Moves that don't make sense are actually effect ids

This commit is contained in:
yenatch 2013-03-27 17:33:29 -04:00
parent b6ab385d3c
commit 4f8f811fe4
1 changed files with 4 additions and 3 deletions

View File

@ -2896,14 +2896,15 @@ BattleCommand0d: ; 35023
cp DIG
jr z, .asm_3504f ; 35036 $17
; Move effect:
inc hl
ld a, [hl]
cp HEADBUTT
cp $1d ; multi-hit
jr z, .asm_35049
cp BITE
cp $2c ; double-hit
jr z, .asm_35049
cp POISONPOWDER
cp $4d ; twineedle
jr z, .asm_35049
jp EndMoveEffect