Commit Graph

441 Commits

Author SHA1 Message Date
Rangi 255f282a60 Use TRUE/FALSE for wSaveFileExists 2018-07-04 02:50:27 -04:00
Rangi b565e6a9dc Miscellaneous reorganization fixes 2018-07-04 02:42:11 -04:00
Rangi 67152eab98 Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
Rangi 5693cc49cf Single newline at the end of files 2018-06-25 12:07:35 -04:00
Rangi 9f3e9145f9 Remove more triple newlines 2018-06-25 12:01:02 -04:00
Rangi 0f074e2ad1 "→" should be "ェ" 2018-06-24 23:55:18 -04:00
Rangi 67d1364c7a Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
Rangi 9afaed9b8f Remove more address comments 2018-06-24 21:39:23 -04:00
Rangi c7032617aa Remove address comment 2018-06-24 21:28:26 -04:00
Rangi e2fb7acac0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	engine/items/mart.asm
2018-06-24 21:23:51 -04:00
mid-kid 5efce10789 Remove even more address comments
That should be all of them this time
2018-06-25 02:10:37 +02:00
mid-kid 1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
Rangi 5cbff21a0d Unreferenced_53d84 → Unreferenced_MonPicBanks from pokegold-spaceworld 2018-06-24 01:13:59 -04:00
Rangi fbe82a7fe0 Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
Rangi 9ac2583b20 Use dn 2018-06-06 18:49:16 -04:00
Rangi 09d1ac8725 Specify DVs individually 2018-06-06 11:45:19 -04:00
yenatch dbf05e48eb
Merge pull request #517 from mid-kid/master
Some fixes all around
2018-06-05 07:04:54 -04:00
yenatch c61d6a3a5a Fix other unused shiny check label 2018-06-05 06:58:25 -04:00
mid-kid e8f847b537 Use structure constants for channel_struct 2018-06-04 11:35:27 +02:00
Rangi 1840af8b4f Identify more sprite move data flag bits 2018-05-23 22:01:21 -04:00
Rangi 85f7328bf8 Identify USE_OBP1_F 2018-05-23 20:44:32 -04:00
Rangi 50ea6d6e22 WALKS_ON_WATER → SWIMMING 2018-05-23 19:10:15 -04:00
Rangi c85b32ed80 More sprite movement data flag constants 2018-05-23 19:06:04 -04:00
Rangi c5d18de8ff Use known sprite movement data flag constants 2018-05-23 13:15:07 -04:00
Rangi 32b92ca51c Start improving sprite movement engine (to do: identify bit flags)
Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-23 12:48:14 -04:00
Rangi 03570a514e Correct comment 2018-05-19 13:16:18 -04:00
Rangi d5fff8aa96 Constants for PC menu indexes
'db  ' -> 'db '
2018-05-18 22:18:00 -04:00
Rangi 8acc8d6e30 Merge branch 'master' of https://github.com/pret/pokecrystal 2018-05-06 22:45:07 -04:00
Rangi 1c92cb8b48 'rept' is not indented 2018-05-06 12:16:57 -04:00
Rangi d31ba05aeb Combine bit flags with | not + 2018-05-05 19:27:10 -04:00
Rangi de0b344be4 Explicit NO_LIMITS instead of 0 2018-05-05 19:19:51 -04:00
Rangi 5a9975c541 Use explicit HELD_NONE, not 0 2018-05-05 15:36:04 -04:00
mid-kid c82deab86f fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
yenatch 40b537d45b
Merge pull request #503 from Rangi42/master
Factor wMisc into meaningful parts; move most code out of home.asm
2018-04-09 21:30:24 -04:00
mid-kid 2d8f3a0654 Use Stadium 2 Egg Group names
Out of the current two most prevalent official conventions, this one was
chosen, because they're used in a direct counterpart to this game, and
thus feel more accurate.
2018-04-05 07:54:20 +02:00
mid-kid 1891879b62 GENDERLESS -> GENDER_UNKNOWN
This is how they're called in official sources, and it fits better with
the other `GENDER_` constants.
