pokecrystal/engine/events/halloffame.asm

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HALLOFFAME_COLON EQU $63
HallOfFame::
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call HallOfFame_FadeOutMusic
ld a, [wStatusFlags]
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push af
ld a, 1
ld [wGameLogicPaused], a
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call DisableSpriteUpdates
ld a, SPAWN_LANCE
ld [wSpawnAfterChampion], a
; Enable the Pokégear map to cycle through all of Kanto
ld hl, wStatusFlags
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set STATUSFLAGS_HALL_OF_FAME_F, [hl]
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farcall HallOfFame_InitSaveIfNeeded
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ld hl, wHallOfFameCount
ld a, [hl]
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cp HOF_MASTER_COUNT
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jr nc, .ok
inc [hl]
.ok
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farcall SaveGameData
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call GetHallOfFameParty
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farcall AddHallOfFameEntry
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xor a
ld [wGameLogicPaused], a
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call AnimateHallOfFame
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pop af
ld b, a
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farcall Credits
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ret
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RedCredits::
ld a, LOW(MUSIC_NONE)
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ld [wMusicFadeID], a
ld a, HIGH(MUSIC_NONE)
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ld [wMusicFadeID + 1], a
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ld a, 10
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ld [wMusicFade], a
farcall FadeOutPalettes
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xor a
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ld [wVramState], a
ldh [hMapAnims], a
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farcall InitDisplayForRedCredits
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ld c, 8
call DelayFrames
call DisableSpriteUpdates
ld a, SPAWN_RED
ld [wSpawnAfterChampion], a
ld a, [wStatusFlags]
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ld b, a
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farcall Credits
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ret
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HallOfFame_FadeOutMusic:
ld a, LOW(MUSIC_NONE)
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ld [wMusicFadeID], a
ld a, HIGH(MUSIC_NONE)
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ld [wMusicFadeID + 1], a
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ld a, 10
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ld [wMusicFade], a
farcall FadeOutPalettes
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xor a
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ld [wVramState], a
ldh [hMapAnims], a
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farcall InitDisplayForHallOfFame
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ld c, 100
jp DelayFrames
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HallOfFame_PlayMusicDE:
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push de
ld de, MUSIC_NONE
call PlayMusic
call DelayFrame
pop de
call PlayMusic
ret
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AnimateHallOfFame:
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xor a
ld [wJumptableIndex], a
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call LoadHOFTeam
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jr c, .done
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ld de, MUSIC_HALL_OF_FAME
call HallOfFame_PlayMusicDE
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xor a
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ld [wHallOfFameMonCounter], a
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.loop
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ld a, [wHallOfFameMonCounter]
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cp PARTY_LENGTH
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jr nc, .done
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ld hl, wHallOfFameTempMon1
ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
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call AddNTimes
ld a, [hl]
cp -1
jr z, .done
push hl
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call AnimateHOFMonEntrance
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pop hl
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call .DisplayNewHallOfFamer
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jr c, .done
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ld hl, wHallOfFameMonCounter
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inc [hl]
jr .loop
.done
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call HOF_AnimatePlayerPic
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ld a, $4
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ld [wMusicFade], a
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call RotateThreePalettesRight
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ld c, 8
call DelayFrames
ret
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.DisplayNewHallOfFamer:
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call DisplayHOFMon
ld de, .String_NewHallOfFamer
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hlcoord 1, 2
call PlaceString
call WaitBGMap
decoord 6, 5
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ld c, ANIM_MON_HOF
predef HOF_AnimateFrontpic
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ld c, 60
call DelayFrames
and a
ret
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.String_NewHallOfFamer:
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db "New Hall of Famer!@"
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GetHallOfFameParty:
ld hl, wHallOfFamePokemonList
ld bc, wHallOfFamePokemonListEnd - wHallOfFamePokemonList + 1
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xor a
call ByteFill
ld a, [wHallOfFameCount]
ld de, wHallOfFamePokemonList
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ld [de], a
inc de
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ld hl, wPartySpecies
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ld c, 0
.next
ld a, [hli]
cp -1
jr z, .done
cp EGG
jr nz, .mon
inc c
jr .next
.mon
push hl
push de
push bc
ld a, c
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ld hl, wPartyMons
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ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
ld c, l
ld b, h
ld hl, MON_SPECIES
add hl, bc
ld a, [hl]
ld [de], a
inc de
ld hl, MON_ID
add hl, bc
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
inc de
ld hl, MON_DVS
add hl, bc
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
inc de
ld hl, MON_LEVEL
add hl, bc
ld a, [hl]
ld [de], a
inc de
pop bc
push bc
ld a, c
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ld hl, wPartyMonNicknames
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ld bc, MON_NAME_LENGTH
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call AddNTimes
