Remy Oukaour
|
5db31feba9
|
POKEDEX_SCX
|
2018-01-21 16:53:19 -05:00 |
Remy Oukaour
|
81ba6c848a
|
cgb layouts
|
2018-01-21 14:05:32 -05:00 |
Remy Oukaour
|
a8eb44b6e3
|
Separate new_game graphics
|
2018-01-21 13:58:16 -05:00 |
Remy Oukaour
|
732bb36c86
|
Scale addresses with PARTY_LENGTH
|
2018-01-20 14:10:31 -05:00 |
Remy Oukaour
|
05382d3e3c
|
PARTY_LENGTH; MON_NAME; sgb_border.bin
|
2018-01-20 12:25:55 -05:00 |
Remy Oukaour
|
8127d1fbcf
|
Rename BATTLETOWER_NROF constants
|
2018-01-20 12:05:16 -05:00 |
Remy Oukaour
|
b071dd364f
|
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
|
2018-01-19 21:49:16 -05:00 |
Remy Oukaour
|
ddec0ee305
|
More Japanese characters
|
2018-01-19 20:48:33 -05:00 |
Remy Oukaour
|
b199f6cfbf
|
Use hSerialConnectionStatus constants elsewhere
|
2018-01-19 19:31:45 -05:00 |
Remy Oukaour
|
0c6338836d
|
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
|
2018-01-19 14:49:43 -05:00 |
Remy Oukaour
|
e69544b61f
|
More Unicode
|
2018-01-19 02:30:19 -05:00 |
Remy Oukaour
|
9576740b70
|
clean up GetName/NamesPointers
|
2018-01-19 00:29:05 -05:00 |
Remy Oukaour
|
25048bd12d
|
wiggle → wobble
|
2018-01-19 00:16:08 -05:00 |
Remy Oukaour
|
2c7ca13194
|
Disambiguate "%" and "<NO>"
|
2018-01-18 22:30:30 -05:00 |
Remy Oukaour
|
a9f8aeb94e
|
Remove trailing whitespace
|
2018-01-18 21:48:52 -05:00 |
Remy Oukaour
|
17336221e6
|
newline before para
|
2018-01-18 21:15:59 -05:00 |
Remy Oukaour
|
a3beba1e64
|
Use Japanese charmap definitions in strings
|
2018-01-18 20:49:17 -05:00 |
Remy Oukaour
|
2acaa96cf1
|
More charmap and home/text.asm documentation for JP chars
|
2018-01-18 18:34:20 -05:00 |
Remy Oukaour
|
72c4f9e04a
|
More constants, related to map objects
|
2018-01-18 15:58:55 -05:00 |
Remy Oukaour
|
3bf8325edd
|
More accurate constant/label names
|
2018-01-18 15:06:43 -05:00 |
Remy Oukaour
|
69ace7f48d
|
Identify leftover SGB palettes from R/B
|
2018-01-18 12:31:19 -05:00 |
Remy Oukaour
|
f556ab9a4c
|
Comment on RIVAL1 item
|
2018-01-18 12:03:58 -05:00 |
Remy Oukaour
|
22fd1221f5
|
More .pal files
|
2018-01-18 11:37:05 -05:00 |
Remy Oukaour
|
226d1812b3
|
Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
|
2018-01-18 11:16:24 -05:00 |
Remy Oukaour
|
95c0c31c8f
|
Eliminate wd000
|
2018-01-18 01:25:19 -05:00 |
Remy Oukaour
|
23f2c056e8
|
Heal machine jumptable index constants
|
2018-01-18 00:57:06 -05:00 |
Remy Oukaour
|
0306e94cc3
|
More SGB documentation
|
2018-01-18 00:16:03 -05:00 |
Remy Oukaour
|
c5d9ecae9c
|
More SGB documentation
|
2018-01-17 22:48:57 -05:00 |
Remy Oukaour
|
4161ec98b4
|
Partially document SGB data from pokered
|
2018-01-17 22:37:04 -05:00 |
Remy Oukaour
|
b1c808f9f8
|
Rename some tilesets (close #467)
|
2018-01-17 14:50:34 -05:00 |
Remy Oukaour
|
6d20cf3e80
|
"CryHeader" → "Cry"; "Cry" → "MonCry"
|
2018-01-16 23:47:45 -05:00 |
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
Remy Oukaour
|
01ba6bed88
|
Move code out of data/
|
2018-01-16 18:07:06 -05:00 |
Remy Oukaour
|
5407d8de92
|
Cleaner Pokédex code
|
2018-01-16 17:59:05 -05:00 |
Remy Oukaour
|
50ce0a219e
|
Fewer hard-coded values
|
2018-01-16 17:36:12 -05:00 |
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
Remy Oukaour
|
8048082114
|
Remove Predef_ prefix from routines listed in PredefPointers
|
2018-01-16 14:39:28 -05:00 |
Remy Oukaour
|
2b82338920
|
Phone data 0/7 are time masks
|
2018-01-15 22:00:56 -05:00 |
Remy Oukaour
|
6c7e88513a
|
Long lists of db/dw series with struct-defining macros belong in data/
|
2018-01-15 14:11:11 -05:00 |
Remy Oukaour
|
9180362211
|
Move code out of gfx/ (close #474)
|
2018-01-15 11:06:32 -05:00 |
Remy Oukaour
|
9bb584798e
|
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473)
|
2018-01-15 10:55:44 -05:00 |
Remy Oukaour
|
911c1320a2
|
Document PredefPals still used by CGB layouts
|
2018-01-15 01:10:56 -05:00 |
Remy Oukaour
|
fe3ef73a8c
|
Group unused data
|
2018-01-15 00:44:40 -05:00 |
Remy Oukaour
|
14c8cf5b48
|
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
|
2018-01-14 23:43:51 -05:00 |
Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
Remy Oukaour
|
8e1e583640
|
Close #470 (JOHTO_POKEMON)
|
2018-01-14 20:58:49 -05:00 |
Remy Oukaour
|
7a09fc9f75
|
GFX tile sizes in decimal
|
2018-01-14 19:43:35 -05:00 |
Remy Oukaour
|
eb3102200f
|
More Battle Tower map script constants, fewer raw hex values
|
2018-01-14 19:26:55 -05:00 |
mid-kid
|
11d67567d2
|
Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
|
2018-01-14 11:59:56 +01:00 |