Commit Graph

113 Commits

Author SHA1 Message Date
Idain 2907d65a47
Improve use of palette macro and use PAL_* constants (#1087)
* Improve use of palette macro and use PAL_* constants

* Use proper constant for battle stats (#1088)

* Add suggestions about function names and variables

* Add colors macro

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Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-17 12:24:09 -06:00
vulcandth aba1f14044
Sync sprite and battle anim consts/labels (#1055)
* Sync sprite and battle anim consts/labels

* Add `; 00` comments

* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
2023-09-17 13:09:28 -05:00
SoupPotato 6180be355e
Labeled framesets and related constants (#1063)
* Labeled Framesets and Constants Related

* Feedback Implemented with PascalCase and Constant Renames

* Fix framset.asm comment spacing

* `BATTLEANIMFRAMESET_35` to `BATTLEANIMFRAMESET_THUNDER_WAVE_EXTRA`

* Feedback applied and labeled 1E & B2

* Fixed SpinningBone

---------

Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-08-21 19:09:23 -05:00
Idain 94df3c5aa3
Replace magic numbers with TILE_WIDTH (#1056)
* Replace magic numbers with TILE_WIDTH

* Address more instances
2023-07-26 19:50:16 -05:00
vulcandth f739f8b1ac Add table assert `DoBattleAnimFrame.Jumptable` 2022-12-23 18:48:14 -06:00
Idain a95336d9e7
Fix Spelling Typos in `engine/battle_anims/functions.asm` 2022-10-16 23:16:12 -05:00
Fredrik Ljungdahl 40c899162b Replace numbers with constants in PlayHitSound 2022-08-24 12:17:31 +02:00
Colton G. Rushton 145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
vulcandth ef9b9bb437
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
Rangi a2e8f078a4 Split "gfx anims" into "pic anims" and "sprite anims"
Fixes #876
2022-07-04 01:11:42 -04:00
vulcandth 3648afda16
RGBDS syntax updates (#905)
New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
vulcandth a4d346cc8c
Improved Virtual Console patch identifiers (#907) 2022-06-06 17:22:48 -04:00
Rangi f33a041930 Allow alternate labels for patch names 2022-03-12 22:38:29 -05:00
vulcandth 31c3c94d64
Build the Virtual Console patch with `make crystal11_vc` (#882)
Fixes #813
2022-03-12 18:34:04 -05:00
Rangi e706b878d9 Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
Rangi efd1006917
Use {interpolation} to generate sequences of RAM labels
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-04-27 12:11:39 -04:00
Rangi d132a20b7a Verify script command table sizes 2021-03-11 16:28:52 -05:00
Rangi 40902ffe24 Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706

It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi 4264d53eb6 Identify some more labels 2021-02-05 12:44:21 -05:00
Rangi 9b3c45b14d Resolve some "???" comments 2020-11-17 11:09:02 -05:00
Rangi 17894e5f39 Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:40 -05:00
Rangi 03e149e559 Identify wBattleAnimTemp0-3 2020-11-09 15:05:14 -05:00
Rangi 9f62d7911b Identify some more uses of wBuffer1-6 2020-11-03 22:45:12 -05:00
Rangi 4a323cf591 UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims 2020-10-30 17:41:03 -04:00
Rangi fe1a58deea Identify wSpriteAnimDict key constants 2020-10-30 15:39:08 -04:00
Rangi c85ba78b77 Use more assertions to ensure correct code and data 2020-10-26 22:24:38 -04:00
Rangi 9dcdad5e60 Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
Rangi b9a74ff777 Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels 2020-10-22 10:54:53 -04:00
Rangi 3a2932cec1 Identify remaining two battle anim BG effect functions 2020-10-21 22:51:24 -04:00
Rangi 2e90df15b7 Update battle anim bg function comments, and identify more unnamed labels 2020-10-06 18:09:33 -04:00
7Soul cf26f55985
Identify battle bg effects functions and constants (#773)
Identify battle bg effects functions and constants
2020-10-06 15:45:09 -04:00
Rangi 6b7ade66da Identify more unnamed labels 2020-10-05 16:15:57 -04:00
Rangi ff2d850219 Identify some more unnamed labels 2020-10-05 12:02:56 -04:00
Rangi d9603e3e33 Identify more unnamed labels 2020-10-04 22:34:50 -04:00
7Soul 2ffc5f907f
Identify battle animation functions (#771)
Identify battle animation functions
2020-10-03 21:54:02 -04:00
mid-kid 13c4a93cea Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.

SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4

BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 13:59:33 +02:00
mid-kid b6055b1944 Use TRUE for hCGBPalUpdate 2020-08-05 16:02:48 +02:00
Rangi 6ca82e5c86 Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00
Rangi 91774f206e Replace "Unreferenced" labels with "; unreferenced" comments 2020-06-21 16:27:43 -04:00
Rangi cc460a17b0 Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
To do: engine/{menus, overworld}
2020-06-17 17:03:38 -04:00
Rangi f76dabedcc Harmonize engine/{battle, battle_anims, events, games} with pokegold 2020-06-16 19:32:36 -04:00
Rangi 75035a71a5 Label some mobile addresses, and revise some comments 2020-06-13 18:48:26 -04:00
Rangi abf3858fc4 Update some comments 2020-05-10 01:20:06 -04:00
Rangi 6a6ba10315 rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
Rangi 5a5f5ececd Miscellaneous fixes from #694 2020-03-21 13:07:18 -04:00
Rangi 1d4c1aeef4 'and BANK' -> 'aka BANK' 2020-02-28 11:51:42 -05:00
Rangi 5cdf4f9ae0
Merge pull request #623 from mid-kid/patch-1
Create some battle tower SRAM labels
2019-04-13 11:50:43 -04:00
mid-kid c5a4c0bd2e Create some battle tower SRAM labels 2019-04-12 13:58:49 +02:00
mid-kid 3e78e5b2b6 TextBox -> Textbox
Homogenizing names.
2019-04-09 16:09:18 +02:00
Rangi 7c42452748 Standardize on $ff ^ X for bitwise negating 8-bit values 2019-02-16 13:52:19 -05:00