Commit Graph

194 Commits

Author SHA1 Message Date
Rangi 8003084cd5 HappinessData_DaisysGrooming uses percent macro 2020-08-03 18:56:56 -04:00
Rangi 9433b5a752 Remove RAM address comments 2020-06-20 23:03:40 -04:00
Rangi cc460a17b0 Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
To do: engine/{menus, overworld}
2020-06-17 17:03:38 -04:00
Rangi f2550fc3c2 ReplaceKrisSprite -> UpdatePlayerSprite 2020-06-16 19:38:00 -04:00
Rangi 576cbf5b3e Miscellaneous fixes, including one for the Pokédex design flaw by ax6 2020-04-18 17:31:51 -04:00
Rangi 7558b98a81 Revert the broken CheckTypeMatchup bugfix simplification from 5728d01417 2020-03-21 14:03:38 -04:00
Rangi 6a6ba10315 rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
Rangi 0cce00cb73 Document a bug where Teleport cannot fail for wild Pokémon 2020-02-28 11:17:58 -05:00
Colton G. Rushton dd6812c06a Optimize the Perish Song+Spikes glitch fix 2020-01-27 19:26:11 +01:00
Colton G. Rushton f369003a6e Add Dude full box glitch fix
Added a minor fix for the Dude full box glitch that was proposed by ISSOtm.
2020-01-23 17:57:19 +01:00
Rangi 9aeb0ab522 Revise bugs_and_glitches.md 2020-01-04 17:10:26 -05:00
Colton G. Rushton 5728d01417 Add and simplify bugfixes in bugs_and_glitches.md (#664)
Add extra fixes for bugs covered on Bulbapedia (and simplify others)
2020-01-04 16:52:08 -05:00
Rangi 0e311ad709 Fix miscellaneous points made in #658 2019-11-23 20:56:22 -05:00
Eldred Habert 2c6690d10d Update bug fix for AI CheckTypeMatchup assumption (#656)
The bug fix caused all player moves to have Normal-type effectiveness
2019-11-06 22:25:31 +00:00
bbbbbbbbba 0d48d829d4 Document Special Defense badge boost glitch (#651)
Document Special Defense badge boost glitch
2019-10-20 18:25:34 -04:00
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
mid-kid 7e84f72403 `end` -> `return` in clair bugfix 2019-06-17 08:05:29 +02:00
mid-kid ad299b1635 Apply suggested changes 2019-06-10 01:52:46 +02:00
mid-kid 54b87ecea8 Document in-battle move selection menu scrolling glitch
What a mouthful...
2019-06-09 00:17:35 +02:00
Rangi cca2afe827 More fixes for fixes 2019-04-23 19:07:41 -04:00
mid-kid 9281233fc8 Fix Dragon Fang fix 2019-04-23 12:53:49 +02:00
mid-kid 3e78e5b2b6 TextBox -> Textbox
Homogenizing names.
2019-04-09 16:09:18 +02:00
Rangi 2184b60a0c Identify and eliminate wEngineBuffer1-5 2019-04-08 19:42:55 -04:00
Rangi 179dc85ba1
Merge pull request #616 from Rangi42/master
Minor code+docs fixes
2019-03-14 18:56:39 -04:00
Rangi 2ffbde764e Minor code+docs fixes 2019-03-12 22:55:40 -04:00
DeeDeeG f4c0806eb8
bugs_and_glitches.md: Fix embedded image links 2019-03-12 14:37:24 -04:00
DeeDeeG 67ff4b0c94
bugs_and_glitches.md: Minor formatting fix
Moves newline to correct spot so diff can apply cleanly.
2019-03-10 23:40:21 -04:00
Rangi 6289232447 Second try at fixing doc links 2019-03-10 23:00:01 -04:00
Rangi 70ef2f3432 Fix documentation links to work with GitHub Pages 2019-03-10 22:43:57 -04:00
Rangi e002b536af Rename more script commands for consistency and predictability
Fixes #540
2019-03-10 16:00:19 -04:00
Rangi 6393ecb7e5 More consistent formatting 2019-03-03 19:55:28 -05:00
Rangi 9e9f43bce7
Merge pull request #610 from ISSOtm/pursuit_fix
Fix Confusion and Pursuit bugs in #603
2019-03-03 19:31:47 -05:00
ISSOtm f6e94dfd79 Fix spaces 2019-03-04 00:21:30 +01:00
ISSOtm d79fca8c6e Add Pursuit-switching fainting no-status-clearing fix
Ridiculously long and stupid name for a bug that took a ridiculous and stupid amount of time to track. :')
2019-03-04 00:01:55 +01:00
ISSOtm bc9d073501 Add confusion + items/selfdestruct fix 2019-03-03 21:49:52 +01:00
Eldred Habert 6b8abd1af1
Correct compatibility claims 2019-03-03 20:35:29 +01:00
Eldred Habert 64d8a2b8fe
Correct Thick Club overflow fix
Would, similarly as previous commit, cap incorrectly.
