pokecrystal/maps/LavenderPokecenter1F.asm

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object_const_def ; object_event constants
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const LAVENDERPOKECENTER1F_NURSE
const LAVENDERPOKECENTER1F_GENTLEMAN
const LAVENDERPOKECENTER1F_TEACHER
const LAVENDERPOKECENTER1F_YOUNGSTER
LavenderPokecenter1F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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LavenderPokecenter1FNurseScript:
jumpstd PokecenterNurseScript
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LavenderPokecenter1FGentlemanScript:
jumptextfaceplayer LavenderPokecenter1FGentlemanText
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LavenderPokecenter1FTeacherScript:
jumptextfaceplayer LavenderPokecenter1FTeacherText
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LavenderPokecenter1FYoungsterScript:
faceplayer
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opentext
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue .ReturnedMachinePart
writetext LavenderPokecenter1FYoungsterText
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waitbutton
closetext
end
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.ReturnedMachinePart:
writetext LavenderPokecenter1FYoungsterText_ReturnedMachinePart
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waitbutton
closetext
end
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LavenderPokecenter1FGentlemanText:
text "To the north of"
line "LAVENDER is ROCK"
para "TUNNEL. Go through"
line "it to get to the"
cont "POWER PLANT."
done
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LavenderPokecenter1FTeacherText:
text "There's a radio"
line "program that plays"
cont "# FLUTE music."
para "Oh? Ah, your radio"
line "needs an EXPN CARD"
cont "to tune into it."
done
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LavenderPokecenter1FYoungsterText:
text "If the POWER PLANT"
line "isn't running, the"
para "MAGNET TRAIN won't"
line "run either…"
para "It also means the"
line "RADIO STATION"
cont "can't broadcast…"
done
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LavenderPokecenter1FYoungsterText_ReturnedMachinePart:
text "The DIRECTOR of"
line "the RADIO STATION"
cont "sure was happy."
para "He said they're"
line "back on the air"
para "because the POWER"
line "PLANT is running"
cont "smoothly again."
done
LavenderPokecenter1F_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
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warp_event 3, 7, LAVENDER_TOWN, 1
warp_event 4, 7, LAVENDER_TOWN, 1
warp_event 0, 7, POKECENTER_2F, 1
db 0 ; coord events
db 0 ; bg events
db 4 ; object events
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object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LavenderPokecenter1FNurseScript, -1
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object_event 7, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LavenderPokecenter1FGentlemanScript, -1
object_event 5, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LavenderPokecenter1FTeacherScript, -1
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object_event 1, 5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, LavenderPokecenter1FYoungsterScript, -1