MoveDeletersHouse_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 MoveDeleter: faceplayer loadfont special MoveDeletion closetext loadmovesprites end MoveDeletersHouseBookshelf: jumpstd difficultbookshelf MoveDeletersHouse_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 6, BLACKTHORN_CITY warp_def $7, $3, 6, BLACKTHORN_CITY .XYTriggers: db 0 .Signposts: db 2 signpost 1, 0, SIGNPOST_READ, MoveDeletersHouseBookshelf signpost 1, 1, SIGNPOST_READ, MoveDeletersHouseBookshelf .PersonEvents: db 1 person_event SPRITE_SUPER_NERD, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, MoveDeleter, -1