pokecrystal/maps/BattleTowerHallway.asm

113 lines
2.3 KiB
NASM
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BattleTowerHallway_MapScriptHeader: ; 0x9f5b1
; trigger count
db 2
; triggers
dw UnknownScript_0x9f5bb, $0000
dw UnknownScript_0x9f5c0, $0000
; callback count
db 0
; 0x9f5bb
UnknownScript_0x9f5bb: ; 0x9f5bb
priorityjump UnknownScript_0x9f5c1
dotrigger $1
; 0x9f5c0
UnknownScript_0x9f5c0: ; 0x9f5c0
end
; 0x9f5c1
UnknownScript_0x9f5c1: ; 0x9f5c1
follow $2, $0
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callasm Function_0x9f5cb
jump UnknownScript_0x9f5dc
; 0x9f5cb
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Function_0x9f5cb: ; 0x9f5cb
ld a, [rSVBK]
push af
ld a, 3
ld [rSVBK], a
ld a, [$d800]
ld [ScriptVar], a
pop af
ld [rSVBK], a
ret
; 0x9f5dc
UnknownScript_0x9f5dc: ; 0x9f5dc
if_equal $3, UnknownScript_0x9f603
if_equal $4, UnknownScript_0x9f603
if_equal $5, UnknownScript_0x9f60a
if_equal $6, UnknownScript_0x9f60a
if_equal $7, UnknownScript_0x9f611
if_equal $8, UnknownScript_0x9f611
if_equal $9, UnknownScript_0x9f618
if_equal $a, UnknownScript_0x9f618
applymovement $2, MovementData_0x9e57a
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jump UnknownScript_0x9f61f
; 0x9f603
UnknownScript_0x9f603: ; 0x9f603
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applymovement $2, MovementData_0x9e57c
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jump UnknownScript_0x9f61f
; 0x9f60a
UnknownScript_0x9f60a: ; 0x9f60a
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applymovement $2, MovementData_0x9e586
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jump UnknownScript_0x9f61f
; 0x9f611
UnknownScript_0x9f611: ; 0x9f611
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applymovement $2, MovementData_0x9e584
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jump UnknownScript_0x9f61f
; 0x9f618
UnknownScript_0x9f618: ; 0x9f618
applymovement $2, MovementData_0x9e582
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jump UnknownScript_0x9f61f
; 0x9f61f
UnknownScript_0x9f61f: ; 0x9f61f
faceperson $0, $2
loadfont
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writetext UnknownText_0x9ec26
closetext
loadmovesprites
stopfollow
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applymovement $0, MovementData_0x9e576
warpcheck
end
; 0x9f62f
BattleTowerHallway_MapEventHeader: ; 0x9f62f
; filler
db 0, 0
; warps
db 6
warp_def $1, $b, 1, GROUP_BATTLE_TOWER_ELEVATOR, MAP_BATTLE_TOWER_ELEVATOR
warp_def $0, $5, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $7, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $9, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $d, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $f, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
; xy triggers
db 0
; signposts
db 0
; people-events
db 1
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person_event SPRITE_RECEPTIONIST, 6, 15, $6, $0, 255, 255, $0, 0, BattleTowerHallway_MapEventHeader, $ffff
; 0x9f660