2019-03-03 18:48:24 +01:00
Eldred Habert ce7e955d10
Correct Metal Powder fix
The cap would be applied when it shouldn't - if the high byte was below `HIGH(MAX_STAT_VALUE)` (and thus the value below the cap) but the low byte above `LOW(MAX_STAT_VALUE)`
2019-03-03 18:36:42 +01:00
Eldred Habert c170810ad4
Correct indentation
Add spaces before unchanged lines
2019-03-03 18:10:03 +01:00
Eldred Habert add58fb00d
Fix "100% secondary effect" fix, add compatibility
The original fix was bugged (example: erroneous `pop hl` if `.failed` was jumped to).
Replaced with a less invasive fix, keeping all side effects from the original function; it's less intuitive, but more performant - and the tricky bit has been commented.
Also the new fix is more friendly to the compatibility patch I also added, by request of ShinyDragonHunter.
2019-03-03 17:27:35 +01:00
Rangi a999787cb8 Update documentation:
- Apply more edits from #595
- Move music ID behavior from the wiki to docs
- Move assembly programming links from docs to the wiki
- Describe why the TM item gaps exist
2019-02-17 13:18:38 -05:00
Rangi 1dad1b48d4 Fix indentation 2019-02-16 16:00:13 -05:00
Rangi 417f3c7c72 Bug fix: allow Surfing across map connections 2019-02-16 15:45:55 -05:00
Rangi 4ee7e027be Fix link 2019-02-16 14:12:07 -05:00
Rangi 96bcf72d96 Document the BattleAnimCmd_ClearObjs bug 2019-02-16 13:31:23 -05:00
Rangi 4fe0d93d4c Fix some of the issues explained in #595 2019-01-27 14:00:21 -05:00
Rangi a5c1d9572c Fix: Clair can give TM24 Dragonbreath twice 2019-01-19 19:27:45 -05:00
Rangi 53c92b4792 Bug: Clair can give TM24 Dragonbreath twice 2019-01-19 19:11:38 -05:00
Rangi 07374f02cc Dif formatting typo 2019-01-07 19:36:56 -05:00
Rangi fe04acad7b Document bugfix: ScriptCall can overflow wScriptStack and crash 2019-01-07 18:28:47 -05:00
Rangi 1b1b0ac6ea Document a bugfix: AI makes a false assumption about CheckTypeMatchup 2019-01-07 18:12:00 -05:00
Rangi 5207615cdc Document a bugfix: 1/256 failure rate for 100% effect chance 2019-01-05 20:30:46 -05:00
Rangi 8f60de5aba Fix a typo 2018-12-31 01:03:38 -05:00
Rangi e025ab9db0
Merge pull request #578 from mid-kid/master
Fixes in the animation subsystem.
2018-12-09 17:44:09 -05:00
mid-kid 112667e773 Fix Belly Drum fix 2018-11-25 23:15:33 +01:00
Rangi 3202c4f3df Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
Rangi eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi 33ff8f2aed asm → diff 2018-08-23 10:07:05 -04:00
mid-kid 0e0f43747d Fix docs 2018-08-19 12:17:54 +02:00
Rangi 20ffc8bd8b Reformat some bugfix diffs 2018-07-29 00:27:13 -04:00
Thomas Winwood 533fdd8b4c Add fix for battle transition bug 2018-07-28 19:01:02 +01:00
Rangi cdfdfed17b Crystal fixed TruncateHL_BC in single player 2018-07-27 21:32:14 -04:00
Rangi a2f63043d4 Separate Beat Up bugs 2018-07-27 17:53:26 -04:00
Rangi b58f82e12f Reword bug docs now that they use diffs 2018-07-27 13:11:30 -04:00
mid-kid 0aac0f9cfc "Explain" diff format in bugs_and_glitches 2018-07-27 11:25:29 +02:00
mid-kid a91b59ab5d Remove a documented bug that's not really a bug
I mean, technically, being able to read beyond a data table's size is
bad practice, but there's so many cases of this that it's not worth
mentioning.

For most of these cases, at least, it's safe to assume the index won't
ever get high enough to surpass such a table's length, because it's
either hardcoded or decided by the game without the use of
uncontrollable data. As such, they don't expose any actual bugs.
