Commit Graph

1108 Commits

Author SHA1 Message Date
yenatch e8fb1bc632 finish PlayBattleMusic 2013-04-29 16:52:27 -04:00
yenatch 94cdb091c9 i have a clue what most of this does 2013-04-29 16:32:05 -04:00
yenatch 620d5c09c7 More labels in LoadEnemyMon 2013-04-29 15:49:58 -04:00
yenatch f2185cd0e4 BaseStats is now BaseData 2013-04-29 15:11:48 -04:00
yenatch 652d26bb05 base stat labels + GetCurNick 2013-04-29 14:46:32 -04:00
yenatch c80b2e376e getname functions 2013-04-29 13:45:41 -04:00
Bryan Bishop 0e47273378 Merge yenatch/master. 2013-04-27 17:29:29 -05:00
yenatch 6f6988e3d1 more effect constants 2013-04-27 17:35:14 -04:00
yenatch ff96e5590a type printing functions 2013-04-27 17:30:47 -04:00
yenatch ec1f8e1f94 dump and include beta maps 2013-04-25 15:44:40 -04:00
yenatch c0918f94fd there is no Move0 2013-04-25 13:21:49 -04:00
yenatch 0844e3ee59 implement move effect constants 2013-04-25 04:26:37 -04:00
yenatch af990910ea move effect constants 2013-04-25 03:53:34 -04:00
yenatch 984b47f3e7 Enemy screens 2013-04-20 02:57:11 -04:00
yenatch 494f4c13fe damagecalc is actually damagestats; itemmultiplier is actually damagecalc 2013-04-20 02:55:50 -04:00
yenatch 8f55647441 Clarify species-item boost functions 2013-04-20 02:38:56 -04:00
yenatch 7503f9074c effect command cleanup
-weather and badge type boosts
2013-04-20 02:38:56 -04:00
yenatch f125f14e98 various battle wram + fixes 2013-04-20 02:38:52 -04:00
yenatch be3687bb55 party flags for evolution checking 2013-04-19 03:49:37 -04:00
yenatch 736275ae0a pokedex entries got caught in the map header move 2013-04-12 17:24:16 -04:00
yenatch d6f6df0feb evolution minimum happiness constant 2013-04-12 17:21:31 -04:00
yenatch 474606ace7 TempMon struct 2013-04-12 17:21:22 -04:00
yenatch cc12b765d9 fix special constant spacing 2013-04-08 13:15:04 -04:00
yenatch 48f5e7dfb8 Shuckle special 2013-04-08 13:12:58 -04:00
yenatch 5f4fcbfba2 minor wram fixes 2013-04-08 02:19:28 -04:00
yenatch 1888e8ad6b this is not pokered 2013-04-07 00:26:50 -04:00
yenatch 45164c70b2 BreedMon typo in wram 2013-04-07 00:26:32 -04:00
yenatch 51018f0b68 More readme formatting 2013-04-05 00:25:47 -04:00
yenatch f076f14b98 double-colon rules for .png overrides 2013-04-04 22:50:02 -04:00
yenatch b6c874d4d4 windows-specific make targets
compiles properly on windows now
2013-04-04 22:45:37 -04:00
yenatch ad3a80cd42 No more install instructions in the readme 2013-04-04 16:21:32 -04:00
yenatch 112a348d64 Updated Windows install instructions
Cygwin users should refer to the Linux instructions.
2013-04-04 16:19:29 -04:00
yenatch f36dfc3689 Move-specific effect pointers 2013-04-01 00:53:18 -04:00
yenatch b998f4594c Move effect pointers 2013-03-31 21:39:12 -04:00
yenatch 6c3ec2d13d Multiply and Divide 2013-03-30 01:58:22 -04:00
yenatch e21fc0fad1 make chars consistent with preprocessor 2013-03-29 21:50:24 -04:00
yenatch dc81d0cfcf dump move effects 2013-03-29 18:54:42 -04:00
yenatch 57b3127497 Fix parameter spacing in incbins 2013-03-28 01:40:01 -04:00
yenatch 50e9c799aa Minor formatting in main 2013-03-28 01:40:00 -04:00
yenatch a7fbc916d4 sub/status constants 2013-03-28 01:39:55 -04:00
yenatch 1b96c1543a All local addresses in bank d have labels 2013-03-27 18:50:10 -04:00
yenatch 4f8f811fe4 Moves that don't make sense are actually effect ids 2013-03-27 17:33:29 -04:00
yenatch b6ab385d3c More battletexts 2013-03-27 17:30:20 -04:00
yenatch 62c621d5ad no more incbins in bank d 2013-03-27 16:19:51 -04:00
yenatch d2f6b6febe Identify more move effect commands 2013-03-27 03:33:24 -04:00
yenatch 3e6c37fe52 Move effect commands dump 2013-03-26 20:39:56 -04:00
yenatch b582066865 Give labels to some BattleTexts 2013-03-26 07:04:34 -04:00
yenatch edfffec831 Various battle-related bank0 asm and wram/constants 2013-03-26 05:22:22 -04:00
Bryan Bishop a238e4bd55 Merge pull request #125 from yenatch/master
fishing encounter data
2013-03-22 10:18:05 -07:00
yenatch 87c36ebbc0 Fishing encounter data and related asm 2013-03-22 04:17:14 -04:00