fail fast when the baserom.gbc file doesn't exist

One day this will not be required. But until then, waiting one or more
seconds for the build to fail just to learn that you forgot baserom.gbc
is really silly.

This makes failure almost instantaneous compared to before, which would
take between one and ten seconds depending on system performance.

fixes #167
This commit is contained in:
Bryan Bishop 2013-08-28 16:22:50 -05:00
parent ddc4a92905
commit 53d208ce4c
1 changed files with 3 additions and 1 deletions

View File

@ -19,8 +19,10 @@ pokecrystal.o: $(TEXTFILES:.asm=.tx) wram.asm constants.asm $(shell find constan
.asm.tx: .asm.tx:
$(eval TEXTQUEUE := $(TEXTQUEUE) $<) $(eval TEXTQUEUE := $(TEXTQUEUE) $<)
@rm -f $@ @rm -f $@
baserom:
python -c "import os; assert 'baserom.gbc' in os.listdir('.'), 'Wait! Need baserom.gbc first. Check README and INSTALL for details.';"
pokecrystal.gbc: pokecrystal.o pokecrystal.gbc: baserom pokecrystal.o
rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $< rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $<
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@ rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@