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ld bc, MON_NAME_LENGTH - 1
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call CopyBytes
pop bc
inc c
pop de
ld hl, wHallOfFamePokemonListMon1End - wHallOfFamePokemonListMon1
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add hl, de
ld e, l
ld d, h
pop hl
jr .next
.done
ld a, -1
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ld [de], a
ret
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AnimateHOFMonEntrance:
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push hl
call ClearBGPalettes
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farcall ResetDisplayBetweenHallOfFameMons
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pop hl
ld a, [hli]
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ld [wTempMonSpecies], a
ld [wCurPartySpecies], a
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inc hl
inc hl
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ld a, [hli]
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ld [wTempMonDVs], a
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ld a, [hli]
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ld [wTempMonDVs + 1], a
ld hl, wTempMonDVs
predef GetUnownLetter
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "
call ByteFill
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ld de, vTiles2 tile $31
predef GetMonBackpic
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ld a, $31
ldh [hGraphicStartTile], a
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hlcoord 6, 6
lb bc, 6, 6
predef PlaceGraphic
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ld a, $d0
ldh [hSCY], a
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ld a, $90
ldh [hSCX], a
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call WaitBGMap
xor a
ldh [hBGMapMode], a
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
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call GetSGBLayout
call SetPalettes
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call HOF_SlideBackpic
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xor a
ld [wBoxAlignment], a
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "
call ByteFill
hlcoord 6, 5
call _PrepMonFrontpic
call WaitBGMap
xor a
ldh [hBGMapMode], a
ldh [hSCY], a
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call HOF_SlideFrontpic
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ret
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HOF_SlideBackpic:
.backpicloop
ldh a, [hSCX]
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cp $70
ret z
add 4
ldh [hSCX], a
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call DelayFrame
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jr .backpicloop
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HOF_SlideFrontpic:
.frontpicloop
ldh a, [hSCX]
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and a
ret z
dec a
dec a
ldh [hSCX], a
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call DelayFrame
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jr .frontpicloop
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_HallOfFamePC:
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call LoadFontsBattleExtra
xor a
ld [wJumptableIndex], a
.MasterLoop:
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call LoadHOFTeam
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ret c
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call .DisplayTeam
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ret c
ld hl, wJumptableIndex
inc [hl]
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jr .MasterLoop
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.DisplayTeam:
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xor a
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ld [wHallOfFameMonCounter], a
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.next
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call .DisplayMonAndStrings
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jr c, .start_button
.loop
call JoyTextDelay
ld hl, hJoyLast
ld a, [hl]
and B_BUTTON
jr nz, .b_button
ld a, [hl]
and A_BUTTON
jr nz, .a_button
ld a, [hl]
and START
jr nz, .start_button
call DelayFrame
jr .loop
.a_button
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ld hl, wHallOfFameMonCounter
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inc [hl]
jr .next
.b_button
scf
ret
.start_button
and a
ret
.DisplayMonAndStrings:
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; Print the number of times the player has entered the Hall of Fame.
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; If that number is at least HOF_MASTER_COUNT, print "HOF Master!" instead.
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ld a, [wHallOfFameMonCounter]
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cp PARTY_LENGTH
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jr nc, .fail
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ld hl, wHallOfFameTempMon1
ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
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call AddNTimes
ld a, [hl]
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cp -1
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jr nz, .okay
.fail
scf
ret
.okay
push hl
call ClearBGPalettes
pop hl
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call DisplayHOFMon
ld a, [wHallOfFameTempWinCount]
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cp HOF_MASTER_COUNT + 1 ; should be HOF_MASTER_COUNT
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jr c, .print_num_hof
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ld de, .HOFMaster
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hlcoord 1, 2
call PlaceString
hlcoord 13, 2
jr .finish
.print_num_hof
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ld de, .TimeFamer
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hlcoord 1, 2
call PlaceString
hlcoord 2, 2
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ld de, wHallOfFameTempWinCount
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lb bc, 1, 3
call PrintNum
hlcoord 11, 2
.finish
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ld de, .EmptyString
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call PlaceString
call WaitBGMap
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
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call GetSGBLayout
call SetPalettes
decoord 6, 5
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ld c, ANIM_MON_HOF
predef HOF_AnimateFrontpic
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and a
ret
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.EmptyString:
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db "@"
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.HOFMaster:
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db " HOF Master!@"
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.TimeFamer:
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db " -Time Famer@"
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LoadHOFTeam:
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ld a, [wJumptableIndex]
cp NUM_HOF_TEAMS
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jr nc, .invalid
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ld hl, sHallOfFame
ld bc, wHallOfFameTempEnd - wHallOfFameTemp + 1
