xCrystal
f72f078c0e
Rename wVramState to wStateFlags and use flag constants ( #1078 )
2024-01-07 14:27:22 +01:00
xCrystal
5be9856f3a
In labels, stick to Place for text without delay, and Print for text with letter delay ( #1078 )
2024-01-07 14:06:40 +01:00
xCrystal
cd28c44ff3
Improve some innacurate function names, labels, and comments ( #1078 )
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[https://github.com/pret/pokecrystal/issues/1078#issuecomment-1872396250 ]
2024-01-07 13:36:28 +01:00
xCrystal
bd6ceec193
Improve some innacurate function names, labels, and comments ( #1078 )
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[https://github.com/pret/pokecrystal/issues/1078#issue-1869550979 and https://github.com/pret/pokecrystal/issues/1078#issuecomment-1696394371 ]
2024-01-07 13:36:05 +01:00
Rangi
dbf6044650
Update to RGBDS 0.7.0 ( #1101 )
2024-01-03 10:58:53 -05:00
vulcandth
aba1f14044
Sync sprite and battle anim consts/labels ( #1055 )
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* Sync sprite and battle anim consts/labels
* Add `; 00` comments
* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
2023-09-17 13:09:28 -05:00
SatoMew
768b3bdec1
Improve mobile-related labels ( #1061 )
2023-07-26 19:59:00 -05:00
Idain
94df3c5aa3
Replace magic numbers with TILE_WIDTH ( #1056 )
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* Replace magic numbers with TILE_WIDTH
* Address more instances
2023-07-26 19:50:16 -05:00
vulcandth
cb8505e022
Define `InitDefaultEZChatMsgs` and `sEZChatMessages` ( #1022 )
2022-12-26 13:55:01 -05:00
Andrew Cook
0f5540740b
Some Mobile code labeling and removed magic numbers ( #993 )
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* Macro loop for EmptyAllSRAMBanks
* Many things labeled and magic numbers removed
* Conform to the style guide
* Rename URLs in mobile_46
* MOBILEAPI_19 -> MOBILEAPI_TELEPHONESTATUS
* Update engine/menus/empty_sram.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Update ram/wram.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Update mobile/mobile_46.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Update mobile/mobile_46.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Remove underscore from Set*DownloadURL symbols
* Begin Labeling TradeCornerHoldMon routines
* Add wMobileMon party_struct
* Add TRADE_CORNER_REQUEST_LENGTH constant
* Name battle tower action functions
* Label trade corner send/receive buffer
* Label the saved copy of the trade corner pokemon
also fix mailmsg_jp
* So many copies of decodeBase64Character
* Label another buffer
* Fix Alignment and use MOBILE_EMAIL_LENGTH
* `Function11ad8a` -> `MobileIncJumptableIndex`
* Apply Rangi Suggestions pass 1
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
* Apply Suggestions 2
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
Co-authored-by: vulcandth <vulcandth@gmail.com>
2022-09-14 19:49:58 -05:00
Rangi
4883950318
Use `for` loops to generate box pointer tables
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Fixes #996
2022-08-31 18:03:49 -04:00
Rangi
7ef31d9889
Move non-Pokémon graphics out of gfx/icons
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Fixes #987
2022-08-17 17:45:26 -04:00
The Void
38cd2155df
Bug Doc: Options menu fails to clear joypad state on initialization ( #984 )
2022-08-11 23:28:35 -05:00
Rangi
0d5cf5c8b9
Refer to "Rival", not "Silver" ( #983 )
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Fixes #982
2022-08-10 21:24:56 -04:00
Rangi
7cac5b787b
Assert that there are NUM_FRAMES textbox frames
2022-08-06 12:24:40 -04:00
Rangi
974bb7bf33
Only use "; BUG:" comments for documented bugs
2022-07-17 14:08:56 -04:00
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM ( #971 )
2022-07-09 17:18:22 -04:00
vulcandth
3648afda16
RGBDS syntax updates ( #905 )
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New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
vulcandth
a4d346cc8c
Improved Virtual Console patch identifiers ( #907 )
2022-06-06 17:22:48 -04:00
vulcandth
f9077c6db6
Additional vc_asserts ( #906 )
2022-04-16 20:42:06 -04:00
Rangi
f33a041930
Allow alternate labels for patch names
2022-03-12 22:38:29 -05:00
vulcandth
31c3c94d64
Build the Virtual Console patch with `make crystal11_vc` ( #882 )
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Fixes #813
2022-03-12 18:34:04 -05:00
Rangi
e706b878d9
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00
Rangi
ed0a0f7159
Move the dbbw, dbww, and dbwww macros to legacy
2021-05-30 15:51:49 -04:00
Rangi
316fa4b695
Use rgbds 0.5.0
2021-04-19 16:31:37 -04:00
Rangi
99e66c2557
Rename some labels
...
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
97e981985b
Correct some filename comments
2020-11-17 11:12:21 -05:00
Rangi
17894e5f39
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
Rangi
c88c4a8340
Identify more uses of wBuffer1-6
2020-11-03 19:53:07 -05:00
Rangi
6220200f0f
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
Rangi
fe1a58deea
Identify wSpriteAnimDict key constants
2020-10-30 15:39:08 -04:00
Rangi
ea426a8879
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
Rangi
6d333bed5f
Replace many '; unused' with '; unreferenced'
2020-10-28 10:21:10 -04:00
Rangi
446f1846b1
Identify remaining Mystery Gift labels and constants
...
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-27 23:09:06 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
fc08ff2c38
Identify some unnamed labels
2020-10-06 13:50:02 -04:00
Rangi
d9603e3e33
Identify more unnamed labels
2020-10-04 22:34:50 -04:00
Rangi
306c85750e
Identify some more unnamed labels
2020-10-04 20:10:39 -04:00
mid-kid
13c4a93cea
Fix some constants surrounding sprite animations
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Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 13:59:33 +02:00
mid-kid
733664b18f
Document splash screen animation
2020-08-27 13:59:33 +02:00
mid-kid
315d6c665e
Add wTitleScreenSelectedOption constants
2020-08-18 22:20:16 +02:00
mid-kid
ac48d65498
Document wTitleScreenSelectedOption variable
2020-08-05 16:02:44 +02:00
mid-kid
58b45443e8
Minor title screen fixes
2020-08-03 23:35:18 +02:00
Rangi
0de7808ded
Identify constant in NamingScreen_IsTargetBox
2020-08-03 15:22:28 -04:00
Rangi
e239aa4aba
Disassemble the final English debug ROM
2020-07-13 15:18:28 -04:00
Rangi
fce6243b43
Identify more labels, and use the jumptable macro when possible
2020-07-01 13:13:49 -04:00
Rangi
c3c18dd196
Comment more ROM labels as unreferenced
...
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:31 -04:00
Rangi
91774f206e
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
Rangi
98af69691d
Remove some more raw addresses
2020-06-21 12:21:47 -04:00
Rangi
ed3bcf6fa2
Harmonize engine/menus with pokegold
2020-06-18 10:11:12 -04:00