2018-04-05 07:54:20 +02:00
Rangi 81306889e3 Merge branch 'master' of https://github.com/pret/pokecrystal 2018-04-04 23:56:40 -04:00
yenatch f750d4f418
Merge pull request #505 from mid-kid/battlecommands
Battle command fixes
2018-04-04 21:18:15 -04:00
mid-kid d4025863cf Rename some battle commands
`hittarget` was misleading, as it doesn't actually "hit" the target, it
only plays the animation. As such, I've renamed it to `moveanim`.

`checkfaint` has nothing to do with checking if the user or target has
fainted, instead, it applies wCurDamage onto the target's HP, hitting
the substitute if applicable. I've renamed the command to `applydamage`
and all of its subfunctions accordingly.
2018-04-04 23:27:40 +02:00
mid-kid 800f948914 Label BattleCommand_BeatUpFailText 2018-04-04 22:40:35 +02:00
mid-kid 682ca7e93c Label bidefailtext
This "unknown" battle command is actually used to give the proper fail
message to bide.
2018-04-04 22:40:21 +02:00
Rangi aec3802587 Use 'elif' more 2018-04-04 14:06:25 -04:00
mid-kid 81fff9bb80 Fix file permissions
I have no idea why this was a thing (do people store this repo on FAT32
flash drives or something?), but quite a bit of files had a permission
of 755. This isn't really a problem, but it's inconsistent and weird.
2018-04-01 17:05:10 +02:00
Rangi 0447ee0cf9 Relabel some map-related WRAM
wMisc -> {wSurroundingTiles, wBoxPartialData, wLink_c608}
wOverworldMap -> {wOverworldMapBlocks, wHallOfFamePokemonList}
2018-03-19 11:36:14 -04:00
Rangi e2c15b0b92 * BillPhoneGeneriText -> BillPhoneGenericText
* data/phone/text/trainers1.asm -> data/phone/text/trainers.asm
* ,ROM -> , ROM0
2018-02-26 22:29:09 -05:00
Rangi f0b01a4eea Document more quirks and bugs 2018-02-26 13:41:48 -05:00
Rangi 9a7da21006 Mention "HAUNTED HOUSE" (resolves #492) 2018-02-25 22:25:32 -05:00
Rangi b254a4571d ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490)
Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
2018-02-25 22:23:20 -05:00
Rangi 2f9a0d7d9f Pokecom Center Admin Room -> Office 2018-02-25 22:19:17 -05:00
Rangi 335c2699f0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	constants/map_constants.asm
#	constants/wram_constants.asm
#	data/radio/oaks_pkmn_talk_routes.asm
#	data/radio/pnp_hidden_places.asm
#	engine/battle/core.asm
#	engine/breeding.asm
#	engine/phone/phone_scripts.asm
#	engine/radio.asm
#	maps/BattleTower1F.asm
#	maps/OlivineLighthouse2F.asm
#	maps/OlivineLighthouse6F.asm
#	maps/PokemonFanClub.asm
#	maps/RadioTower1F.asm
#	maps/RadioTower2F.asm
#	maps/Route30BerryHouse.asm
#	maps/Route34IlexForestGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/RuinsOfAlphKabutoChamber.asm
#	maps/RuinsOfAlphResearchCenter.asm
#	maps/VermilionPort.asm
#	maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
yenatch f44f306cfd
Merge pull request #477 from mid-kid/master
Medium-sized cleanups
2018-02-25 20:12:59 -05:00
Rangi 60add76ee7 * Remove rept 4 (fa3192e)
* FindGreaterThanThatLevel -> FindAboveLevel (132fe46)
* More meaningful egg group names (0eeb00d)
2018-02-25 19:23:01 -05:00
Rangi cbd423ec08 Format map object attributes like trainer attributes, in preparation for bit flag constants 2018-02-25 16:49:03 -05:00
Rangi eb3726bba0 NO_ITEM == 0 2018-02-25 16:48:31 -05:00
Rangi e018a9d005 Sprite data values match GetSpriteLength return values and are not limited to multiples of 4 2018-02-25 16:32:40 -05:00
mid-kid e8bc86d1fe Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.

Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
Rangi 612fd7cb96 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	maps/KrissHouse2F.asm
2018-02-15 21:21:58 -05:00
mid-kid 89c5f0adf0 Comment GeneratePartyMonStats 2018-02-09 22:21:59 +01:00
Rangi 62d6f72bb3 Make tileset palette maps easier to edit 2018-02-09 13:50:20 -05:00
Rangi 96c058f0a7 No redundant item effect labels 2018-02-05 13:03:05 -05:00
luckytyphlosion 8b007e8d51 Fix more w-izing edge cases. 2018-02-04 22:45:04 -05:00
Rangi f8f3294130 Add ROOF_ constants 2018-02-04 21:39:46 -05:00
Rangi 885080f213 "chances" → "probabilities", since other files use that term and "changes" exists right next to it 2018-02-04 11:46:53 -05:00
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00
Rangi 6ff2cb20e6 map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
Rangi bf138d94d4 scene_def → scene_var (for "variable", like loadvar, copybytetovar, etc) 2018-02-03 16:20:19 -05:00
Rangi e32e5212af use "x + -1" not "x +- 1"
(TODO: use "x - 1" once rgbds allows it)
2018-02-02 22:55:38 -05:00
Rangi 323ef81286 More comments and macros 2018-02-01 15:19:27 -05:00
Rangi 936a170e0d MobileTradeRoom matches MobileBattleRoom 2018-01-31 23:21:15 -05:00
Rangi a17623d96b Add scene ID constants (TODO: meaningful names) 2018-01-31 23:16:51 -05:00
Rangi 7d6e82ef1c NPC trade constants don't all just start with TRADE_ 2018-01-31 21:16:57 -05:00
Rangi 0eeb00d6ac Official egg group names 2018-01-31 12:03:43 -05:00
Rangi b8f4b1b8a7 MINERAL egg group works 2018-01-31 11:45:18 -05:00
Rangi 08891da822 const_def N 2018-01-31 11:38:45 -05:00
Rangi a9334f7468 Correct engine flag constants 2018-01-31 10:55:35 -05:00
Rangi 50f6007cc2 No need for ==== lines 2018-01-31 10:36:27 -05:00
Rangi 9ac2cea1f7 Align columns 2018-01-31 00:46:03 -05:00
Rangi 96ae7a7ee3 More compact trainer data 2018-01-31 00:37:03 -05:00
Rangi d260b5f185 Compact trainer data 2018-01-31 00:07:11 -05:00
Rangi 1282405d4a SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
(more precise, and encourages hacks to add more SWIM movements)
2018-01-30 22:42:41 -05:00
Rangi 006d9f6441 Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix is not) 2018-01-30 22:34:05 -05:00
Rangi cb733954c6 SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees) 2018-01-30 22:12:53 -05:00
Rangi 6e00101b89 Comment values of special pointers, same as predefs 2018-01-30 14:55:27 -05:00
Rangi 5b678b336c Simpler map connection macro 2018-01-30 14:32:57 -05:00
Rangi 4c4fca1028 Clean up comments
Base data: types uniquely lacked a comment; items on one line; distinguish unknowns
Dex entries: don't imply that pointers don't exist
2018-01-29 11:35:50 -05:00
Rangi 84c798e9f4 Clarify TM/HM move/enum correspondence 2018-01-28 01:20:49 -05:00
Rangi e22670438e Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
Rangi ea480fa31e Fix off-by-one error 2018-01-26 20:57:55 -05:00
Rangi a0cc4a3392 Move power data belongs in data/moves/ 2018-01-26 11:01:15 -05:00
Rangi 6ebe45e41f Move event data to data/events/ 2018-01-25 22:19:24 -05:00
Rangi 87514598be More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
Rangi d504fb8852 Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable. 2018-01-25 20:34:33 -05:00
Rangi 518dd46ca1 data/text/X_text.asm is redundant 2018-01-24 21:27:23 -05:00
Rangi 95fd05744d Remove "UnusedSpecial_" prefixes too 2018-01-24 11:20:41 -05:00
Rangi d719d318e8 Remove Special_ prefix from special routines (close #478) 2018-01-24 11:17:05 -05:00
Rangi 132fe46925 Rename some routines to avoid conflicts when removing "Special_" prefixes 2018-01-24 11:12:02 -05:00
Rangi 505a6595bc EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) 2018-01-24 10:46:49 -05:00
luckytyphlosion a1951cefc0 Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
luckytyphlosion f2ae74079f Prefix wram labels with w, part 1.
