Commit Graph

109 Commits

Author SHA1 Message Date
xCrystal f72f078c0e Rename wVramState to wStateFlags and use flag constants (#1078) 2024-01-07 14:27:22 +01:00
xCrystal 5be9856f3a In labels, stick to Place for text without delay, and Print for text with letter delay (#1078) 2024-01-07 14:06:40 +01:00
xCrystal cd28c44ff3 Improve some innacurate function names, labels, and comments (#1078)
[https://github.com/pret/pokecrystal/issues/1078#issuecomment-1872396250]
2024-01-07 13:36:28 +01:00
xCrystal bd6ceec193 Improve some innacurate function names, labels, and comments (#1078)
[https://github.com/pret/pokecrystal/issues/1078#issue-1869550979 and https://github.com/pret/pokecrystal/issues/1078#issuecomment-1696394371]
2024-01-07 13:36:05 +01:00
Rangi dbf6044650
Update to RGBDS 0.7.0 (#1101) 2024-01-03 10:58:53 -05:00
vulcandth aba1f14044
Sync sprite and battle anim consts/labels (#1055)
* Sync sprite and battle anim consts/labels

* Add `; 00` comments

* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
2023-09-17 13:09:28 -05:00
SatoMew 768b3bdec1
Improve mobile-related labels (#1061) 2023-07-26 19:59:00 -05:00
Idain 94df3c5aa3
Replace magic numbers with TILE_WIDTH (#1056)
* Replace magic numbers with TILE_WIDTH

* Address more instances
2023-07-26 19:50:16 -05:00
vulcandth cb8505e022
Define `InitDefaultEZChatMsgs` and `sEZChatMessages` (#1022) 2022-12-26 13:55:01 -05:00
Andrew Cook 0f5540740b
Some Mobile code labeling and removed magic numbers (#993)
* Macro loop for EmptyAllSRAMBanks

* Many things labeled and magic numbers removed

* Conform to the style guide

* Rename URLs in mobile_46

* MOBILEAPI_19 -> MOBILEAPI_TELEPHONESTATUS

* Update engine/menus/empty_sram.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update ram/wram.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update mobile/mobile_46.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update mobile/mobile_46.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Remove underscore from Set*DownloadURL symbols

* Begin Labeling TradeCornerHoldMon routines

* Add wMobileMon party_struct

* Add TRADE_CORNER_REQUEST_LENGTH constant

* Name battle tower action functions

* Label trade corner send/receive buffer

* Label the saved copy of the trade corner pokemon

also fix mailmsg_jp

* So many copies of decodeBase64Character

* Label another buffer

* Fix Alignment and use MOBILE_EMAIL_LENGTH

* `Function11ad8a` -> `MobileIncJumptableIndex`

* Apply Rangi Suggestions pass 1

Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>

* Apply Suggestions 2

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
Co-authored-by: vulcandth <vulcandth@gmail.com>
2022-09-14 19:49:58 -05:00
Rangi 4883950318 Use `for` loops to generate box pointer tables
Fixes #996
2022-08-31 18:03:49 -04:00
Rangi 7ef31d9889 Move non-Pokémon graphics out of gfx/icons
Fixes #987
2022-08-17 17:45:26 -04:00
The Void 38cd2155df
Bug Doc: Options menu fails to clear joypad state on initialization (#984) 2022-08-11 23:28:35 -05:00
Rangi 0d5cf5c8b9
Refer to "Rival", not "Silver" (#983)
Fixes #982
2022-08-10 21:24:56 -04:00
Rangi 7cac5b787b Assert that there are NUM_FRAMES textbox frames 2022-08-06 12:24:40 -04:00
Rangi 974bb7bf33 Only use "; BUG:" comments for documented bugs 2022-07-17 14:08:56 -04:00
Colton G. Rushton 145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
vulcandth 3648afda16
RGBDS syntax updates (#905)
New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
vulcandth a4d346cc8c
Improved Virtual Console patch identifiers (#907) 2022-06-06 17:22:48 -04:00
vulcandth f9077c6db6
Additional vc_asserts (#906) 2022-04-16 20:42:06 -04:00
Rangi f33a041930 Allow alternate labels for patch names 2022-03-12 22:38:29 -05:00
vulcandth 31c3c94d64
Build the Virtual Console patch with `make crystal11_vc` (#882)
Fixes #813
2022-03-12 18:34:04 -05:00
Rangi e706b878d9 Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
Rangi ed0a0f7159 Move the dbbw, dbww, and dbwww macros to legacy 2021-05-30 15:51:49 -04:00
Rangi 316fa4b695 Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
Rangi 99e66c2557 Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"

Fixes #789
2020-12-23 16:29:30 -05:00
Rangi 97e981985b Correct some filename comments 2020-11-17 11:12:21 -05:00
Rangi 17894e5f39 Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:40 -05:00
Rangi c88c4a8340 Identify more uses of wBuffer1-6 2020-11-03 19:53:07 -05:00
Rangi 6220200f0f Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
Rangi fe1a58deea Identify wSpriteAnimDict key constants 2020-10-30 15:39:08 -04:00
Rangi ea426a8879 Identify more WRAM labels, and start a <X>_DummyFunction label convention 2020-10-28 14:34:38 -04:00
Rangi 6d333bed5f Replace many '; unused' with '; unreferenced' 2020-10-28 10:21:10 -04:00
Rangi 446f1846b1 Identify remaining Mystery Gift labels and constants
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-27 23:09:06 -04:00
Rangi 9dcdad5e60 Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
Rangi fc08ff2c38 Identify some unnamed labels 2020-10-06 13:50:02 -04:00
Rangi d9603e3e33 Identify more unnamed labels 2020-10-04 22:34:50 -04:00
Rangi 306c85750e Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
mid-kid 13c4a93cea Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.

SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4

BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 13:59:33 +02:00
mid-kid 733664b18f Document splash screen animation 2020-08-27 13:59:33 +02:00
mid-kid 315d6c665e Add wTitleScreenSelectedOption constants 2020-08-18 22:20:16 +02:00
mid-kid ac48d65498 Document wTitleScreenSelectedOption variable 2020-08-05 16:02:44 +02:00
mid-kid 58b45443e8 Minor title screen fixes 2020-08-03 23:35:18 +02:00
Rangi 0de7808ded Identify constant in NamingScreen_IsTargetBox 2020-08-03 15:22:28 -04:00
Rangi e239aa4aba Disassemble the final English debug ROM 2020-07-13 15:18:28 -04:00
Rangi fce6243b43 Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
Rangi c3c18dd196 Comment more ROM labels as unreferenced
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:31 -04:00
Rangi 91774f206e Replace "Unreferenced" labels with "; unreferenced" comments 2020-06-21 16:27:43 -04:00
Rangi 98af69691d Remove some more raw addresses 2020-06-21 12:21:47 -04:00
Rangi ed3bcf6fa2 Harmonize engine/menus with pokegold 2020-06-18 10:11:12 -04:00