2015-07-10 08:45:35 +00:00
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BattleTowerHallway_MapScriptHeader:
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2015-07-21 04:02:21 +00:00
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.MapTriggers:
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2013-02-17 06:54:07 +00:00
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db 2
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; triggers
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dw UnknownScript_0x9f5bb, $0000
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dw UnknownScript_0x9f5c0, $0000
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2015-07-21 04:02:21 +00:00
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.MapCallbacks:
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2013-02-17 06:54:07 +00:00
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db 0
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2015-07-10 08:45:35 +00:00
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UnknownScript_0x9f5bb:
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2013-02-17 06:54:07 +00:00
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priorityjump UnknownScript_0x9f5c1
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dotrigger $1
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2015-07-10 08:45:35 +00:00
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UnknownScript_0x9f5c0:
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2013-02-17 06:54:07 +00:00
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end
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2015-07-10 08:45:35 +00:00
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UnknownScript_0x9f5c1:
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2015-07-22 06:49:18 +00:00
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follow $2, PLAYER
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2015-01-20 08:01:23 +00:00
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callasm Function_0x9f5cb
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2015-08-24 23:56:30 +00:00
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jump Script_WalkToChosenBattleRoom
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2013-02-17 06:54:07 +00:00
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2013-05-01 17:29:45 +00:00
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2015-07-10 08:45:35 +00:00
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Function_0x9f5cb:
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2013-05-01 17:29:45 +00:00
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ld a, [rSVBK]
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push af
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ld a, 3
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ld [rSVBK], a
|
2015-02-10 23:37:24 +00:00
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ld a, [w3_d800]
|
2013-05-01 17:29:45 +00:00
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ld [ScriptVar], a
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pop af
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ld [rSVBK], a
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ret
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2013-02-17 06:54:07 +00:00
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|
2015-08-24 23:56:30 +00:00
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; enter different rooms for different levels to battle against
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; at least it should look like that
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; because all warps lead to the same room
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Script_WalkToChosenBattleRoom: ; 0x9f5dc
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if_equal 3, Script_WalkToBattleRoomL30L40
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if_equal 4, Script_WalkToBattleRoomL30L40
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if_equal 5, Script_WalkToBattleRoomL50L60
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if_equal 6, Script_WalkToBattleRoomL50L60
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if_equal 7, Script_WalkToBattleRoomL70L80
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if_equal 8, Script_WalkToBattleRoomL70L80
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if_equal 9, Script_WalkToBattleRoomL90L100
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if_equal 10, Script_WalkToBattleRoomL90L100
|
2013-02-17 06:54:07 +00:00
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applymovement $2, MovementData_0x9e57a
|
2015-08-24 23:56:30 +00:00
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jump Script_PlayerEntersBattleRoom
|
2013-02-17 06:54:07 +00:00
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|
|
2015-08-24 23:56:30 +00:00
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Script_WalkToBattleRoomL30L40: ; 0x9f603
|
2014-04-30 09:40:22 +00:00
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applymovement $2, MovementData_0x9e57c
|
2015-08-24 23:56:30 +00:00
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jump Script_PlayerEntersBattleRoom
|
2013-02-17 06:54:07 +00:00
|
|
|
|
2015-08-24 23:56:30 +00:00
|
|
|
Script_WalkToBattleRoomL50L60: ; 0x9f60a
|
2014-04-30 09:40:22 +00:00
|
|
|
applymovement $2, MovementData_0x9e586
|
2015-08-24 23:56:30 +00:00
|
|
|
jump Script_PlayerEntersBattleRoom
|
2013-02-17 06:54:07 +00:00
|
|
|
|
2015-08-24 23:56:30 +00:00
|
|
|
Script_WalkToBattleRoomL70L80: ; 0x9f611
|
2014-04-30 09:40:22 +00:00
|
|
|
applymovement $2, MovementData_0x9e584
|
2015-08-24 23:56:30 +00:00
|
|
|
jump Script_PlayerEntersBattleRoom
|
2013-02-17 06:54:07 +00:00
|
|
|
|
2015-08-24 23:56:30 +00:00
|
|
|
Script_WalkToBattleRoomL90L100: ; 0x9f618
|
2013-02-17 06:54:07 +00:00
|
|
|
applymovement $2, MovementData_0x9e582
|
2015-08-24 23:56:30 +00:00
|
|
|
jump Script_PlayerEntersBattleRoom
|
2013-02-17 06:54:07 +00:00
|
|
|
|
2015-08-24 23:56:30 +00:00
|
|
|
Script_PlayerEntersBattleRoom: ; 0x9f61f
|
2015-07-22 06:49:18 +00:00
|
|
|
faceperson PLAYER, $2
|
2013-02-17 06:54:07 +00:00
|
|
|
loadfont
|
2015-08-24 17:35:05 +00:00
|
|
|
writetext Text_PleaseStepThisWay
|
2013-02-17 06:54:07 +00:00
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|
|
closetext
|
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|
|
loadmovesprites
|
|
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stopfollow
|
2015-07-22 06:49:18 +00:00
|
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|
applymovement PLAYER, MovementData_0x9e576
|
2013-02-17 06:54:07 +00:00
|
|
|
warpcheck
|
|
|
|
end
|
|
|
|
|
2015-07-10 08:45:35 +00:00
|
|
|
BattleTowerHallway_MapEventHeader:
|
2013-02-17 06:54:07 +00:00
|
|
|
; filler
|
|
|
|
db 0, 0
|
|
|
|
|
2015-07-21 04:02:21 +00:00
|
|
|
.Warps:
|
2013-02-17 06:54:07 +00:00
|
|
|
db 6
|
2015-07-23 16:59:19 +00:00
|
|
|
warp_def $1, $b, 1, BATTLE_TOWER_ELEVATOR
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|
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warp_def $0, $5, 1, BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $7, 1, BATTLE_TOWER_BATTLE_ROOM
|
|
|
|
warp_def $0, $9, 1, BATTLE_TOWER_BATTLE_ROOM
|
|
|
|
warp_def $0, $d, 1, BATTLE_TOWER_BATTLE_ROOM
|
|
|
|
warp_def $0, $f, 1, BATTLE_TOWER_BATTLE_ROOM
|
2013-02-17 06:54:07 +00:00
|
|
|
|
2015-07-21 04:02:21 +00:00
|
|
|
.XYTriggers:
|
2013-02-17 06:54:07 +00:00
|
|
|
db 0
|
|
|
|
|
2015-07-21 04:02:21 +00:00
|
|
|
.Signposts:
|
2013-02-17 06:54:07 +00:00
|
|
|
db 0
|
|
|
|
|
2015-07-21 04:02:21 +00:00
|
|
|
.PersonEvents:
|
2013-02-17 06:54:07 +00:00
|
|
|
db 1
|
2015-07-31 19:02:32 +00:00
|
|
|
person_event SPRITE_RECEPTIONIST, 6, 15, $6, 0, 0, -1, -1, 0, 0, 0, BattleTowerHallway_MapEventHeader, -1
|