pokecrystal/constants
Rangi 0e818f8b8b Define SCENE_ALWAYS EQU -1 for coord_events 2021-03-01 21:11:58 -05:00
..
audio_constants.asm Update audio macros and arguments 2019-09-02 03:41:25 -05:00
battle_anim_constants.asm Identify wBattleAnimTemp0-3 2020-11-09 15:05:14 -05:00
battle_constants.asm Terser damage calculation constants 2020-11-09 16:12:19 -05:00
battle_tower_constants.asm Battle Tower: fix typo in constant (PROGESS -> PROGRESS) 2021-02-04 12:42:56 +01:00
collision_constants.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
credits_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
cry_constants.asm Fix file permissions 2018-04-01 17:05:10 +02:00
deco_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
engine_flags.asm Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00
event_flags.asm Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00
gfx_constants.asm Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00
hardware_constants.asm Identify remaining Mystery Gift labels and constants 2020-10-27 23:09:06 -04:00
icon_constants.asm Add meaningful aliases for wd265 2018-07-29 00:25:52 -04:00
input_constants.asm Add constants for time-of-day boundaries 2017-12-11 12:20:01 -05:00
item_constants.asm Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00
item_data_constants.asm Disassemble the final English debug ROM 2020-07-13 15:18:28 -04:00
landmark_constants.asm Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00
map_constants.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
map_data_constants.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
map_object_constants.asm Identify remaining map object labels 2020-10-22 21:30:21 -04:00
map_setup_constants.asm Define map setup commands as macros like other script commands 2020-07-13 20:44:16 -04:00
mart_constants.asm More syncing with pokegold 2020-11-03 10:13:06 -05:00
menu_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
misc_constants.asm Resolve some "???" comments 2020-11-17 11:09:02 -05:00
mobile_constants.asm More mobile SDK documentation 2019-10-21 00:42:36 +02:00
move_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
move_effect_constants.asm Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00
music_constants.asm map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
npc_trade_constants.asm Correct wTradeFlags length 2018-07-13 17:18:19 -04:00
phone_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
pokemon_constants.asm Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00
pokemon_data_constants.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
printer_constants.asm Fix file permissions 2018-04-01 17:05:10 +02:00
radio_constants.asm Consistent constants for radio data table sizes (could still be better) 2020-08-13 13:47:50 -04:00
scene_constants.asm Define SCENE_ALWAYS EQU -1 for coord_events 2021-03-01 21:11:58 -05:00
scgb_constants.asm Fix typo 2021-01-21 11:01:53 -05:00
script_constants.asm Use STRING_BUFFER_LENGTH for the wStringBuffers 2020-11-24 20:11:17 -05:00
serial_constants.asm Identify link.asm WRAM labels based on ax6's research notes <https://pastebin.com/NTxjzKGQ> 2020-12-08 21:24:48 -05:00
sfx_constants.asm Clarify naming of SFX_GET_EGG_* pointers 2019-09-23 10:03:19 -07:00
sprite_anim_constants.asm Rename "dummy game" to "memory game" 2020-11-08 19:32:57 -05:00
sprite_constants.asm SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE 2020-07-17 13:01:48 -04:00
sprite_data_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
text_constants.asm Use a FIRST_UNOWN_CHAR constant for the Unown font 2020-05-06 10:34:51 -04:00
tileset_constants.asm Revert "Factor out tables into data/overworld/" 2020-07-22 20:21:26 -04:00
trainer_constants.asm document unused male grunts 2020-11-27 13:36:53 -08:00
trainer_data_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
type_constants.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
wram_constants.asm Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00