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Group related constants together
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@ -37,9 +37,6 @@
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OBJECT_STRUCT_LENGTH EQU 40
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NUM_OBJECT_STRUCTS EQU 13 ; see ObjectStructs
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MAPOBJECT_SCREEN_HEIGHT EQU 11
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MAPOBJECT_SCREEN_WIDTH EQU 12
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; object_struct OBJECT_FACING values
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OW_DOWN EQU DOWN << 2
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OW_UP EQU UP << 2
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@ -78,6 +75,10 @@ OVERHEAD EQU 3
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const MAPOBJECT_F ; unused
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OBJECT_LENGTH EQU const_value
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MAPOBJECT_SCREEN_HEIGHT EQU 11
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MAPOBJECT_SCREEN_WIDTH EQU 12
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; SpriteMovementData indexes (see data/sprites/map_objects.asm)
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const_def
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const SPRITEMOVEDATA_00 ; 00
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