pokecrystal/constants/pokemon_data_constants.asm

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; base data struct members (see data/pokemon/base_stats/*.asm)
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BASE_DEX_NO EQUS "(wBaseDexNo - wCurBaseData)"
BASE_STATS EQUS "(wBaseStats - wCurBaseData)"
BASE_HP EQUS "(wBaseHP - wCurBaseData)"
BASE_ATK EQUS "(wBaseAttack - wCurBaseData)"
BASE_SPD EQUS "(wBaseSpeed - wCurBaseData)"
BASE_SAT EQUS "(wBaseSpecialAttack - wCurBaseData)"
BASE_SDF EQUS "(wBaseSpecialDefense - wCurBaseData)"
BASE_TYPES EQUS "(wBaseType - wCurBaseData)"
BASE_TYPE_1 EQUS "(wBaseType1 - wCurBaseData)"
BASE_TYPE_2 EQUS "(wBaseType2 - wCurBaseData)"
BASE_CATCH_RATE EQUS "(wBaseCatchRate - wCurBaseData)"
BASE_EXP EQUS "(wBaseExp - wCurBaseData)"
BASE_ITEMS EQUS "(wBaseItems - wCurBaseData)"
BASE_ITEM_1 EQUS "(wBaseItem1 - wCurBaseData)"
BASE_ITEM_2 EQUS "(wBaseItem2 - wCurBaseData)"
BASE_GENDER EQUS "(wBaseGender - wCurBaseData)"
BASE_UNKNOWN_1 EQUS "(wBaseUnknown1 - wCurBaseData)"
BASE_EGG_STEPS EQUS "(wBaseEggSteps - wCurBaseData)"
BASE_UNKNOWN_2 EQUS "(wBaseUnknown2 - wCurBaseData)"
BASE_PIC_SIZE EQUS "(wBasePicSize - wCurBaseData)"
BASE_PADDING EQUS "(wBasePadding - wCurBaseData)"
BASE_GROWTH_RATE EQUS "(wBaseGrowthRate - wCurBaseData)"
BASE_EGG_GROUPS EQUS "(wBaseEggGroups - wCurBaseData)"
BASE_TMHM EQUS "(wBaseTMHM - wCurBaseData)"
BASE_DATA_SIZE EQUS "(wCurBaseDataEnd - wCurBaseData)"
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; gender ratio constants
GENDER_F0 EQU 0 percent
GENDER_F12_5 EQU 31 ; 12.5 percent
GENDER_F25 EQU 25 percent
GENDER_F50 EQU 50 percent
GENDER_F75 EQU 75 percent
GENDER_F100 EQU 254 ; 100 percent
GENDERLESS EQU 255
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; wBaseGrowthRate values
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; GrowthRates indexes (see data/growth_rates.asm)
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const_def
const MEDIUM_FAST
const SLIGHTLY_FAST
const SLIGHTLY_SLOW
const MEDIUM_SLOW
const FAST
const SLOW
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; wBaseEggGroups values
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const_value set 1
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const MONSTER ; 1
const AMPHIBIAN ; 2
const INSECT ; 3
const AVIAN ; 4
const FIELD ; 5
const FAIRY ; 6
const PLANT ; 7
const HUMANSHAPE ; 8
const INVERTEBRATE ; 9
const INANIMATE ; a
const AMORPHOUS ; b
const FISH ; c
const LADIES_MAN ; d
const REPTILE ; e
const NO_EGGS ; f
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; pokedex entries (see data/pokemon/dex_entries.asm)
NUM_DEX_ENTRY_BANKS EQU 4
; party_struct members (see macros/wram.asm)
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MON_SPECIES EQUS "(wPartyMon1Species - wPartyMon1)"
MON_ITEM EQUS "(wPartyMon1Item - wPartyMon1)"
MON_MOVES EQUS "(wPartyMon1Moves - wPartyMon1)"
MON_ID EQUS "(wPartyMon1ID - wPartyMon1)"
MON_EXP EQUS "(wPartyMon1Exp - wPartyMon1)"
MON_STAT_EXP EQUS "(wPartyMon1StatExp - wPartyMon1)"
MON_HP_EXP EQUS "(wPartyMon1HPExp - wPartyMon1)"
MON_ATK_EXP EQUS "(wPartyMon1AtkExp - wPartyMon1)"
MON_DEF_EXP EQUS "(wPartyMon1DefExp - wPartyMon1)"
MON_SPD_EXP EQUS "(wPartyMon1SpdExp - wPartyMon1)"
MON_SPC_EXP EQUS "(wPartyMon1SpcExp - wPartyMon1)"
MON_DVS EQUS "(wPartyMon1DVs - wPartyMon1)"
MON_PP EQUS "(wPartyMon1PP - wPartyMon1)"
MON_HAPPINESS EQUS "(wPartyMon1Happiness - wPartyMon1)"
MON_PKRUS EQUS "(wPartyMon1PokerusStatus - wPartyMon1)"
MON_CAUGHTDATA EQUS "(wPartyMon1CaughtData - wPartyMon1)"
MON_CAUGHTLEVEL EQUS "(wPartyMon1CaughtLevel - wPartyMon1)"
MON_CAUGHTTIME EQUS "(wPartyMon1CaughtTime - wPartyMon1)"
