mirror of https://github.com/pret/pokecrystal.git
Fix link
This commit is contained in:
parent
7c42452748
commit
4ee7e027be
|
@ -68,7 +68,7 @@ Fixes are written in the `diff` format. If you've used Git before, this should l
|
|||
- [`ChooseWildEncounter` doesn't really validate the wild Pokémon species](#choosewildencounter-doesnt-really-validate-the-wild-pokémon-species)
|
||||
- [`TryObjectEvent` arbitrary code execution](#tryobjectevent-arbitrary-code-execution)
|
||||
- [`ClearWRAM` only clears WRAM bank 1](#clearwram-only-clears-wram-bank-1)
|
||||
- [`BattleAnimCmd_ClearObjs` only clears the first 6⅔ objects](#battleanimcmd_clearobjs-only-clears-the-first-6⅔-objects)
|
||||
- [`BattleAnimCmd_ClearObjs` only clears the first 6⅔ objects](#battleanimcmd_clearobjs-only-clears-the-first-6-objects)
|
||||
|
||||
|
||||
## Thick Club and Light Ball can make (Special) Attack wrap around above 1024
|
||||
|
@ -1597,7 +1597,7 @@ This supports up to six entries.
|
|||
-; BUG: This function only clears the first 6⅔ objects
|
||||
ld hl, wActiveAnimObjects
|
||||
- ld a, $a0 ; should be NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH
|
||||
- ld a, NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH
|
||||
+ ld a, NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH
|
||||
.loop
|
||||
ld [hl], 0
|
||||
inc hl
|
||||
|
|
Loading…
Reference in New Issue