Commit Graph

147 Commits

Author SHA1 Message Date
yenatch f44f306cfd
Merge pull request #477 from mid-kid/master
Medium-sized cleanups
2018-02-25 20:12:59 -05:00
mid-kid 3d34f5a5a3 Label wPokemonWithdrawDepositParameter of RemoveMonFromPartyOrBox
It takes a clearly different parameter, completely unrelated and
different in function to PC_DEPOSIT and PC_WITHDRAW.
2018-02-22 21:36:14 +01:00
mid-kid a22343d32c Fix TRUE/FALSE constants for CalcMonStats 2018-02-22 18:12:43 +01:00
mid-kid e8bc86d1fe Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.

Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
Rangi 612fd7cb96 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	maps/KrissHouse2F.asm
2018-02-15 21:21:58 -05:00
luckytyphlosion 8b007e8d51 Fix more w-izing edge cases. 2018-02-04 22:45:04 -05:00
Rangi d6b00d0cc1 Sync code with wiki 2018-02-04 13:16:40 -05:00
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00
Rangi 6ff2cb20e6 map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
Rangi e32e5212af use "x + -1" not "x +- 1"
(TODO: use "x - 1" once rgbds allows it)
2018-02-02 22:55:38 -05:00
luckytyphlosion 0b45e2e846 Fix wVirtualOAM labels, part 2. 2018-01-30 14:52:46 -05:00
Rangi 95fd05744d Remove "UnusedSpecial_" prefixes too 2018-01-24 11:20:41 -05:00
Rangi d719d318e8 Remove Special_ prefix from special routines (close #478) 2018-01-24 11:17:05 -05:00
Rangi 132fe46925 Rename some routines to avoid conflicts when removing "Special_" prefixes 2018-01-24 11:12:02 -05:00
luckytyphlosion a1951cefc0 Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
luckytyphlosion f2ae74079f Prefix wram labels with w, part 1.
Handle edge cases first.
2018-01-23 16:45:34 -05:00
Rangi ead103d2c6 MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
Rangi c5cc23a35f wGameTimerPause bit flag constants 2018-01-23 12:40:29 -05:00
Rangi a73c532738 tile+color macros in gfx.asm 2018-01-22 19:40:17 -05:00
Rangi 363d8b9242 KrissHouse → PlayersHouse 2018-01-22 19:10:09 -05:00
Rangi 3a7f518de4 wStatusFlags/2 bit constants 2018-01-22 15:40:43 -05:00
Rangi 4d8528f903 More engine flag constants 2018-01-22 14:34:55 -05:00
Rangi 7cef012335 wUnlockedUnowns engine flag constants
Use local labels for "End"ings
2018-01-22 13:00:35 -05:00
Remy Oukaour 5ddea59ec5 wGBCOnlyDecompressBuffer 2018-01-21 20:10:38 -05:00
Remy Oukaour 05382d3e3c PARTY_LENGTH; MON_NAME; sgb_border.bin 2018-01-20 12:25:55 -05:00
Remy Oukaour 8127d1fbcf Rename BATTLETOWER_NROF constants 2018-01-20 12:05:16 -05:00
Remy Oukaour b071dd364f Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
Remy Oukaour ddec0ee305 More Japanese characters 2018-01-19 20:48:33 -05:00
Remy Oukaour b199f6cfbf Use hSerialConnectionStatus constants elsewhere 2018-01-19 19:31:45 -05:00
Remy Oukaour 0c6338836d Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
Remy Oukaour 52993d20ef Keep hex address until surrounding code is cleaned up 2018-01-19 10:44:33 -05:00
Remy Oukaour e69544b61f More Unicode 2018-01-19 02:30:19 -05:00
Remy Oukaour d7afa764c8 wrong bank 2018-01-19 00:54:38 -05:00
Remy Oukaour 2c7ca13194 Disambiguate "%" and "<NO>" 2018-01-18 22:30:30 -05:00
Remy Oukaour a9f8aeb94e Remove trailing whitespace 2018-01-18 21:48:52 -05:00
Remy Oukaour a3beba1e64 Use Japanese charmap definitions in strings 2018-01-18 20:49:17 -05:00
Remy Oukaour 226d1812b3 Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