Handle edge cases first.
2018-01-23 16:45:34 -05:00
Rangi ead103d2c6 MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
Rangi 517eab6526 "Speech" houses just have dialog NPCs 2018-01-23 12:54:17 -05:00
Rangi c5cc23a35f wGameTimerPause bit flag constants 2018-01-23 12:40:29 -05:00
Rangi fdda670f40 Cry headers and map headers were eliminated 2018-01-23 11:17:21 -05:00
Rangi 94ae404732 Separate data/mon_menu.asm 2018-01-23 10:46:26 -05:00
Rangi fc61d58dc4 Rename some more maps
The Pokécom Center's .blk contains 1F and the Administration room, but the .asm script is just for the Admin room; 1F-related text and scripts are in GoldenrodPokecenter1F.asm. Presumably both map scripts shared the same .blk.
2018-01-23 01:03:47 -05:00
Rangi 14cb5a3cb0 EcruteakHouse → EcruteakTinTowerEntrance 2018-01-23 00:30:07 -05:00
Rangi 0261bd2ff5 Daisy offers "grooming", not "massage" 2018-01-23 00:11:23 -05:00
Rangi 363d8b9242 KrissHouse → PlayersHouse 2018-01-22 19:10:09 -05:00
Rangi 7f187be36c Don't say "House" twice 2018-01-22 18:29:21 -05:00
Rangi f44b7ad5c3 Add data/text/ 2018-01-22 17:33:52 -05:00
Rangi cb5e3378de Move type data to data/types/ 2018-01-22 16:23:34 -05:00
Rangi efe6981a0d Add daily+weekly bit flags (close issue #429) 2018-01-22 15:59:24 -05:00
Rangi 3a7f518de4 wStatusFlags/2 bit constants 2018-01-22 15:40:43 -05:00
Rangi 4d8528f903 More engine flag constants 2018-01-22 14:34:55 -05:00
Rangi 125d51b3b2 More engine bit flag constants 2018-01-22 13:57:44 -05:00
Rangi e135091f09 Day-Care bit flags 2018-01-22 13:18:23 -05:00
Rangi 7cef012335 wUnlockedUnowns engine flag constants
Use local labels for "End"ings
2018-01-22 13:00:35 -05:00
Rangi 6ecf18aa52 Engine flag bit constants for wPokegearFlags 2018-01-22 12:03:18 -05:00
Rangi 9e8f33d605 Cleaner roammon and treemon data 2018-01-22 11:30:17 -05:00
Remy Oukaour b071dd364f Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
Remy Oukaour ddec0ee305 More Japanese characters 2018-01-19 20:48:33 -05:00
Remy Oukaour e69544b61f More Unicode 2018-01-19 02:30:19 -05:00
Remy Oukaour 25048bd12d wiggle → wobble 2018-01-19 00:16:08 -05:00
Remy Oukaour 0082dcdd62 Missing comment 2018-01-18 22:38:20 -05:00
Remy Oukaour a9f8aeb94e Remove trailing whitespace 2018-01-18 21:48:52 -05:00
Remy Oukaour 17336221e6 newline before para 2018-01-18 21:15:59 -05:00
Remy Oukaour a3beba1e64 Use Japanese charmap definitions in strings 2018-01-18 20:49:17 -05:00
Remy Oukaour 2acaa96cf1 More charmap and home/text.asm documentation for JP chars 2018-01-18 18:34:20 -05:00
Remy Oukaour 226d1812b3 Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
2018-01-18 11:16:24 -05:00
Remy Oukaour b1c808f9f8 Rename some tilesets (close #467) 2018-01-17 14:50:34 -05:00
Remy Oukaour faa41e743b hex->dec 2018-01-17 12:49:21 -05:00
Remy Oukaour f64443a504 Wild data entries are 2 bytes wide 2018-01-17 12:45:16 -05:00