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call AddNTimes
ld a, BANK(sHallOfFame)
call GetSRAMBank
ld a, [hl]
and a
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jr z, .absent
ld de, wHallOfFameTemp
ld bc, wHallOfFameTempEnd - wHallOfFameTemp + 1
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call CopyBytes
call CloseSRAM
and a
ret
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.absent
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call CloseSRAM
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.invalid
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scf
ret
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DisplayHOFMon:
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xor a
ldh [hBGMapMode], a
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ld a, [hli]
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ld [wTempMonSpecies], a
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ld a, [hli]
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ld [wTempMonID], a
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ld a, [hli]
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ld [wTempMonID + 1], a
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ld a, [hli]
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ld [wTempMonDVs], a
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ld a, [hli]
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ld [wTempMonDVs + 1], a
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ld a, [hli]
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ld [wTempMonLevel], a
ld de, wStringBuffer2
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ld bc, MON_NAME_LENGTH - 1
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call CopyBytes
ld a, "@"
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ld [wStringBuffer2 + MON_NAME_LENGTH - 1], a
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "
call ByteFill
hlcoord 0, 0
lb bc, 3, SCREEN_WIDTH - 2
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call Textbox
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hlcoord 0, 12
lb bc, 4, SCREEN_WIDTH - 2
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call Textbox
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ld a, [wTempMonSpecies]
ld [wCurPartySpecies], a
ld [wDeciramBuffer], a
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ld hl, wTempMonDVs
predef GetUnownLetter
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xor a
ld [wBoxAlignment], a
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hlcoord 6, 5
call _PrepMonFrontpic
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ld a, [wCurPartySpecies]
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cp EGG
jr z, .print_id_no
hlcoord 1, 13
ld a, "№"
ld [hli], a
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ld [hl], "<DOT>"
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hlcoord 3, 13
ld de, wDeciramBuffer
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lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
call GetBasePokemonName
hlcoord 7, 13
call PlaceString
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ld a, TEMPMON
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ld [wMonType], a
farcall GetGender
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ld a, " "
jr c, .got_gender
ld a, "♂"
jr nz, .got_gender
ld a, "♀"
.got_gender
hlcoord 18, 13
ld [hli], a
hlcoord 8, 14
ld a, "/"
ld [hli], a
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ld de, wStringBuffer2
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call PlaceString
hlcoord 1, 16
call PrintLevel
.print_id_no
hlcoord 7, 16
ld a, "<ID>"
ld [hli], a
ld a, "№"
ld [hli], a
ld [hl], "/"
hlcoord 10, 16
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ld de, wTempMonID
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lb bc, PRINTNUM_LEADINGZEROS | 2, 5
call PrintNum
ret
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HOF_AnimatePlayerPic:
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call ClearBGPalettes
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ld hl, vTiles2 tile HALLOFFAME_COLON
ld de, FontExtra + 13 tiles ; "<COLON>"
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lb bc, BANK(FontExtra), 1
call Request2bpp
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "
call ByteFill
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farcall GetPlayerBackpic
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ld a, $31
ldh [hGraphicStartTile], a
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hlcoord 6, 6
lb bc, 6, 6
predef PlaceGraphic
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ld a, $d0
ldh [hSCY], a
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ld a, $90
ldh [hSCX], a
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call WaitBGMap
xor a
ldh [hBGMapMode], a
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ld [wCurPartySpecies], a
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
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call GetSGBLayout
call SetPalettes
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call HOF_SlideBackpic
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xor a
ld [wBoxAlignment], a
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "
call ByteFill
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farcall HOF_LoadTrainerFrontpic
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xor a
ldh [hGraphicStartTile], a
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hlcoord 12, 5
lb bc, 7, 7
predef PlaceGraphic
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ld a, $c0
ldh [hSCX], a
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call WaitBGMap
xor a
ldh [hBGMapMode], a
ldh [hSCY], a
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call HOF_SlideFrontpic
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xor a
ldh [hBGMapMode], a
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hlcoord 0, 2
lb bc, 8, 9
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call Textbox
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hlcoord 0, 12
lb bc, 4, 18
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call Textbox
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hlcoord 2, 4
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ld de, wPlayerName
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call PlaceString
hlcoord 1, 6
ld a, "<ID>"
ld [hli], a
ld a, "№"
ld [hli], a
ld [hl], "/"
hlcoord 4, 6
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ld de, wPlayerID
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lb bc, PRINTNUM_LEADINGZEROS | 2, 5
call PrintNum
hlcoord 1, 8
ld de, .PlayTime
call PlaceString
hlcoord 3, 9
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ld de, wGameTimeHours
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lb bc, 2, 3
call PrintNum
ld [hl], HALLOFFAME_COLON
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inc hl
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ld de, wGameTimeMinutes
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lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
call WaitBGMap
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farcall ProfOaksPCRating
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ret
.PlayTime:
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db "PLAY TIME@"