pokecrystal/maps/MoveDeletersHouse.asm

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MoveDeletersHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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MoveDeleter:
faceplayer
loadfont
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special MoveDeletion
closetext
loadmovesprites
end
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MoveDeletersHouseBookshelf:
jumpstd difficultbookshelf
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MoveDeletersHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 6, BLACKTHORN_CITY
warp_def $7, $3, 6, BLACKTHORN_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 1, 0, SIGNPOST_READ, MoveDeletersHouseBookshelf
signpost 1, 1, SIGNPOST_READ, MoveDeletersHouseBookshelf
.PersonEvents:
db 1
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person_event SPRITE_SUPER_NERD, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, MoveDeleter, -1