2018-01-18 11:16:24 -05:00
Remy Oukaour 95c0c31c8f Eliminate wd000 2018-01-18 01:25:19 -05:00
Remy Oukaour 6d20cf3e80 "CryHeader" → "Cry"; "Cry" → "MonCry" 2018-01-16 23:47:45 -05:00
Remy Oukaour bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour 7b3de85a06 Avoid "+- 1" at every maskbits 2018-01-16 17:27:50 -05:00
Remy Oukaour 8048082114 Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
Remy Oukaour 9bb584798e _Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473) 2018-01-15 10:55:44 -05:00
Remy Oukaour 14c8cf5b48 Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
#	data/player_names.asm
#	engine/battle/menu.asm
#	engine/billspc.asm
#	engine/billspctop.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/delete_save_change_clock.asm
#	engine/events/buena.asm
#	engine/events/elevator.asm
#	engine/events/kurt.asm
#	engine/events/mom.asm
#	engine/events/move_tutor.asm
#	engine/events/pokecenter_pc.asm
#	engine/events/pokepic.asm
#	engine/events/std_scripts.asm
#	engine/events/unown_walls.asm
#	engine/init_gender.asm
#	engine/intro_menu.asm
#	engine/mail.asm
#	engine/main_menu.asm
#	engine/mart.asm
#	engine/menu_2.asm
#	engine/mon_menu.asm
#	engine/pack.asm
#	engine/slot_machine.asm
#	engine/start_menu.asm
#	home/menu.asm
#	maps/CeladonDeptStore6F.asm
#	maps/CeladonGameCornerPrizeRoom.asm
#	maps/DragonShrine.asm
#	maps/EarlsPokemonAcademy.asm
#	maps/GoldenrodCity.asm
#	maps/GoldenrodDeptStore6F.asm
#	maps/GoldenrodGameCorner.asm
#	maps/GoldenrodPokeComCenter2FMobile.asm
#	mobile/mobile_12.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_22.asm
#	mobile/mobile_22_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_45.asm
#	mobile/mobile_45_sprite_engine.asm
#	mobile/mobile_46.asm
#	mobile/mobile_5c.asm
#	mobile/mobile_5f.asm
#	mobile/mobile_menu.asm
2018-01-14 23:43:51 -05:00
Remy Oukaour dfcca93b45 Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
#	engine/battle/core.asm
#	engine/save.asm
2018-01-14 23:00:22 -05:00
Remy Oukaour 5c28d05bb4 Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour 7a09fc9f75 GFX tile sizes in decimal 2018-01-14 19:43:35 -05:00
Remy Oukaour eb3102200f More Battle Tower map script constants, fewer raw hex values 2018-01-14 19:26:55 -05:00
mid-kid 11d67567d2 Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
2018-01-14 11:59:56 +01:00
Remy Oukaour 2ab60fa8a4 menu_coords macro for (x1, y1, x2, y2) order (see issue #440) 2018-01-13 16:38:14 -05:00
Remy Oukaour 2085ebcc61 maskbits for NUM_FRAMES 2018-01-11 23:04:50 -05:00
Remy Oukaour 163f3e0c3f Local UI tiles don't belong in charmap
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png
2018-01-11 22:49:45 -05:00
Remy Oukaour 0a3b251dcb Arrays end with -1, not $ff 2018-01-10 22:53:42 -05:00
Remy Oukaour 417937cffc Resolve #461 2018-01-10 13:47:57 -05:00
Remy Oukaour cc0fd6e12c CRYSTAL11 → _CRYSTAL11 2018-01-09 17:26:40 -05:00
Remy Oukaour bdd3a55333 Organize mobile/battle_tower_*.asm data and code 2018-01-06 18:53:30 -05:00
xCrystal e9e8bf6eb1 Predef_Flag -> Predef_FlagAction 2018-01-05 11:05:01 +01:00
Adelaide Walter 501ec9b283 Fix macro formatting. 2018-01-03 11:57:34 -05:00
Remy Oukaour d75a66cf77 wd000 -> w3_d000 2018-01-03 01:38:59 -05:00
Remy Oukaour b0d2409c83 Move EZChat Pokémon order to data/ 2018-01-02 23:21:07 -05:00
Adelaide Walter fb825a800e Label MobileCrashCheckPointer and consolidate relevant functions. 2018-01-02 23:16:56 -05:00
