d5d3164
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default_names.asm → player_names.asm
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2018-01-09 00:45:03 -05:00 |
Remy Oukaour
|
d0a8e8e744
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
Remy Oukaour
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31edd7f803
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Move text/ into data/
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2018-01-09 00:23:48 -05:00 |
Remy Oukaour
|
bdd3a55333
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Organize mobile/battle_tower_*.asm data and code
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2018-01-06 18:53:30 -05:00 |
Remy Oukaour
|
10bd011d06
|
More relevant data file locations
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2018-01-03 02:23:54 -05:00 |
Remy Oukaour
|
8d095cd5b8
|
Better names
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2018-01-03 01:27:12 -05:00 |
Remy Oukaour
|
3fc06b0f9d
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Use constants
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2018-01-02 20:35:57 -05:00 |
Remy Oukaour
|
a7fb9e124c
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Use dsprite for Pokédex cursor OAM data
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2018-01-02 18:02:22 -05:00 |
Remy Oukaour
|
4f01dff6c2
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Use OAM flags in dsprite data
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2018-01-02 17:26:23 -05:00 |
Remy Oukaour
|
648e71832a
|
Comment correction
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2018-01-02 14:50:04 -05:00 |
Remy Oukaour
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776b8c7396
|
Egg hatch shell framgent data is not exactly dsprite
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2018-01-02 14:48:24 -05:00 |
Remy Oukaour
|
2dd9ac08a4
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More sprite anim documentation
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2018-01-02 14:39:24 -05:00 |
Remy Oukaour
|
7ad8ea13c9
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Document more sprite anim data
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2018-01-02 14:25:58 -05:00 |
Remy Oukaour
|
be2aeedcf0
|
More clarification
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2018-01-02 11:53:06 -05:00 |