Commit Graph

2012 Commits

Author SHA1 Message Date
yenatch 7da86ec0e8 Split up pack graphics and point to them. 2014-02-28 22:12:29 -05:00
yenatch 8a37a2d914 A bunch of menu data in bank 4. 2014-02-28 19:06:46 -05:00
yenatch a55c6ac26e Split up emote images and dump emote pointers. 2014-02-28 01:31:52 -05:00
yenatch 36351fcc17 A couple bank 5 incbins incl emote pointers 2014-02-27 14:37:34 -05:00
yenatch 7e3394bb53 Trainer init jumptable.
Bank E done.
2014-02-27 13:29:12 -05:00
yenatch 15122d6181 Trainer item AI. 2014-02-27 13:22:16 -05:00
yenatch f3f37d0472 Trainer class attributes. 2014-02-27 10:37:27 -05:00
yenatch dd51aa0b66 Unknown item lists and TM/HM text.
Bank B is all done.
2014-02-26 03:46:10 -05:00
yenatch 85fa79cfda Move deleter text. 2014-02-25 12:33:41 -05:00
yenatch 6ad2d79cc9 Battle hud party status graphics. 2014-02-25 12:28:50 -05:00
yenatch 2d2cb00ae2 Legacy move AI.
This is distinct from the "Smart" AI's giant move handling table in battle/ai/scoring.asm.
2014-02-25 12:13:29 -05:00
yenatch 9c00912f89 Doll text.
That's it for bank 9 incbins.
2014-02-25 11:11:26 -05:00
yenatch 47e11948ea Poster scripts. 2014-02-25 09:29:38 -05:00
yenatch 4756027ee0 Decoration attributes and menus. 2014-02-25 09:12:17 -05:00
yenatch 2df85caa28 Decoration menus and a couple broken function calls. 2014-02-24 22:54:51 -05:00
yenatch f367db0180 Misc bank 9 and text command $14 data. 2014-02-24 21:52:34 -05:00
yenatch bf5807c53c String buffers in phone text. 2014-02-24 21:37:55 -05:00
yenatch f39a3c4001 Introducing StringBuffer5 2014-02-24 21:35:29 -05:00
yenatch 7601ac4cfa Assorted strings, tilemaps and menudata in bank 9. 2014-02-24 20:01:22 -05:00
yenatch 41383145f1 Consumable items and trainer card badge oam data. 2014-02-24 06:18:03 -05:00
yenatch 71cc880636 Restore byte padding to trainer backpics. 2014-02-24 04:57:28 -05:00
yenatch 602b91944f Get rid of the last bank A incbin. 2014-02-24 04:56:32 -05:00
yenatch 54a6118e0d Unused item mappings and roaming maps. 2014-02-24 04:48:17 -05:00
yenatch 2d6f644cdf Map macros because maps are bananas 2014-02-24 04:47:54 -05:00
yenatch 3e830ab884 Fix a party menu action comment. 2014-02-24 01:00:36 -05:00
yenatch d89ca4aead Trade tilemaps and an unreferenced function. 2014-02-24 00:58:31 -05:00
yenatch 2b882b1ef9 Trade graphics in gfx/trade. 2014-02-23 22:25:11 -05:00
yenatch 094e67f0a0 More trade text functions. 2014-02-23 21:41:36 -05:00
yenatch 876e14ece8 Disassemble a jump table related to trading. 2014-02-23 21:21:09 -05:00
yenatch bac031156b Misc trainer card graphics. 2014-02-23 20:58:38 -05:00
yenatch 85698ddbdb Trainer card gym leader and badge graphics. 2014-02-23 20:40:47 -05:00
yenatch 229da90963 Dummy player object and incbinned data. 2014-02-23 18:26:44 -05:00
yenatch f0580df37c Remove an incbin for Data4273 2014-02-23 17:22:47 -05:00
yenatch 1045c6a16f OTPartyMon1HP instead of PartyMon1HP - PartyMon1 + OtPartyMon1 2014-02-23 01:10:58 -05:00
yenatch a01dad8e49 Partymon structs for opponent and player parties. 2014-02-23 00:37:09 -05:00
yenatch 0ea86cecba wContestMon in Bug Catching Contest rankings. 2014-02-22 23:52:20 -05:00
yenatch f3d614a235 Use a partymon struct macro in wram.asm. 2014-02-22 21:57:28 -05:00
yenatch d11a23c7d1 Address comments for footprints. 2014-02-22 06:50:20 -05:00
yenatch e9626c7710 gfx/misc/town_map.lz is actually padded 2014-02-22 06:44:47 -05:00
yenatch 43c10efb29 footprints
how did we forget that?
2014-02-22 06:25:19 -05:00
yenatch 11f8168995 Some item menu headers. 2014-02-22 06:10:54 -05:00
yenatch 44a11e6588 More Bill's PC functions. 2014-02-22 03:50:46 -05:00
yenatch c6dd950f32 Finish off Bill's PC menudata. 2014-02-22 03:36:08 -05:00
yenatch 874736db40 Some incbinned data related to Cut. 2014-02-22 03:25:24 -05:00
yenatch 654779d2c1 Bicycle scripts and text.
Also an egg string.
2014-02-17 19:07:57 -05:00
yenatch eeac223253 Whirlpool and fishing scripts and text. 2014-02-17 18:51:00 -05:00
yenatch d72c1c8ee0 More field move scripts and text. 2014-02-16 23:56:51 -05:00
yenatch cb40ed08dd Use labels in audio/sfx_pointers.asm 2014-02-06 21:22:45 -05:00
yenatch 55f60dffe1 Use labels in audio/cry_pointers.asm 2014-02-06 21:22:45 -05:00
yenatch e57309618d Include cries and sound effects in audio.asm 2014-02-06 21:22:45 -05:00