pokecrystal/constants/pokemon_data_constants.asm

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; base data struct members (see data/pokemon/base_stats/*.asm)
BASE_DEX_NO EQUS "(BaseDexNo - CurBaseData)"
BASE_STATS EQUS "(BaseStats - CurBaseData)"
BASE_HP EQUS "(BaseHP - CurBaseData)"
BASE_ATK EQUS "(BaseAttack - CurBaseData)"
BASE_SPD EQUS "(BaseSpeed - CurBaseData)"
BASE_SAT EQUS "(BaseSpecialAttack - CurBaseData)"
BASE_SDF EQUS "(BaseSpecialDefense - CurBaseData)"
BASE_TYPES EQUS "(BaseType - CurBaseData)"
BASE_TYPE_1 EQUS "(BaseType1 - CurBaseData)"
BASE_TYPE_2 EQUS "(BaseType2 - CurBaseData)"
BASE_CATCH_RATE EQUS "(BaseCatchRate - CurBaseData)"
BASE_EXP EQUS "(BaseExp - CurBaseData)"
BASE_ITEMS EQUS "(BaseItems - CurBaseData)"
BASE_ITEM_1 EQUS "(BaseItem1 - CurBaseData)"
BASE_ITEM_2 EQUS "(BaseItem2 - CurBaseData)"
BASE_GENDER EQUS "(BaseGender - CurBaseData)"
BASE_UNKNOWN_1 EQUS "(BaseUnknown1 - CurBaseData)"
BASE_EGG_STEPS EQUS "(BaseEggSteps - CurBaseData)"
BASE_UNKNOWN_2 EQUS "(BaseUnknown2 - CurBaseData)"
BASE_PIC_SIZE EQUS "(BasePicSize - CurBaseData)"
BASE_PADDING EQUS "(BasePadding - CurBaseData)"
BASE_GROWTH_RATE EQUS "(BaseGrowthRate - CurBaseData)"
BASE_EGG_GROUPS EQUS "(BaseEggGroups - CurBaseData)"
BASE_TMHM EQUS "(BaseTMHM - CurBaseData)"
BASE_DATA_SIZE EQUS "(CurBaseDataEnd - CurBaseData)"
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; gender ratio constants
GENDER_F0 EQU 0 percent
GENDER_F12_5 EQU 31 ; 12.5 percent
GENDER_F25 EQU 25 percent
GENDER_F50 EQU 50 percent
GENDER_F75 EQU 75 percent
GENDER_F100 EQU 254 ; 100 percent
GENDERLESS EQU 255
; BaseGrowthRate values
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; GrowthRates indexes (see data/growth_rates.asm)
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const_def
const MEDIUM_FAST
const SLIGHTLY_FAST
const SLIGHTLY_SLOW
const MEDIUM_SLOW
const FAST
const SLOW
; BaseEggGroups values
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const_value set 1
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const MONSTER ; 1
const AMPHIBIAN ; 2
const INSECT ; 3
const AVIAN ; 4
const FIELD ; 5
const FAIRY ; 6
const PLANT ; 7
const HUMANSHAPE ; 8
const INVERTEBRATE ; 9
const INANIMATE ; a
const AMORPHOUS ; b
const FISH ; c
const LADIES_MAN ; d
const REPTILE ; e
const NO_EGGS ; f
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; pokedex entries (see data/pokemon/dex_entries.asm)
NUM_DEX_ENTRY_BANKS EQU 4
; party_struct members (see macros/wram.asm)
MON_SPECIES EQUS "(PartyMon1Species - PartyMon1)"
MON_ITEM EQUS "(PartyMon1Item - PartyMon1)"
MON_MOVES EQUS "(PartyMon1Moves - PartyMon1)"
MON_ID EQUS "(PartyMon1ID - PartyMon1)"
MON_EXP EQUS "(PartyMon1Exp - PartyMon1)"
MON_STAT_EXP EQUS "(PartyMon1StatExp - PartyMon1)"
MON_HP_EXP EQUS "(PartyMon1HPExp - PartyMon1)"
MON_ATK_EXP EQUS "(PartyMon1AtkExp - PartyMon1)"
MON_DEF_EXP EQUS "(PartyMon1DefExp - PartyMon1)"
MON_SPD_EXP EQUS "(PartyMon1SpdExp - PartyMon1)"
MON_SPC_EXP EQUS "(PartyMon1SpcExp - PartyMon1)"
MON_DVS EQUS "(PartyMon1DVs - PartyMon1)"
MON_PP EQUS "(PartyMon1PP - PartyMon1)"
MON_HAPPINESS EQUS "(PartyMon1Happiness - PartyMon1)"
MON_PKRUS EQUS "(PartyMon1PokerusStatus - PartyMon1)"
MON_CAUGHTDATA EQUS "(PartyMon1CaughtData - PartyMon1)"
MON_CAUGHTLEVEL EQUS "(PartyMon1CaughtLevel - PartyMon1)"
MON_CAUGHTTIME EQUS "(PartyMon1CaughtTime - PartyMon1)"
MON_CAUGHTGENDER EQUS "(PartyMon1CaughtGender - PartyMon1)"