MON_CAUGHTGENDER EQUS "(wPartyMon1CaughtGender - wPartyMon1)"
MON_CAUGHTLOCATION EQUS "(wPartyMon1CaughtLocation - wPartyMon1)"
MON_LEVEL EQUS "(wPartyMon1Level - wPartyMon1)"
MON_STATUS EQUS "(wPartyMon1Status - wPartyMon1)"
MON_HP EQUS "(wPartyMon1HP - wPartyMon1)"
MON_MAXHP EQUS "(wPartyMon1MaxHP - wPartyMon1)"
MON_ATK EQUS "(wPartyMon1Attack - wPartyMon1)"
MON_DEF EQUS "(wPartyMon1Defense - wPartyMon1)"
MON_SPD EQUS "(wPartyMon1Speed - wPartyMon1)"
MON_SAT EQUS "(wPartyMon1SpclAtk - wPartyMon1)"
MON_SDF EQUS "(wPartyMon1SpclDef - wPartyMon1)"
BOXMON_STRUCT_LENGTH EQUS "(wPartyMon1End - wPartyMon1)"
PARTYMON_STRUCT_LENGTH EQUS "(wPartyMon1StatsEnd - wPartyMon1)"
REDMON_STRUCT_LENGTH EQU 44
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; caught data
CAUGHT_TIME_MASK EQU %11000000
CAUGHT_LEVEL_MASK EQU %00111111
CAUGHT_GENDER_MASK EQU %10000000
CAUGHT_LOCATION_MASK EQU %01111111
CAUGHT_BY_UNKNOWN EQU 0
CAUGHT_BY_GIRL EQU 1
CAUGHT_BY_BOY EQU 2
CAUGHT_EGG_LEVEL EQU 1
; maximum number of party pokemon
PARTY_LENGTH EQU 6
; evolution types (used in data/pokemon/evos_attacks.asm)
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const_value set 1
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const EVOLVE_LEVEL
const EVOLVE_ITEM
const EVOLVE_TRADE
const EVOLVE_HAPPINESS
const EVOLVE_STAT
; EVOLVE_HAPPINESS triggers
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const_value set 1
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const TR_ANYTIME
const TR_MORNDAY
const TR_NITE
; EVOLVE_STAT triggers
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const_value set 1
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const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
; PokeAnims indexes (see engine/pic_animation.asm)
const_def
const ANIM_MON_SLOW
const ANIM_MON_NORMAL
const ANIM_MON_MENU
const ANIM_MON_TRADE
const ANIM_MON_EVOLVE
const ANIM_MON_HATCH
const ANIM_MON_UNUSED
const ANIM_MON_EGG1
const ANIM_MON_EGG2
; MonMenuOptions indexes (see engine/mon_menu.asm)
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const_value set 1
; moves
const MONMENU_CUT ; 1
const MONMENU_FLY ; 2
const MONMENU_SURF ; 3
const MONMENU_STRENGTH ; 4
const MONMENU_WATERFALL ; 5
const MONMENU_FLASH ; 6
const MONMENU_WHIRLPOOL ; 7
const MONMENU_DIG ; 8
const MONMENU_TELEPORT ; 9
const MONMENU_SOFTBOILED ; 10
const MONMENU_HEADBUTT ; 11
const MONMENU_ROCKSMASH ; 12
const MONMENU_MILKDRINK ; 13
const MONMENU_SWEETSCENT ; 14
; options
const MONMENU_STATS ; 15
const MONMENU_SWITCH ; 16
const MONMENU_ITEM ; 17
const MONMENU_CANCEL ; 18
const MONMENU_MOVE ; 19
const MONMENU_MAIL ; 20
const MONMENU_ERROR ; 21
; MonMenuOptions types
MONMENU_FIELD_MOVE EQU 0
MONMENU_MENUOPTION EQU 1
NUM_MONMENU_ITEMS EQU 8
; treemon sets
; TreeMons indexes (see data/wild/treemons.asm)
const_def
const TREEMON_SET_CITY
const TREEMON_SET_CANYON
const TREEMON_SET_AZALEA
const TREEMON_SET_ROUTE
const TREEMON_SET_KANTO
const TREEMON_SET_LAKE
const TREEMON_SET_FOREST
const TREEMON_SET_ROCK
NUM_TREEMON_SETS EQU const_value
; treemon scores
const_def
const TREEMON_SCORE_BAD ; 0
const TREEMON_SCORE_GOOD ; 1
const TREEMON_SCORE_RARE ; 2
; wild data
NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
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NUM_ROAMMON_MAPS EQU 16 ; RoamMaps table size (see data/wild/roammon_maps.asm)
; swarms
SWARM_DUNSPARCE EQU 0
SWARM_YANMA EQU 1
FISHSWARM_QWILFISH EQU 1
FISHSWARM_REMORAID EQU 2
; significant happiness values
BASE_HAPPINESS EQU 70
FRIEND_BALL_HAPPINESS EQU 200
HAPPINESS_TO_EVOLVE EQU 220
HAPPINESS_THRESHOLD_1 EQU 100
HAPPINESS_THRESHOLD_2 EQU 200
; PP
PP_UP_MASK EQU %11000000
PP_UP_ONE EQU %01000000
PP_MASK EQU %00111111