aljohnston112
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7b9d8767d4
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Identified two magic numbers and cleaned up some comments (#783)
Improve the audio engine's comments and replace some magic numbers with constants
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2020-12-07 12:44:16 -05:00 |
Rangi
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5e9d43e39b
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text "<PARA>..." → text_start and para "..."
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2020-12-04 22:28:31 -05:00 |
Rangi
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ad6effee82
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Don't hardcode CRCs within Crystal base data
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2020-11-30 11:32:19 -05:00 |
Rangi
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4613bcfadf
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Use STRING_BUFFER_LENGTH for the wStringBuffers
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2020-11-24 20:11:17 -05:00 |
Rangi
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4ca9f45db7
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Fix tools/free_space.py
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2020-11-21 21:14:32 -05:00 |
Rangi
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145e752266
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Use assert to ensure correct base data size
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2020-11-17 16:14:45 -05:00 |
Rangi
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97e981985b
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Correct some filename comments
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2020-11-17 11:12:21 -05:00 |
Rangi
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9b3c45b14d
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Resolve some "???" comments
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2020-11-17 11:09:02 -05:00 |
Rangi
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cd3fb2ca72
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sRTCStatusFlags is one byte
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2020-11-09 16:38:21 -05:00 |
Rangi
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fa3712ea34
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Remove "XXX" comments (various "???+" still mark unclear code)
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2020-11-09 16:38:11 -05:00 |
Rangi
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6a5edc98e9
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Terser damage calculation constants
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2020-11-09 16:12:19 -05:00 |
Rangi
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17894e5f39
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Replace $0 with 0 for "ld l, a / ld h, 0" idiom
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2020-11-09 15:20:40 -05:00 |
Rangi
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03e149e559
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Identify wBattleAnimTemp0-3
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2020-11-09 15:05:14 -05:00 |
Rangi
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62b756c46e
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Rename "dummy game" to "memory game"
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2020-11-08 19:32:57 -05:00 |
Rangi
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7254c10093
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Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile
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2020-11-03 23:25:22 -05:00 |
Rangi
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a831b34e5c
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Identify some uses of wBuffer1-6 in new Crystal code
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2020-11-03 22:52:50 -05:00 |
Rangi
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9f62d7911b
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Identify some more uses of wBuffer1-6
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2020-11-03 22:45:12 -05:00 |
Rangi
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c88c4a8340
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Identify more uses of wBuffer1-6
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2020-11-03 19:53:07 -05:00 |
Rangi
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826e070f04
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More syncing with pokegold
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2020-11-03 10:13:06 -05:00 |
Rangi
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01d6e6c758
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Group some link.asm code into "paragraphs"
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2020-11-02 19:32:14 -05:00 |
Rangi
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1756a553f7
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Group link-related WRAM labels together
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2020-11-02 10:33:49 -05:00 |
Rangi
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9ab9088a9f
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Identify wLinkBattleRNPreamble
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2020-11-01 13:42:12 -05:00 |
Rangi
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6220200f0f
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Identify some more labels, and make some more consistent
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2020-11-01 12:36:38 -05:00 |
Rangi
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4a323cf591
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UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
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2020-10-30 17:41:03 -04:00 |
Rangi
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9b0002161b
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Extract more RGB data to .pal files
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2020-10-30 16:12:25 -04:00 |
Rangi
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fe1a58deea
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Identify wSpriteAnimDict key constants
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2020-10-30 15:39:08 -04:00 |
Rangi
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7a42f1790a
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Merge pull request #776 from Rangi42/unreferenced
Comment, remove, or revise many unreferenced labels
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2020-10-30 12:26:03 -04:00 |
Rangi
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1092983bde
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Refer to rgbds' own install instructions
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2020-10-30 11:28:48 -04:00 |
Rangi
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1237156948
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Identify mobile Name Card exchange labels
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2020-10-30 10:45:31 -04:00 |
Rangi
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ba5bc304f9
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
Rangi
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7883e8f431
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Define SERIAL_LINK_BYTE_TIMEOUT
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2020-10-29 16:43:28 -04:00 |
Rangi
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a51b1a2f13
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Port more pokegold link engine symbols, and name an unused WRAM byte
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2020-10-29 15:15:14 -04:00 |
Rangi
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bcc0d633e9
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Identify the remaining (non-mobile) uses of another WRAM union
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2020-10-29 14:51:41 -04:00 |
Rangi
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ea426a8879
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Identify more WRAM labels, and start a <X>_DummyFunction label convention
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2020-10-28 14:34:38 -04:00 |
Rangi
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6d333bed5f
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Replace many '; unused' with '; unreferenced'
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2020-10-28 10:21:10 -04:00 |
Rangi
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446f1846b1
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Identify remaining Mystery Gift labels and constants
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
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2020-10-27 23:09:06 -04:00 |
Rangi
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2738858985
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Create data/collision/ for tile collision-related data
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2020-10-27 10:00:56 -04:00 |
Rangi
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66ddeeff6c
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Update the style guide with new conventions and rgbasm possibilities
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2020-10-26 22:35:40 -04:00 |
Rangi
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c85ba78b77
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Use more assertions to ensure correct code and data
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2020-10-26 22:24:38 -04:00 |
Rangi
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9dcdad5e60
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
Rangi
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a2b6befd7d
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Identify some more labels, mostly WRAM
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2020-10-23 16:04:15 -04:00 |
Rangi
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7991db972b
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Identify some more link.asm labels (syncing to pokegold)
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2020-10-23 13:36:54 -04:00 |
Rangi
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8a73bb9ab2
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Identify remaining debug color picker labels
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2020-10-23 12:38:07 -04:00 |
Rangi
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bd3f634049
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Identify remaining map object labels
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2020-10-22 21:30:21 -04:00 |
Rangi
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d8310c166d
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Identify some more map object labels and constants
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2020-10-22 17:41:48 -04:00 |
Rangi
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15f6a0af43
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Identify a few more labels and data
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2020-10-22 12:55:46 -04:00 |
Rangi
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b9a74ff777
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Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels
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2020-10-22 10:54:53 -04:00 |
Rangi
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ae4fe08084
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Identify some more labels (a few link-related)
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2020-10-22 00:53:54 -04:00 |
Rangi
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3a2932cec1
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Identify remaining two battle anim BG effect functions
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2020-10-21 22:51:24 -04:00 |
Rangi
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f954c61668
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Remove incomplete fix for the save corruption bug
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2020-10-21 21:54:44 -04:00 |