MON_CAUGHTLOCATION EQUS "(PartyMon1CaughtLocation - PartyMon1)"
MON_LEVEL EQUS "(PartyMon1Level - PartyMon1)"
MON_STATUS EQUS "(PartyMon1Status - PartyMon1)"
MON_HP EQUS "(PartyMon1HP - PartyMon1)"
MON_MAXHP EQUS "(PartyMon1MaxHP - PartyMon1)"
MON_ATK EQUS "(PartyMon1Attack - PartyMon1)"
MON_DEF EQUS "(PartyMon1Defense - PartyMon1)"
MON_SPD EQUS "(PartyMon1Speed - PartyMon1)"
MON_SAT EQUS "(PartyMon1SpclAtk - PartyMon1)"
MON_SDF EQUS "(PartyMon1SpclDef - PartyMon1)"
BOXMON_STRUCT_LENGTH EQUS "(PartyMon1End - PartyMon1)"
PARTYMON_STRUCT_LENGTH EQUS "(PartyMon1StatsEnd - PartyMon1)"
REDMON_STRUCT_LENGTH EQU 44
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; caught data
CAUGHT_TIME_MASK EQU %11000000
CAUGHT_LEVEL_MASK EQU %00111111
CAUGHT_GENDER_MASK EQU %10000000
CAUGHT_LOCATION_MASK EQU %01111111
CAUGHT_BY_UNKNOWN EQU 0
CAUGHT_BY_GIRL EQU 1
CAUGHT_BY_BOY EQU 2
CAUGHT_EGG_LEVEL EQU 1
; maximum number of party pokemon
PARTY_LENGTH EQU 6
; evolution types (used in data/pokemon/evos_attacks.asm)
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const_value set 1
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const EVOLVE_LEVEL
const EVOLVE_ITEM
const EVOLVE_TRADE
const EVOLVE_HAPPINESS
const EVOLVE_STAT
; EVOLVE_HAPPINESS triggers
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const_value set 1
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const TR_ANYTIME
const TR_MORNDAY
const TR_NITE
; EVOLVE_STAT triggers
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const_value set 1
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const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
; PokeAnims indexes (see engine/pic_animation.asm)
const_def
const ANIM_MON_SLOW
const ANIM_MON_NORMAL
const ANIM_MON_MENU
const ANIM_MON_TRADE
const ANIM_MON_EVOLVE
const ANIM_MON_HATCH
const ANIM_MON_UNUSED
const ANIM_MON_EGG1
const ANIM_MON_EGG2
; MonMenuOptions indexes (see engine/mon_menu.asm)
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const_value set 1
; moves
const MONMENU_CUT ; 1
const MONMENU_FLY ; 2
const MONMENU_SURF ; 3
const MONMENU_STRENGTH ; 4
const MONMENU_WATERFALL ; 5
const MONMENU_FLASH ; 6
const MONMENU_WHIRLPOOL ; 7
const MONMENU_DIG ; 8
const MONMENU_TELEPORT ; 9
const MONMENU_SOFTBOILED ; 10
const MONMENU_HEADBUTT ; 11
const MONMENU_ROCKSMASH ; 12
const MONMENU_MILKDRINK ; 13
const MONMENU_SWEETSCENT ; 14
; options
const MONMENU_STATS ; 15
const MONMENU_SWITCH ; 16
const MONMENU_ITEM ; 17
const MONMENU_CANCEL ; 18
const MONMENU_MOVE ; 19
const MONMENU_MAIL ; 20
const MONMENU_ERROR ; 21
; MonMenuOptions types
MONMENU_FIELD_MOVE EQU 0
MONMENU_MENUOPTION EQU 1
NUM_MONMENU_ITEMS EQU 8
; treemon sets
; TreeMons indexes (see data/wild/treemons.asm)
const_def
const TREEMON_SET_CITY
const TREEMON_SET_CANYON
const TREEMON_SET_AZALEA
const TREEMON_SET_ROUTE
const TREEMON_SET_KANTO
const TREEMON_SET_LAKE
const TREEMON_SET_FOREST
const TREEMON_SET_ROCK
NUM_TREEMON_SETS EQU const_value
; treemon scores
const_def
const TREEMON_SCORE_BAD ; 0
const TREEMON_SCORE_GOOD ; 1
const TREEMON_SCORE_RARE ; 2
; wild data
NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
; swarms
SWARM_DUNSPARCE EQU 0
SWARM_YANMA EQU 1
FISHSWARM_QWILFISH EQU 1
FISHSWARM_REMORAID EQU 2
; significant happiness values
BASE_HAPPINESS EQU 70
FRIEND_BALL_HAPPINESS EQU 200
HAPPINESS_TO_EVOLVE EQU 220
HAPPINESS_THRESHOLD_1 EQU 100
HAPPINESS_THRESHOLD_2 EQU 200
; PP
PP_UP_MASK EQU %11000000
PP_UP_ONE EQU %01000000
PP_MASK EQU %00111111