pokecrystal/constants/audio_constants.asm

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; pitch
; FrequencyTable indexes (see audio/notes.asm)
const_def 1
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const C_ ; 1
const C# ; 2
const D_ ; 3
const D# ; 4
const E_ ; 5
const F_ ; 6
const F# ; 7
const G_ ; 8
const G# ; 9
const A_ ; a
const A# ; b
const B_ ; c
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; channel
; ChannelPointers indexes (see audio/engine.asm)
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const_def
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const CHAN1 ; 0
const CHAN2 ; 1
const CHAN3 ; 2
const CHAN4 ; 3
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NUM_MUSIC_CHANS EQU const_value
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const CHAN5 ; 4
const CHAN6 ; 5
const CHAN7 ; 6
const CHAN8 ; 7
NUM_NOISE_CHANS EQU const_value - NUM_MUSIC_CHANS
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NUM_CHANNELS EQU const_value
; channel_struct members (see macros/wram.asm)
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CHANNEL_MUSIC_ID EQUS "(wChannel1MusicID - wChannel1)"
CHANNEL_MUSIC_BANK EQUS "(wChannel1MusicBank - wChannel1)"
CHANNEL_FLAGS1 EQUS "(wChannel1Flags1 - wChannel1)"
CHANNEL_FLAGS2 EQUS "(wChannel1Flags2 - wChannel1)"
CHANNEL_FLAGS3 EQUS "(wChannel1Flags3 - wChannel1)"
CHANNEL_MUSIC_ADDRESS EQUS "(wChannel1MusicAddress - wChannel1)"
CHANNEL_LAST_MUSIC_ADDRESS EQUS "(wChannel1LastMusicAddress - wChannel1)"
CHANNEL_NOTE_FLAGS EQUS "(wChannel1NoteFlags - wChannel1)"
CHANNEL_CONDITION EQUS "(wChannel1Condition - wChannel1)"
CHANNEL_DUTY_CYCLE EQUS "(wChannel1DutyCycle - wChannel1)"
CHANNEL_VOLUME_ENVELOPE EQUS "(wChannel1VolumeEnvelope - wChannel1)"
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CHANNEL_FREQUENCY EQUS "(wChannel1Frequency - wChannel1)"
CHANNEL_PITCH EQUS "(wChannel1Pitch - wChannel1)"
CHANNEL_OCTAVE EQUS "(wChannel1Octave - wChannel1)"
CHANNEL_TRANSPOSITION EQUS "(wChannel1Transposition - wChannel1)"
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CHANNEL_NOTE_DURATION EQUS "(wChannel1NoteDuration - wChannel1)"
CHANNEL_FIELD16 EQUS "(wChannel1Field16 - wChannel1)"
CHANNEL_LOOP_COUNT EQUS "(wChannel1LoopCount - wChannel1)"
CHANNEL_TEMPO EQUS "(wChannel1Tempo - wChannel1)"
CHANNEL_TRACKS EQUS "(wChannel1Tracks - wChannel1)"
CHANNEL_DUTY_CYCLE_PATTERN EQUS "(wChannel1DutyCyclePattern - wChannel1)"
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CHANNEL_VIBRATO_DELAY_COUNT EQUS "(wChannel1VibratoDelayCount - wChannel1)"
CHANNEL_VIBRATO_DELAY EQUS "(wChannel1VibratoDelay - wChannel1)"
CHANNEL_VIBRATO_EXTENT EQUS "(wChannel1VibratoExtent - wChannel1)"
CHANNEL_VIBRATO_RATE EQUS "(wChannel1VibratoRate - wChannel1)"
CHANNEL_PITCH_SLIDE_TARGET EQUS "(wChannel1PitchSlideTarget - wChannel1)"
CHANNEL_PITCH_SLIDE_AMOUNT EQUS "(wChannel1PitchSlideAmount - wChannel1)"
CHANNEL_PITCH_SLIDE_AMOUNT_FRACTION EQUS "(wChannel1PitchSlideAmountFraction - wChannel1)"
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CHANNEL_FIELD25 EQUS "(wChannel1Field25 - wChannel1)"
CHANNEL_PITCH_OFFSET EQUS "(wChannel1PitchOffset - wChannel1)"
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CHANNEL_FIELD29 EQUS "(wChannel1Field29 - wChannel1)"
CHANNEL_FIELD2A EQUS "(wChannel1Field2a - wChannel1)"
CHANNEL_FIELD2C EQUS "(wChannel1Field2c - wChannel1)"
CHANNEL_NOTE_LENGTH EQUS "(wChannel1NoteLength - wChannel1)"
CHANNEL_FIELD2E EQUS "(wChannel1Field2e - wChannel1)"
CHANNEL_FIELD2F EQUS "(wChannel1Field2f - wChannel1)"
CHANNEL_FIELD30 EQUS "(wChannel1Field30 - wChannel1)"
CHANNEL_STRUCT_LENGTH EQUS "(wChannel2 - wChannel1)"
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NOISE_CHAN_F EQU 2 ; bit set in CHAN5-CHAN7
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; Flags1
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const_def
const SOUND_CHANNEL_ON ; 0
const SOUND_SUBROUTINE ; 1
const SOUND_LOOPING ; 2
const SOUND_SFX ; 3
const SOUND_NOISE ; 4
const SOUND_REST ; 5
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; Flags2
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const_def
const SOUND_VIBRATO ; 0
const SOUND_PITCH_SLIDE ; 1
const SOUND_DUTY_LOOP ; 2
const SOUND_UNKN_0B ; 3
const SOUND_PITCH_OFFSET ; 4
const SOUND_UNKN_0D ; 5
const SOUND_UNKN_0E ; 6
const SOUND_UNKN_0F ; 7
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; Flags3
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const_def
const SOUND_VIBRATO_DIR ; 0
const SOUND_PITCH_SLIDE_DIR ; 1
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; NoteFlags
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const_def
const NOTE_DUTY_OVERRIDE ; 0
const NOTE_FREQ_OVERRIDE ; 1
const NOTE_UNUSED ; 2
const NOTE_PITCH_SWEEP ; 3
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const NOTE_NOISE_SAMPLING ; 4
const NOTE_REST ; 5
const NOTE_VIBRATO_OVERRIDE ; 6
; wVolume
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VOLUME_SO1_F EQU 3
VOLUME_SO2_F EQU 7
VOLUME_SO1_LEVEL EQU %00000111
VOLUME_SO2_LEVEL EQU %01110000
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MAX_VOLUME EQU $77
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; wSoundInput
SOUND_INPUT_CH1_F EQU 0
SOUND_INPUT_CH2_F EQU 1
SOUND_INPUT_CH3_F EQU 2
SOUND_INPUT_CH4_F EQU 3
SOUND_INPUT_GLOBAL_F EQU 7
; wLowHealthAlarm
DANGER_PITCH_F EQU 4
DANGER_ON_F EQU 7
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; wMusicFade
MUSIC_FADE_IN_F EQU 7