2018-07-26 23:34:05 +02:00
mid-kid e43c89bc80 Consistently use the diff format in bugs_and_glitches 2018-07-26 23:34:03 +02:00
Rangi 60ffde3752
Merge pull request #489 from i0brendan0/i0brendan0-patch-5
Add Fix for Lock-On Bug
2018-07-26 16:20:52 -04:00
Rangi dc1d0217a1
Merge pull request #522 from ketsuban/the-diffening
Convert code samples to diffs
2018-07-26 16:20:33 -04:00
i0brendan0 8755a88458
turns out none of the code is needed 2018-07-21 05:05:40 -05:00
i0brendan0 6e62eabb42
final change 2018-07-21 03:36:03 -05:00
IIMarckus 8aebc7ba56 Merge branch 'master' of hyperdriveguy/pokecrystal 2018-07-21 00:41:56 -06:00
Thomas Winwood 23ef2f50a7
Merge branch 'master' into the-diffening 2018-07-21 02:06:31 +01:00
Hyperdriveguy 57fc81d44e Add Counter and Mirror Coat bugfix 2018-07-20 17:39:53 -07:00
Rangi 6e44095c2a Remove address comments in docs 2018-06-24 21:45:12 -04:00
i0brendan0 57efc4b392
final fix 2018-06-18 00:32:36 -05:00
Rangi fbe82a7fe0 Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
Thomas Winwood ff1c9f36da
Convert code samples in bugs_and_glitches.md to diffs 2018-06-09 23:35:50 +01:00
i0brendan0 158144f9cb
undo protect message bug 2018-06-02 01:12:52 -05:00
Rangi 3927bcdb9d Function6ec1 → CanObjectMoveInDirection 2018-05-24 12:36:35 -04:00
Rangi 1840af8b4f Identify more sprite move data flag bits 2018-05-23 22:01:21 -04:00
mid-kid c82deab86f fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
Rangi 7307fc8dce Use constants for bit/set/res more 2018-04-05 11:44:02 -04:00
yenatch f750d4f418
Merge pull request #505 from mid-kid/battlecommands
Battle command fixes
2018-04-04 21:18:15 -04:00
mid-kid 38107209a6 Update docs and comments to reflect renames 2018-04-04 23:44:24 +02:00
mid-kid 2958188fc6 Document more Beat Up-related bugs
Two bugs related to not raising the substitute when it should, one bug
related to not running king's rock when it should, and the other related
to running king's rock when it shouldn't. Fun.
2018-04-04 22:41:18 +02:00
mid-kid 91a768b243 Update file paths in constants/ and docs/ 2018-04-01 17:01:51 +02:00
Rangi ab2677277e 201 -> 200 2018-03-04 02:30:31 -05:00
Rangi 159a0ef7b4 Bug docs match code 2018-03-04 02:29:39 -05:00
i0brendan0 51bbfee891
Reflect Rangi's suggestion 2018-03-01 04:06:46 -06:00
i0brendan0 82ffb584c8 Add Protect Bug and Fix
Moves 'miss' when opponent uses Protect.
2018-03-01 04:08:54 -06:00
Rangi f0b01a4eea Document more quirks and bugs 2018-02-26 13:41:48 -05:00
Rangi 5959548c01 Document HOF Master bug (close #494) 2018-02-26 11:51:16 -05:00
Rangi 335c2699f0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	constants/map_constants.asm
#	constants/wram_constants.asm
#	data/radio/oaks_pkmn_talk_routes.asm
#	data/radio/pnp_hidden_places.asm
#	engine/battle/core.asm
#	engine/breeding.asm
#	engine/phone/phone_scripts.asm
#	engine/radio.asm
#	maps/BattleTower1F.asm
#	maps/OlivineLighthouse2F.asm
#	maps/OlivineLighthouse6F.asm
#	maps/PokemonFanClub.asm
#	maps/RadioTower1F.asm
#	maps/RadioTower2F.asm
#	maps/Route30BerryHouse.asm
#	maps/Route34IlexForestGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/RuinsOfAlphKabutoChamber.asm
#	maps/RuinsOfAlphResearchCenter.asm
#	maps/VermilionPort.asm
#	maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
mid-kid e8bc86d1fe Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.

Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
i0brendan0 a99adb0e5a Fix
I did a dumb and used the wrong check instruction. Should actually work.
2018-02-20 01:48:22 -06:00
i0brendan0 0e45563497 Add Fix for Lock On Status Moves
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on.
2018-02-19 02:54:13 -06:00
Rangi 96c058f0a7 No redundant item effect labels 2018-02-05 13:03:05 -05:00
Rangi 6c405e3859 Keep specials files together 2018-02-04 12:03:31 -05:00
Rangi 885080f213 "chances" → "probabilities", since other files use that term and "changes" exists right next to it 2018-02-04 11:46:53 -05:00