Remy Oukaour e2ac753da1 No redundant filename prefixes 2018-01-17 00:00:43 -05:00
Remy Oukaour 3dcc0066a5 Comments help find map_data.asm 2018-01-16 23:55:33 -05:00
Remy Oukaour bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour 3d0e1819e9 0/1 → FALSE/TRUE, with correct comment 2018-01-16 20:56:08 -05:00
Remy Oukaour 94bbfe2f0c Move map-related "metadata" files into data/maps/ 2018-01-16 19:56:21 -05:00
Remy Oukaour 01ba6bed88 Move code out of data/ 2018-01-16 18:07:06 -05:00
Remy Oukaour 7b3de85a06 Avoid "+- 1" at every maskbits 2018-01-16 17:27:50 -05:00
Remy Oukaour 8048082114 Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
Remy Oukaour 2b82338920 Phone data 0/7 are time masks 2018-01-15 22:00:56 -05:00
Remy Oukaour 9fb74161e5 Comments 2018-01-15 14:39:53 -05:00
Remy Oukaour 6c7e88513a Long lists of db/dw series with struct-defining macros belong in data/ 2018-01-15 14:11:11 -05:00
Remy Oukaour fe3ef73a8c Group unused data 2018-01-15 00:44:40 -05:00
Remy Oukaour 07b8fe2983 G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png 2018-01-15 00:21:41 -05:00
Remy Oukaour 14c8cf5b48 Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
#	data/player_names.asm
#	engine/battle/menu.asm
#	engine/billspc.asm
#	engine/billspctop.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/delete_save_change_clock.asm
#	engine/events/buena.asm
#	engine/events/elevator.asm
#	engine/events/kurt.asm
#	engine/events/mom.asm
#	engine/events/move_tutor.asm
#	engine/events/pokecenter_pc.asm
#	engine/events/pokepic.asm
#	engine/events/std_scripts.asm
#	engine/events/unown_walls.asm
#	engine/init_gender.asm
#	engine/intro_menu.asm
#	engine/mail.asm
#	engine/main_menu.asm
#	engine/mart.asm
#	engine/menu_2.asm
#	engine/mon_menu.asm
#	engine/pack.asm
#	engine/slot_machine.asm
#	engine/start_menu.asm
#	home/menu.asm
#	maps/CeladonDeptStore6F.asm
#	maps/CeladonGameCornerPrizeRoom.asm
#	maps/DragonShrine.asm
#	maps/EarlsPokemonAcademy.asm
#	maps/GoldenrodCity.asm
#	maps/GoldenrodDeptStore6F.asm
#	maps/GoldenrodGameCorner.asm
#	maps/GoldenrodPokeComCenter2FMobile.asm
#	mobile/mobile_12.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_22.asm
#	mobile/mobile_22_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_45.asm
#	mobile/mobile_45_sprite_engine.asm
#	mobile/mobile_46.asm
#	mobile/mobile_5c.asm
#	mobile/mobile_5f.asm
#	mobile/mobile_menu.asm
2018-01-14 23:43:51 -05:00
Remy Oukaour dfcca93b45 Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
#	engine/battle/core.asm
#	engine/save.asm
2018-01-14 23:00:22 -05:00
Remy Oukaour 5c28d05bb4 Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
mid-kid 11d67567d2 Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
2018-01-14 11:59:56 +01:00
Remy Oukaour 2ab60fa8a4 menu_coords macro for (x1, y1, x2, y2) order (see issue #440) 2018-01-13 16:38:14 -05:00