Bryan Bishop
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21b95d6077
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fix typo (burned tower 1f)
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2012-03-24 03:54:46 -05:00 |
Bryan Bishop
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e57b8a7c00
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unit tests
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2012-03-24 03:54:28 -05:00 |
Bryan Bishop
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35ecd20aa2
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fix bug in find_all_text_pointers_in_script_engine_script
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2012-03-24 02:15:43 -05:00 |
Bryan Bishop
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da22f934f9
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pretty printer for text scripts
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2012-03-24 02:13:59 -05:00 |
Bryan Bishop
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d497a0a001
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start using classes instead of functions everywhere
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2012-03-24 00:58:14 -05:00 |
Bryan Bishop
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253c897bbd
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rom_text_at just dumps text straight from the ROM
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2012-03-23 23:36:39 -05:00 |
Bryan Bishop
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4462b9b246
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calculate_pointer_from_bytes_at update suggested by sankina
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2012-03-23 01:26:02 -05:00 |
Bryan Bishop
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14903375a1
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fix trainer texts
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2012-03-23 00:58:51 -05:00 |
Bryan Bishop
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08961e4f32
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parse texts in scripts
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2012-03-21 21:06:33 -05:00 |
IIMarckus
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0173ab3c7f
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Add shiny check function.
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2012-03-20 22:54:28 -06:00 |
IIMarckus
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93902a38bd
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Add code for the Extremespeed Dratini.
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2012-03-20 22:23:40 -06:00 |
IIMarckus
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572370fb45
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Add the moves table.
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2012-03-20 22:19:48 -06:00 |
IIMarckus
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1b25964425
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Add type constants.
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2012-03-20 22:03:03 -06:00 |
IIMarckus
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95e0d98283
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Add move constants.
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2012-03-20 19:00:56 -06:00 |
IIMarckus
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3af505fe55
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Add pointers to the 0f script commands.
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2012-03-20 18:43:04 -06:00 |
Bryan Bishop
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b9175e8a03
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parser improvements for trainer texts and map scripts
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2012-03-19 01:41:22 -05:00 |
Bryan Bishop
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0f3ff6120a
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skip battle tower people-event scripts
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2012-03-18 23:05:28 -05:00 |
Bryan Bishop
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f20786a432
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gbz80disasm for crystal
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2012-03-15 17:47:40 -05:00 |
Bryan Bishop
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270615370c
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more script debugging
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2012-03-15 17:44:25 -05:00 |
Bryan Bishop
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c42d7424c9
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better signpost parsing
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2012-03-15 02:09:17 -05:00 |
Bryan Bishop
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8188cf07dc
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better debugging for recursive scripts
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2012-03-14 22:03:45 -05:00 |
Bryan Bishop
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69f541f541
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keep track of which scripts have been parsed
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2012-03-14 00:27:44 -05:00 |
Bryan Bishop
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550ca496d6
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function to find most text addresses
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2012-03-13 16:01:52 -05:00 |
Bryan Bishop
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8cfa4bee12
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fix calculate_pointer again
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2012-03-12 03:17:39 -05:00 |
Bryan Bishop
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ad0f365a37
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fix calculate_pointer
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2012-03-12 03:01:38 -05:00 |
Bryan Bishop
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25a5a9cef4
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initial work on text parsing
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2012-03-12 01:59:23 -05:00 |
Bryan Bishop
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873b07dcf9
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trainer headers
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2012-03-12 01:09:25 -05:00 |
Bryan Bishop
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0a7278c144
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update pksv name tables (trial and error)
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2012-03-11 15:30:14 -05:00 |
Bryan Bishop
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a4f10572ba
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add pksv command names to crystal.py
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2012-03-11 03:01:33 -05:00 |
Bryan Bishop
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5ba4aec8d5
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fix crystal script command offsets
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2012-03-10 16:51:58 -06:00 |
IIMarckus
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3774f1d61d
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Map 2.6 is Route 44, not Route 43.
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2012-03-09 21:26:00 -07:00 |
IIMarckus
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c66f09c1d5
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Add remaining wild Pokémon tables.
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2012-03-09 21:24:08 -07:00 |
Bryan Bishop
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6ec2257cbc
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more crystal script parsing
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2012-03-07 22:31:59 -06:00 |
Bryan Bishop
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6ddb56c228
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script parsing with parse_script_at
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2012-03-07 16:59:47 -06:00 |
Bryan Bishop
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f5a6c18b89
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python tooling
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2012-03-06 00:15:35 -06:00 |
IIMarckus
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89a76e887d
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Reformat the character table, as suggested by Sanky.
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2012-03-05 00:16:56 -07:00 |
IIMarckus
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d5fe70b03b
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Use textpre.py instead of textpre.awk.
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2012-03-05 00:05:36 -07:00 |
IIMarckus
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093aa58ec1
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Add wild Pokémon data.
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2012-03-04 21:33:27 -07:00 |
IIMarckus
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37c6a35a54
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Windows → Unix linebreaks.
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2012-03-04 21:20:36 -07:00 |
Bryan Bishop
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7dc495b3c9
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initial commit
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2012-03-04 21:31:27 -06:00 |