Adelaide Walter 0caea0f820 Use BANK for all hardcoded banks with BANK in comments. 2018-01-02 16:46:40 -05:00
Remy Oukaour 6a3045d759 1-based EZ Chat cursor data indexes 2018-01-02 15:02:08 -05:00
Remy Oukaour 7ad8ea13c9 Document more sprite anim data 2018-01-02 14:25:58 -05:00
xCrystal aa9a0a900d No more mobile EQUS ret (replace with Stubbed_ + ret) 2018-01-02 20:00:14 +01:00
xCrystal b4e087167f More unreferenced labels and unused text 2018-01-02 19:38:56 +01:00
xCrystal d7970f749a Consistent predef function names 2018-01-02 18:49:25 +01:00
xCrystal b4a49351c1 Finish consistent Special function names 2018-01-02 17:47:58 +01:00
xCrystal f1ea15bbfe Consolidate Special function names 2018-01-02 17:13:57 +01:00
xCrystal 6f0b81504d More unreferenced labels cleanup 2018-01-02 16:04:21 +01:00
xCrystal 9a3088e50c Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00
xCrystal e5fa3f9a11 Fix missing palred/palgreen/palblue constants 2018-01-01 21:05:00 +01:00
xCrystal 37369d1ae0 Rename Pals labels in WRAM bank 5 2018-01-01 20:09:53 +01:00
xCrystal 6e12a51503 Use more palette(s) constants 2018-01-01 20:09:53 +01:00
xCrystal 3c6c80f1b2 LY_BLANK and rLCDC constants 2017-12-29 18:53:21 +01:00
xCrystal def3b60493 Clean up .Jumptable: spaces 2017-12-29 13:52:42 +01:00
Remy Oukaour b9a68fec25 Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW) 2017-12-28 22:13:39 -05:00
xCrystal 50fc9c3389 endm -> ENDM 2017-12-28 22:31:16 +01:00
xCrystal 333524f0be Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
xCrystal 7beb497d3a Uppercase MACRO and EQU(S) according to the style guide 2017-12-28 13:23:44 +01:00
xCrystal 9457679af8 Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
Remy Oukaour 172dba3c0b Rename some sections
engine/battle_tower.asm fits better in events/
2017-12-26 22:57:19 -05:00
Remy Oukaour b3f0e11567 Various cleanup 2017-12-26 20:33:41 -05:00
Remy Oukaour e34e68095d Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
Remy Oukaour 040aa7cb17 LoadEDTile → CopyTilemapAtOnce (fix #345) 2017-12-24 18:11:17 -05:00
Remy Oukaour 9973e43d5a Fix issue #345:
- GetMonFrontpic → GetEnemyMonFrontpic
- GetMonBackpic → GetBattleMonBackpic
- FrontpicPredef → GetAnimatedFrontpicPredef
- GetFrontpic → GetMonFrontpic
- GetBackpic → GetMonBackpic
- CutAndPasteMap → PadMapForHDMATransfer
2017-12-24 15:03:20 -05:00
Remy Oukaour c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour c66d195089 callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
Remy Oukaour 1d2df3bba1 Some more WRAM cleanup 2017-12-23 11:34:55 -05:00
Remy Oukaour d6dccb7df5 Use NAME_LENGTH_JAPANESE more 2017-12-21 11:56:33 -05:00
Remy Oukaour 25a3960646 Move some more main.asm routines into individual files 2017-12-16 19:00:50 -05:00
Remy Oukaour 05d49f7d75 Move more code out of main.asm 2017-12-16 12:49:43 -05:00
Remy Oukaour e44640b008 Move more main.asm code into individual files 2017-12-15 21:22:26 -05:00
Remy Oukaour 1038ebca5e Move more contiguous related code blocks from main.asm to engine/ and events/ 2017-12-15 20:10:54 -05:00
Remy Oukaour 2cf5cc1dc7 Move more unknown graphics into real subfolders 2017-12-15 17:50:45 -05:00
Remy Oukaour dc76bf804f Move all misc/ and unknown/ files to meaningful directories 2017-12-15 13:21:47 -05:00
Remy Oukaour ebf3bfb6b2 Move some misc/ files into meaningful directories 2017-12-15 12:53:33 -05:00