Rangi
95fd05744d
Remove "UnusedSpecial_" prefixes too
2018-01-24 11:20:41 -05:00
Rangi
d719d318e8
Remove Special_ prefix from special routines ( close #478 )
2018-01-24 11:17:05 -05:00
Rangi
132fe46925
Rename some routines to avoid conflicts when removing "Special_" prefixes
2018-01-24 11:12:02 -05:00
Rangi
363d8b9242
KrissHouse → PlayersHouse
2018-01-22 19:10:09 -05:00
Rangi
4d8528f903
More engine flag constants
2018-01-22 14:34:55 -05:00
Remy Oukaour
6d20cf3e80
"CryHeader" → "Cry"; "Cry" → "MonCry"
2018-01-16 23:47:45 -05:00
Remy Oukaour
8048082114
Remove Predef_ prefix from routines listed in PredefPointers
2018-01-16 14:39:28 -05:00
Remy Oukaour
6c7e88513a
Long lists of db/dw series with struct-defining macros belong in data/
2018-01-15 14:11:11 -05:00
Remy Oukaour
9bb584798e
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic ( close #473 )
2018-01-15 10:55:44 -05:00
Remy Oukaour
5c28d05bb4
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459 )
...
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour
d83aefb30a
Use more constants in scripts
2018-01-12 02:27:42 -05:00
xCrystal
e9e8bf6eb1
Predef_Flag -> Predef_FlagAction
2018-01-05 11:05:01 +01:00
xCrystal
91f97f08f0
Special_MapCallbackSprites_LoadUsedSpritesGFX -> Special_LoadUsedSpritesGFX
2018-01-03 14:58:08 +01:00
xCrystal
aa9a0a900d
No more mobile EQUS ret (replace with Stubbed_ + ret)
2018-01-02 20:00:14 +01:00
xCrystal
b4e087167f
More unreferenced labels and unused text
2018-01-02 19:38:56 +01:00
xCrystal
d7970f749a
Consistent predef function names
2018-01-02 18:49:25 +01:00
xCrystal
b4a49351c1
Finish consistent Special function names
2018-01-02 17:47:58 +01:00
xCrystal
f1ea15bbfe
Consolidate Special function names
2018-01-02 17:13:57 +01:00
Remy Oukaour
dae16acd6f
event/ → events/, and move some appropriate engine/ files there
2017-12-26 21:55:57 -05:00
Remy Oukaour
e34e68095d
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
Remy Oukaour
c66d195089
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
surskitty
1116180e3c
Renaming RandomPhoneRareWildMon to RandomRareWildMon.
2017-12-13 23:39:47 -05:00
Remy Oukaour
16c6696dd5
Start organizing WRAM
...
- Use db and dw when they're more meaningful than ds 1/2
- Use unions to group related labels
2017-12-09 13:58:49 -05:00
Remy Oukaour
512863989f
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
mid-kid
09d9f2c1ef
Add MobileError-related labels
...
This function is called from a few different places in the mobile code,
including from one special that is only executed when the
BattleTowerRoomMenu special returns with a non-zero code.
Since that special causes a blue "error" screen to appear, that looks
the exact same as the one you'd get when trying to connect from the
mobile trade corner/battle colosseum in a Pokémon Center's top floor,
and this function contains a bunch of japanese strings in a jumptable, I
think it's reasonable to assume it should be called
"DisplayMobileError".
2017-11-26 11:35:13 +01:00
mid-kid
afc92eadc1
Label BattleTowerRoomMenu
...
All of the functions called by it are prefixed with BattleTowerRoomMenu,
but a bunch of them seem more generic than that, since they're part of
different mobile menus. Also called another menu jumptable
BattleTowerRoomMenu2 for the lack of a better name (only the Yes/No menu
functions are used in western crystal).
The names of the more generic functions should be fixed when we start
labelling other menus.
2017-11-25 17:03:20 +01:00
hatschky
f0209d6ed6
Labels for Trainer Rankings stat tracking functions
2017-01-16 21:11:34 +00:00
pikalaxalt
ae36ef2c7f
Labeled every function in ROM0 that's referenced in the source
2016-05-10 12:31:49 -04:00
pikalaxalt
82f1534925
Copycat labels; macro for the Crystal-only Unown chamber unlock words
2016-04-30 21:20:12 -04:00
pikalaxalt
bf73772a56
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
PikalaxALT
7683b78fb4
Labels relating to odd egg
2015-12-25 23:34:33 -05:00
PikalaxALT
d08199c79d
Color fns, some more address decoding in link/mobile
2015-12-22 18:03:00 -05:00
PikalaxALT
d644406f61
More menu stuff
2015-12-17 22:31:16 -05:00
PikalaxALT
b65fe57db6
Simplify EnlargedTiles
2015-12-11 11:53:01 -05:00
PikalaxALT
15a03a2577
Unown Puzzles
2015-12-11 11:33:14 -05:00
PikalaxALT
7f68db68ad
underground switches, town map
2015-12-09 11:39:35 -05:00
PikalaxALT
5b7fc7b0fa
More battle tower shenanigans
2015-12-08 16:06:13 -05:00
PikalaxALT
92a8c491c3
Break up engine/sprites.asm; address yenatch's comments
2015-12-01 21:54:11 -05:00
PikalaxALT
c7985e1f3c
Battle Tower scripts and text labels
2015-11-26 21:05:32 -05:00
PikalaxALT
812976cee6
bgcoord
2015-11-20 11:47:52 -05:00
PikalaxALT
91f7491017
items/item_effects.asm; engine/evolution.asm
2015-11-18 18:35:44 -05:00
PikalaxALT
27ef600ace
Here's the mail it never fails
2015-11-17 17:56:49 -05:00
PikalaxALT
4bfe086ef6
Phone scripts and specials
2015-11-17 12:29:37 -05:00
PikalaxALT
0b8fe4bac3
More specials; bank 12 mobile
2015-11-16 22:29:54 -05:00
PikalaxALT
ba871547ed
engine/pokegear.asm
2015-11-16 21:07:26 -05:00
PikalaxALT
435b0cf686
Options menu, some mobile fns
2015-11-16 16:46:32 -05:00
PikalaxALT
2ffcb4b490
More splits; map setup labels
2015-11-11 23:38:57 -05:00
PikalaxALT
91068077f0
Further split bank 4
2015-11-11 16:15:06 -05:00
PikalaxALT
09603bf031
More Battle Tower shenanigans
2015-11-07 14:38:52 -05:00
PikalaxALT
adf2fe712d
Various labels
2015-11-05 14:06:03 -05:00