Commit Graph

654 Commits

Author SHA1 Message Date
Rangi f59f1bdb88 Standardize capitalization of ".Jumptable" 2021-06-19 19:52:05 -04:00
Rangi 1f9e688b76 MON_PKRUS -> MON_POKERUS 2021-06-07 20:00:21 -04:00
Rangi ed0a0f7159 Move the dbbw, dbww, and dbwww macros to legacy 2021-05-30 15:51:49 -04:00
Rangi efd1006917
Use {interpolation} to generate sequences of RAM labels
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-04-27 12:11:39 -04:00
Rangi 316fa4b695 Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
Rangi bf688645b1 Rename SOUND_REST to SOUND_CRY
Fixes #821
2021-04-12 14:48:05 -04:00
Rangi 94057c7726 Verify uneven list sizes with list_start, li, and assert_list_length macros
This was discussed in #815
2021-03-22 17:17:08 -04:00
Rangi dbe2360ecd Miscellaneous cleanup 2021-03-22 16:41:17 -04:00
Rangi 5037adc55f Clean up some macro definitions 2021-03-21 20:09:34 -04:00
Rangi 90ce126139 Use numeric constants in text strings with "{d:interpolation}" 2021-03-21 18:14:31 -04:00
Rangi 0506e5b1b9 Assert the sBox1-14 tables have NUM_BOXES entries 2021-03-21 17:47:53 -04:00
Rangi 4522162d45 Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
Rangi 6c8f8609cb Assert some more table widths 2021-03-17 11:38:01 -04:00
Rangi 3684296583 Revise some constant definitions 2021-03-16 18:06:18 -04:00
Rangi dbabd8b4a9 Define MAPGROUP_* constants and verify MapGroup_* table sizes 2021-03-10 21:16:54 -05:00
Rangi 71073a5f3b Verify RAM table lengths 2021-03-09 20:43:24 -05:00
Rangi 98da09b3e9 Define more struct offset constants with rsreset instead of const_def
This was discussed in #739
2021-03-04 18:15:38 -05:00
Rangi 40902ffe24 Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706

It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi 0e818f8b8b Define SCENE_ALWAYS EQU -1 for coord_events 2021-03-01 21:11:58 -05:00
Rangi a539578006
Merge pull request #798 from CelestialAmber/master
Fix typo
2021-02-05 09:45:18 -08:00
Fredrik Ljungdahl 8f4dcbcb59 Battle Tower: fix typo in constant (PROGESS -> PROGRESS) 2021-02-04 12:42:56 +01:00
Amber Brault b391b6cef0 Fix typo 2021-01-21 11:01:53 -05:00
Rangi 6f226f584c Identify link.asm WRAM labels based on ax6's research notes <https://pastebin.com/NTxjzKGQ> 2020-12-08 21:24:48 -05:00
Rangi 9fea403be2 grey -> gray 2020-12-08 14:34:54 -05:00
Neil Basu 900dc1b41b document unused male grunts 2020-11-27 13:36:53 -08:00
Rangi 4613bcfadf Use STRING_BUFFER_LENGTH for the wStringBuffers 2020-11-24 20:11:17 -05:00
Rangi 9b3c45b14d Resolve some "???" comments 2020-11-17 11:09:02 -05:00
Rangi 6a5edc98e9 Terser damage calculation constants 2020-11-09 16:12:19 -05:00
Rangi 03e149e559 Identify wBattleAnimTemp0-3 2020-11-09 15:05:14 -05:00
Rangi 62b756c46e Rename "dummy game" to "memory game" 2020-11-08 19:32:57 -05:00
Rangi 826e070f04 More syncing with pokegold 2020-11-03 10:13:06 -05:00
Rangi 9ab9088a9f Identify wLinkBattleRNPreamble 2020-11-01 13:42:12 -05:00
Rangi 4a323cf591 UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims 2020-10-30 17:41:03 -04:00
Rangi fe1a58deea Identify wSpriteAnimDict key constants 2020-10-30 15:39:08 -04:00
Rangi 1237156948 Identify mobile Name Card exchange labels 2020-10-30 10:45:31 -04:00
Rangi ba5bc304f9 Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00
Rangi 7883e8f431 Define SERIAL_LINK_BYTE_TIMEOUT 2020-10-29 16:43:28 -04:00
Rangi ea426a8879 Identify more WRAM labels, and start a <X>_DummyFunction label convention 2020-10-28 14:34:38 -04:00
Rangi 446f1846b1 Identify remaining Mystery Gift labels and constants
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-27 23:09:06 -04:00
Rangi 2738858985 Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
Rangi 9dcdad5e60 Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
Rangi bd3f634049 Identify remaining map object labels 2020-10-22 21:30:21 -04:00
Rangi d8310c166d Identify some more map object labels and constants 2020-10-22 17:41:48 -04:00
Rangi 650686476c Identify remaining battle AI labels 2020-10-21 21:34:18 -04:00
Rangi 2e90df15b7 Update battle anim bg function comments, and identify more unnamed labels 2020-10-06 18:09:33 -04:00
7Soul cf26f55985
Identify battle bg effects functions and constants (#773)
Identify battle bg effects functions and constants
2020-10-06 15:45:09 -04:00
7Soul 836da09f4e
Identify anim object constants (#772)
Identify anim object constants
2020-10-04 15:06:38 -04:00
7Soul 2ffc5f907f
Identify battle animation functions (#771)
Identify battle animation functions
2020-10-03 21:54:02 -04:00
Rangi 4246553f9d Fix whitespace alignment of comments 2020-09-27 12:31:07 -04:00
mid-kid 353f78f493 GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
2020-08-27 15:13:41 +02:00